Wizard101 - mbrown

Do you hear it? 🎵

Bring the songs of the Spiral to your home with the new Wizard101 Vinyl Soundtrack! This record includes 22 tracks from the first arc. Everyone who pre-orders this week will get one!

Get Your Wizard101 Vinyl Soundtrack >>
Dec 18, 2023
Lost In The Shadows - Malastin
Alpha 0.9.2

New:
- Information on how to unlock a boss in a dungeon
- Stats in the pause menu
- Helpers now scale with level:
  • Health -> 7% / Level
  • Mana -> 5% / Level
  • Physical Damage -> 5% / Level
  • Physical Crit Chance -> 0.25% / Level
  • Physical Crit Damage -> 1% / Level
  • Magic Damage -> 4% / Level
  • Magic Crit Chance -> 0.25% / Level
  • Magic Crit Damage -> 1% / Level
  • Defense Modifier -> 2% / Level
  • Defense Penetration -> 1% / Level
  • Magic Resistance -> 2% / Level
  • Magic Resistance -> 1% / Level

Changes:
- Interaction button has a renewed look
- Improved spending of skill points
- Days no longer reset after sacrifice
Dec 18, 2023
Magisterium: Fantasy Craft - thespitefulgames
Greetings adventurers!
We have fixed the bug with advanced settings.
We have fixed a bug when server had day while client had night in the game.
We have fixed the bug when the client had sound ambient meant for the day instead of night and visa versa.
We have fixed the bug that didn’t give XP for skinning animals
Now the candles save it’s on and off condition during the game load.
Fixed two holes in the rocks (small cave close to Wolfish Hollow) where a character could fall down and got stuck.
Glider Sim – Soaring Simulator - joeysipos
-Add new XC (Cross Country) Race 1 to Swiss Alps map. (Work in progress. Please provide feedback)
-Add 2 new speed challenges to Sun Valley.
-Fix speedwing issue with weight shifting at high speeds.
-Add a bit more drag to speedwing landing on ground.
-Gliders will not experience horizontal lift / drag from the character body while doing turns or barrel rolls. Should result in more precise turning at high speeds.
-Lower the height of the gates on speed flying challenge Sun Valley.
-Add weather conditions info to the challenge preflight screen.
-Fix bug where activity would remain active even after exiting the challenge.
-Fix bug where it would say you started a challenge instead of launch point.
-Set thermal activity to 2 for all speed flying challenges so there are some thermals if someone is paragliding in multiplayer.
-Remove landing target from Swiss Alps while in free flight. Landing targets will now only be active in challenge mode.
-Destroy all thermals on thermal settings change. Then repopulate...
-Adjust thermal drift in wind to be less intense.
-Increase thermal density some so there are more thermals populating.
-Wind settings will now increment in 5 kph increments instead of 5 mph increments.
-Update to Multiplayer v1.7
-Fix auto-inflate settings not saving.
-Add industrial park buildings to Swiss Alps map. (Thanks Mike!)
-Add terrain updates to Swiss Alps alps (Thanks Mike).
Dec 18, 2023
Dominion - greysphere
Fixes bug with extra turn cards granting turns far in the future
Fixes game startup crash some folks have based on invalid profiles.xml data
Fixes new game crash with some specific custom game setups
Other fixes and improvements
Dec 18, 2023
JKEnterprises - newuser1994
  • Bugfixes
  • Balance improvements
Dec 18, 2023
KAOS SurVival - TAZoCelestial
Update: 6.5
Added new map expansion, new zones with centralized loot, large farm zone.
Repair Doors item added, unique item to repair damaged doors and gates. (Exchange does not sell for bottled water).
Lower foundations, so the player can jump to the foundation.
Tower now costs 25 thousand gold coins each.
Tower has 50 HP.
Backpacks are now a rare item, a player can only carry one backpack.
Rare backpacks with a chance of dropping 10,000k cargo.
Sniper snort in shot dispersion, 95% chance of killing at 300 meters
Launches grenades with a shot dispersion of more than 50 meters.
Accumulated items increased to 1000 per item.
Reduced backpack space in Baus.
Hp doors and rims puffed to 4000.
Gates Hp snorted to 3000.
Shorter weapon names.
Ammunition now expends Fiber Plant.
Improved bullet production.
Faster gold production.
-----------------------------
PT
Atualização: 6.5
Adicionado nova expansão de mapa, novas zonas com loot centralizado, grande zona de farm.
Item Reparar portas adicionado, único item para reparar portas e gates danificados. (Trocado no vender por garrafas de agua).
Fundações mais baixas, para que o jogador possa saltar para a fundação.
Turreta custa agora 25mil moedas de ouro cada uma.
Turreta fica com 50 de Hp.
Mochilas agora são um item raro, um jogador só poder carregar uma mochila.
Mochilas raras com chance de drop de 10.000k de carga.
Sniper bufada na dispersão de tiro, chance de matar a 300 metros de 95%
Lança Granadas narfado na dispersão de tiro a mais de 50 metros.
Acumular items aumentado para 1000 por item.
Reduzido o espaço de mochilas em Baus.
Portas e aros Hp bufado para 4000.
Gates Hp bufado para 3000.
Nomes de armas mais curto.
Munição agora gasta Planta de fibra.
Produção de balas melhorada.
Produção de ouro mais rápida.
Luminous Skies: A Short Adventure - alkovac
Well, I obviously omitted that I would have a few more updates.

With this batch of updates, several new features have been added.



