An initial setting for UI DPI scaling has been added, improving UI size and text readability for larger screen resolutions.
It is now possible to discard Andrew's Diaries from your inventory. You need to have opened them at least once before doing this.
Minor quest description text tweaks.
Added keyboard/gamepad glyph to the completed farm plot tooltip.
Minor adjustment to the click interaction on completed farm plots.
Bugfixes
Fixed an issue where the player could not hand in the notice board task related to lake fishing. (Unfortunately you will need to discard your current task if you are experiencing this issue).
Fixed an issue that could cause smearing of the farming plot tooltip UI.
0.9.1
Updates
General UI buttons now have more responsive visual feedback when using the mouse.
The in-game calendar can now be accessed in the main player tab menus, as well as the interactable display on The Dancing Moon's wall in the Plaza.
The in-game calendar now displays which day is the last opportunity you can plant particular seasonal seeds.
Adjusted the UI size of the in-game calendar.
Map and NPC quest markers will now display for procedural tasks from then notice boards.
Logic optimisations on the trackable NPC tokens on the map UI.
Bugfixes
Fixed an issue where the player could enter an out-of-bounds area via the rocks by the Worm's Tail Lighthouse.
Fixed a calculation issue with a warning on purchasing seeds related to their last opportunities to the planted in the season.
Fixed an issue with the character creation flow when using a gamepad.
I am happy to announce that my new game Nonograms, will be released soon!
Nonograms is a relaxing puzzle game where you use logic and creativity. Your goal is to reveal hidden pictures by filling in specific grid cells, based on numerical clues provided for each row and column. The games in this genre are also known as Picross, Griddlers, Pic-a-Pix, Hanjie, etc.
It will be a free-to-play game with DLCs (at the lowest possible prices). You can find full info on the game's Steam page:
Fixed that the number of foundations crafted during tutorial via the new craft multiple feature is recognized correctly (Thanks to Steam user unknown).
Various fixes to Spanish language (Thanks to Discord user P0PiTiN).
I am happy to announce that my new game Nonograms, will be released soon!
The game has similarities with Paint By Number - the game process is all about the relaxed unveiling of hidden pictures. But also it is a puzzle game, where you need to use logic and creativityːsteamhappyː It will be a free-to-play game with DLCs (like Paint By Numbers). You can find full info on the game's Steam page:
There will be scheduled maintenance on 20th December 2023, starting from 22:00 HRS (PST) / 21st December 2023, starting from 01:00 HRS (EST).
During the maintenance, Heroes will not be able to connect to the game including Steam users, and are expected to be resumed by 02:00HRS (PST) / 05:00HRS (EST).
We strongly recommend that you log out of the game before the stipulated time to avoid any item loss.
I am happy to announce that my new game Nonograms, the successor of the Gizmos series, will be released soon! I've used all my knowledge and experience about nonograms, to make the game as perfect as possible. It will be a free-to-play game with DLCs (at the lowest possible prices). There are a big bunch of new ideas and improvements in comparison with the original Gizmos games. You can find full info on the game's Steam page:
I am happy to announce that my new game Nonograms, the successor of the Gizmos series, will be released soon! I've used all my knowledge and experience about nonograms, to make the game as perfect as possible. It will be a free-to-play game with DLCs (at the lowest possible prices). There are a big bunch of new ideas and improvements in comparison with the original Gizmos games. You can find full info on the game's Steam page: