Dec 20, 2023
AChat - rbskft
New costumes

Fallen Enchantress: Legendary Heroes - [SD] redskittlesonly
Unleash your magical prowess and strategic brilliance in Fallen Enchantress: Legendary Heroes. Our game guides are here to empower you, whether you're a seasoned sorcerer or a novice adventurer. Discover the secrets to conquest and heroism in our carefully crafted guides below. Embark on a journey to become the true legend of Elemental!

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Caliber - mr.somick


1. The daily rewards of the campaign can be obtained for watching any streamer who streams Caliber with Twitch Drops. Please make sure that the channel is linked to the campaign: as soon as you open it, there will be a technical message in the chat.

Watch: https://www.twitch.tv/directory/category/caliber


2. For watching streams from a special list of channels, you will obtain unique as well as daily rewards of Operation Snowfall.

Watch: https://www.twitch.tv/directory/category/caliber?filter=drops
Vantage: Primitive Survival Game - Vantage Dev
- Created a new network packet storage and distribution system to attempt to fix the issues people are having with slow and non-responsive networking. ( For example - player taking an action, then experience extreme lag in that action executing)
Offworld Trading Company - [SD] redskittlesonly
Elevate your economic empire in Offworld Trading Company with our expert game guides. Whether you're a savvy trader or a newcomer to the Martian frontier, our tailored tips and strategies will guide you to financial success. Explore the guides below and transform your business ventures into interplanetary triumphs!

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Dec 20, 2023
Rated Sudoku - Ace Zhu
Changed
- Removed Music Peaceful Wind
- Add beautiful background forest and removed background image of Main Menu, Play and About page.

Fixed
- Stats: Average Rated Solve Time reset after reopen game

New Background shown in video:
Battle Talent - 鱼一条黄
Hello everyone! First of all, let us apologize for the issues with OpenXR compatibility on certain devices and the temporary removal of some Dungeons in our previous update. Additionally, we've received feedback expressing their desire to have access to previous versions. In this version, we attempted to introduce channels that allow players to choose their preferred version on different gaming platforms.

The development of new mode and monthly updates proved to be beyond our capabilities. To ensure a better experience, we'll adjust our update schedule to every two months. At the same time, we'll open a Dev Channel and encourage interested players to apply freely. This channel will be updated monthly, while stability cannot be guaranteed.

No worries, we didn't mess around. The team working on Battle Talent has actually grown since the game's initial release. Our development team has been hard at work to make significant changes and introduce exciting new features. Now, let's check out our Christmas Updates!

Master New Weapons:
We are introducing the Energy Grappling Hook and Energy Transforming Bow. These unique and powerful weapons will add a fresh dynamic to your battles. Experiment with different strategies and unleash your full potential!








Challenge Mode Enhancements:
After completing the Challenge Mode, prepare yourself for a greater challenge!
- Show your talent for battle with new Clear Animation and enjoy the satisfaction of conquering tougher trials.
- Explore new rooms exclusively available in Challenge Mode. Your character will also gain new abilities, adding more depth and excitement to your gameplay experience.





- Get ready to be captivated by new scenes and thrilling performances in Challenge Mode.




Celebrate Christmas in Battle Talent:
- Immerse yourself in the holiday spirit with a special Christmas-themed castle. Experience the joy of gaming during the most wonderful time of the year!




MixReality Experimental Mode (Testing Phase):
- We're excited to introduce the Meta Quest3 MixReality Experimental Mode. This mode is still in testing, but we can't wait to share it with you.
- Construct battlefields in the real world, move around freely, and engage in epic battles like never before. Stay tuned for more updates on this thrilling new mode!




Enhanced Cheat Menu:
- It's now easier than ever to access and implement your creative ideas. Unleash your imagination and make the game truly your own!
- Immerse yourself in the perfect gaming soundtrack with the new built-in Music Player!




We hope these updates bring you joy and enhance your gaming experience. Thank you for your continued support and enthusiasm. If you encounter any problems, please feel free to contact us.

At last, we wish everyone a Merry Christmas in advance if you celebrate it, and if not, then have a happy Monday!

-The Dev&Moderator Team-




Changelog for V11P6:
> New Content
- Added two weapons: Energy Grappling Hook and Energy Transforming Bow
- Unlock new, higher-difficulty challenges after completing the Challenge Mode
- Added new clear animation in Challenge Mode
- Added new Challenge Mode rooms after completing the Challenge Mode
- Characters will gain new abilities in higher-difficulty challenges
- Added new scenes and performances to Challenge Mode
- Added new challenge Statistics Feedback to Challenge Mode
- Added a new Christmas-themed castle
- Added Meta Quest3 MixReality Experimental Mode (Testing Phase)
- Construct battlefields in the real world
- Move freely and engage in battles
- Added support for new languages: Spanish, Swedish, French
> Adjustments
- Significantly improved usability of the cheat menu for easier implementation of ideas
- Added a built-in music player with a range of gaming soundtracks
- Visual enhancements for Human Warrior characters
- Reintroduction of old dungeons accessible from Sandbox Mode
- Improved presentation of the backpack
- Resolved weapon variety issues in dungeons
- Enhanced performance and balance of certain weapons
- Improved NPC's judgment of attack distance
- Optimized Index controllers
- Enhanced UI and visual feedback in certain areas
The Last Veggies - Orange Sloth Games
Hi Players! ːsteamhappyː

The Update comes one day early this time! I have been busy the last few weeks and I have added the final achievements and the last map of the game! So now we have a total of 9 maps in 3 different gamemodes and lots of veggies within them! Furthermore there are 50 achievements for you to discover and unlock. The wole summary is down below. This Update marks almost the end of the Early Access. I have added all of the content the 1.0 Version should have but as testing came a bit short again this week the game will stick around in Early Access until the next Update (2024). Let me know what you think of the Update and also do not stop to report bugs or issues during your gameplay.
Stay tuned for another announcement tomorrow as the steam Winter Sale kicks in!

Orange Sloth Games


Update 0.9.5.0

Fixes, Changes and new Content

New Content:

Maps:
- added a new Map "The Way Out" for Gamemode 3
- added a new feature "buyable turrets" to the maps "The Way Out" and "The Last Stand"

Achievements:
- added the Achievement "To Space!"
- added the Achievement "Guns!"
- added the Achievement "All the Veggies!"


Changes:

Characters:
- reduced the force of the backfire for "Heavy" and "Raid" by 50%

Events:
- reduced the AOE of the permanent slime puddles

Rubberballs:
- reduced the amount of rubberballs to 1 per shot even with shotguns but increased the damage per ball by 25%
- affected Characters are Carl, Carl Senior and Timothy

Enemies:
- changed spawnpoints and camera settings for Gamemode 3 to implement Bosses to this Gamemode in the next Update


Fixes:
- fixed an issue where sometimes an unlocked map was shown as locked
- fixed and scoring issue in Map7 and Map8
- fixed an issue with the damage of permanent slime puddles
- fixed an Issue where "The M.O.A.M." only had 2 different attacks instead of five

ACRES - Jimi
Patch Notes ACRES.EA_0.23.1220.1
  • Camera Angle can now be custom set in the game settings
  • Default camera angle has been reverted to original settings
  • Camera Angle Near controls the rotation when fully zoomed in, while Camera Angle Far controls the rotation when fully zoomed out. The active angle linearly interpolates between these two values based on how far the camera is zoomed. Set both values to the same to remain at a constant angle regardless of zoom length.
  • The camera angle can now be rotated up and down in game with Shift + Middle Mouse Wheel Axis. Support for Gamepad control and custom bindings are in the works.
  • Reset to the default rotation with Shift + Middle Mouse Button Press
  • Move to home hotkey (H) now also resets rotation and zoom amount
  • Fixed Steam Deck & Gamepad navigation for top toolbar buttons
Paladins® - EvilMojoKryptek
General Updates
Dragon’s Call Returns!
Imani has relit the Warder’s Beacon, welcoming in a new era of apprentices to compete in an ancient rite of passage. The Event mode Dragon’s Call returns in its original form for players to capture the Key Sphere and escort it to their opponent's base!
  • Players play on the special Flagball map
  • First team to carry the Key Sphere & score 4 times wins!
  • Players who hold the Key Sphere cannot shoot or use abilities
    • They can throw & drop the ball
  • Champion selection is restricted as some refuse to obey the Warder’s Rules
    • Grohk
    • Grover
    • VII
    • Vora
    • Yagorath
 
Aico’s Vault Cosmetics
Rei has spent her time studying the secrets House Aico has within their vault and is now releasing them into the wild! Purchase new cosmetics like Admiration and Delight Rei: two versions of the archmage based on Grand Magister Lian and fellow Leipori Moji, complete with voice packs from the two original VAs! Alongside her, she’s brought new versions of fan favorites like Frozen Over Skye, Soul’s Animus Furia, and Soul Devourer Jenos!
Limited Time Modes
New
Magistrate’s Parade | December 29th - January 1st
Play as either Rei & Lian or Cassie & Grover in this match on Frostbite Cavern as House Aico and House Arturos settle their differences the traditional way, and stay tuned for a Chronicle related to this LTM!
Roccer | January 5th - January 8th
Experience the latest sport to hit the Realm in Roccer. Play as all Terminus with increased movement in this chaotic version of Flagball. Rumor has it this is the greatest game since Dragon's Call!
Returning
Swift Siege
 
Balance
Ash
Talent
Slug Shot
  • Now deals an extra 50 damage per shot
Ash is a notoriously durable Frontline, with her first and third Talents giving her efficient ways to survive in a fight even longer than her base kit allows. This left her second Talent as the black sheep, focusing on Ash’s damage potential as a skirmisher where she can poke and pressure enemies while hunkering down on the objective or defending choke points. We wanted to push the validity of this playstyle, and so we’ve buffed the damage on Slug Shot - allowing Ash to more aggressively trade blows with her enemies and assert her dominance on the battlefield.  
Betty
Talent
Fiery Disposition
  • Damage over Time is now only applied by Grenade Launcher
Fiery Disposition pushed Betty’s damage a bit over the line that we’re comfortable with. With every stray hit racking up percentile damage - fighting Betty could become frustrating regardless of durability. This was especially apparent with Hail of Bombs, with its powerful area denial ability also burning enemies' health away, cleaning up team fights a little too efficiently. Fiery Disposition now only triggers on Grenade Launcher hits, rewarding Betty for aggression and accuracy without her being able to snowball the damage into her other abilities. 
Khan
Cards
Chokehold
  • Old effect removed
  • New effect: Increase the travel speed and distance of Commander's Grab by [4|4]%
Chokehold’s original implementation wasn’t really valuable for Khan - he had more efficient healing in his base kit already and more worthwhile cards to take up the valuable slots in his loadout. Thus, following some community feedback, we’ve reworked the card to instead augment Commander’s Grab’s range. With this new range Khan can more aggressively push and pick off valuable targets, as well as gain access to some cheeky traversal routes he couldn’t previously access.   
Koga
Talents
Adrenaline Junkie
  • Increased Damage needed to generate 1 energy from 80 ➡️ 160
Adrenaline Junkie’s interaction with some Cards & Items can lead to situations where Koga has essentially unlimited energy - especially against Shields - if he lands his shots. This change is a stop gap measure as we investigate additional solutions to this problem, preventing Koga from generating energy as rapidly as he could before.  [/img]
Lillith
Talents
Murderous Intent
  • Old effect removed
  • New effect: Hitting an enemy with Heart of Crimson while they're affected by Blood Hex or Swarm increases your movement and attack speed by 10% for 4s. Stacks up to 3 times.
The original Murderous Intent was difficult to use and very niche, generally outclassed by her other two Talents. We’ve reworked it to maintain the essence of the original, which focused on landing shots, but instead made it a stim that rewards aggressive Lillith’s for accuracy and combos with her other abilities. 
Maeve
Talents
Cat Burglar
  • Reduced damage bonus from 30% ➡️ 25%
  • Reduced bonus threshold from 5s ➡️ 3s
We felt Cat Burglar was a little too generous with the damage boost Maeve received, both in value and duration. We’ve hit the damage bonus slightly to still maintain the strength of the Talent but bring its effectiveness down, and we’ve reduced the duration to encourage more aggression after Maeve triggers the bonus.  
Mal’Damba
Talents
Ripened Gourd
  • Now deals 60% damage to enemies instead of 0%
Supports bring a lot to the table during a match, mixing sustain with damage to uniquely alter the trajectory of a match. We felt that Ripened Gourd’s penalty was too harsh in the current era of Paladins, and as such we’ve reduced the penalty to bring Mal’Damba more in line with newer Supports and their impact during a fight.  
Omen
Talents
Umbral Lance
  • Changed effect to be “Aphotic Reaver no longer ramps down, but its spread is reduced by 50% and its fire rate is reduced by 30%.”
Umbral Lance was too effective at negating Omen’s trade off with his weapon, turning his adaptable mid-range damage into a consistent high-DPS long-range machine. We’re updating the Talent to instead lock him into Aphotic Reaver’s halfway point, providing the consistency this Talent aimed to originally give him, without having it overshadow a skilled player’s ability to optimize the weapon’s modes.  
Ruckus
Talent
Flux Generator
  • Increased Shield granted from 1300 ➡️ 1500
  • Now also reduces Emitter’s cooldown by 1s & while Emitter is active, Ruckus gains Immunity to Crowd Control
 Ruckus has always struggled to maintain the frontline as a Frontline, his high DPS being the main deterrent to engaging him directly on the point. His durability would often get the better of him however, as other Frontlines could soak enough damage to let their team take Ruckus out. Ruckus (and Bolt) have always been one of the more difficult Champions to master, requiring a non-intuitive playstyle for a Frontline to play effectively. So, we’re giving Flux Generator a much-needed buff to give Ruckus a more viable “in your face” playstyle to help him solo-tank for his team. It should be noted that the Crowd Control Immunity only applies while the Shield is up - so buy Wrecker or face the wrath of a very angry Goblin!
Vatu
Talent
Enveloping Shadows
  • Now has an internal cooldown of 3s
Vatu is a very polarizing Champion - incredibly capable when piloted correctly but struggles when not played optimally. Enveloping Shadows embodies this, as it allows Vatu to steamroll a lobby if in the right hands, and we felt it gives him a bit too much value for hitting shots. It’ll still offer Vatu that prized cooldown reduction - but triggering less frequently will allow for some counter play against his overwhelming mobility being on cooldown more often.  
Bug Fixes
General
  • Fixed an issue where Quests were not showing the amount of Event Pass XP they awarded
  • Fixed an issue where gamepad players could accidentally buy Items even when the Item Shop was closed
Champions
Bomb King
  • Fixed an issue where players on poor connections could infinitely deploy Poppy Bomb
Imani
  • Fixed an issue where summoning Dragon’s Call would freeze some PC clients
    • Imani has been re-enabled following this fix!
...