Enara is now recruitable at the Winterholme Inn if you have the DLC for A Short Adventure. She is a Spellsword/Spellbade class. She uses magic to enhance her martial abilities with a wooden sword.





Initially, being able to select to have both the Male and Female Briar in the party was a test feature that I left in the DLC version of the game. This eventually evolved into them getting different names to tell them apart [Ives and Maple]. It is now available in the base game [although, they both are the same class (Guardian)].



When both are picked up, you will be prompted to designate which you are a playing as [This will help going forward when new zones and quest areas are released]. If you've already found both Ives and Maple, and have them in your party, the diagnostic tool [see below] will be able to make the appropriate adjustments [Protag Select and Character Restoration].



If you haven't found it in the DLC yet, there is a box in the barracks when you enter the simulation portal in Citra's basement. This will allow you to pick up the other Briar and select their class.





If you're just attempting it without the DLC, there is a book at the end of the puzzle room [if you go the wrong way through the last maze].

What started out as a gag feature has turned into its own questline. In an attempt show to how they both came to be, Ives and Maple are now recruitable party members for Luminous Skies: The Piligrimage. This instance of time travel should be *mostly* fine [so long as they don't disrupt any major events]. Each character can swap between two classes [Ives: Spellsword and Shepherd] [Maple: Spellsword and Druid].





While you're here, please enjoy our Chirstmas Themed Holiday events. For those playing A Short Adventure, festive decorations can be activated by going to the Winterholme inn. And those who have the Pilgrimage, the same can be done at the Frostwind inn and this also activates a winter themed dungeon to explore.

















Patch Notes:
Added the ability to pick both characters in all versions of A Short Adventure

Added an NPC to the Shorehaven [LS:ASA all versions, LS:P]

Added Maple and Ives Briar as recuitable characters in The Pilgrimage [LS:P].

Added additional dialogue after completing a quest in Thorn Creek to highlight what happens when the timeline is tampered with too much [LS:P].

Added Enara as a recruitable character [LS:ASA DLC]

Added a toggle option for which character the player wants to show up in cutscenes [LS:ASA all versions, LS:P]. This can be found in the attic in Frostwind [LS:P] and Citra's basement [LS:ASA]

We hope you are enjoying the game, have a great day, and Merry Christmas.
Schism - Famicon
It's been a fun week seeing lots of new players try the game, and with that a lot of great feedback came through to help improve it! To everyone that's been posting suggestions and bugs, thank you!

NEW
-new trap: Mine Shaker
-new rare enemy: The Cretin
-weapon "Gold Steel" now has a chance to turn killed enemies into gold (thanks dave)
-rooms sometimes have a lot of explosives in them

BALANCE
-put a small CD on weapon mod Bee Shot
-reduced odds of Donation Machine giving a chest (thanks Loisence Inspector)
-prime god reduces your faith to 0 upon picking him
-prime god increases faith xp needed per level
-prime god only drops Base Reality at faith level 9+
-fly queen boss's eggs are enemies now
-weapon boom stick has reduced attack speed, but has tap fire now
-reduced enemy attack speed (thanks Robopotamus)
-relic Occult Wand does not increase damage with INT
-reduced INT scaling with relic Zealot's Mask
-reduced INT crit cap on relic The Collector's Knife
-reworked NPC Printer's chances and gave it a limited stock mechanic
-reduced relic Power Psy scaling and INT scaling
-rescaled relic Chaos Sigil power and INT scaling
-rescaled relic Invoker Sigil power and INT scaling
-removed HP cap on ARMOR and SHIELDS
-donation machines can explode when given enough money
-donation machines require saved money to be able to take money from it

TWEAKS
-optimized pain aura, preschool dropout, child alpha
-game will now auto-save at the start of new floors, but this save only lasts that room
-new option to change direction of mousewheel scroll for weapon select (thanks Devi1Hawk)
-card "helping hand" now destroys all walls to prevent choices clipping into them (thanks Spindart)
-slightly optimized occult wand's effect (thanks Lambo)
-relic "Round Table" now has a cap on how much INT affects it (thanks Aleksh)
-immune popup from invincible enemies has a timer (thanks Aleksh)

FIXES
-fixed bees with Pain Aura spawning more bees
-fixed lag caused by Pain Aura and Splitter Gem
-fixed relic Occult Sigil not applying INT (thanks dave)
-fixed disease plan INT option not working (thanks Aleksh)
-fixed crash with chain lightning weapon mod (thanks dave)
-fixed crash with gun innates in player (thanks kanikani)
-fixed freeze with hemomancer sigil and bad blood debuff (thanks pnok)
-fixed weapon missile command exploding at point blank at low range (thanks dave)
-fixed issue with active relic cooldowns (thanks dave)
-fixed crash with shooter enemy drones (thanks AdmiralLen)
-fixed bugs with achievements (thanks kanikani)
-fixed tab key (last weapon button) saving same weapon slot
-fixed achievements not registering (thanks dave)
-fixed rebinding control options not using other mouse buttons (thanks Samoan64)
-fixed active cooldowns not working (thanks pnok)
-fixed active cooldowns being reset on dropping and picking up (thanks pnok)
-fixed base reality causing sliding movement (thanks dave)
Reverse Fantasy Legend 2 - 废材炼金术士
游戏一次性买断定价$6.6,为了感谢大家的支持,将在首月开启特惠,折后为$5.5~(折扣将于12月18日上午10时以后开启)

在TapTap国际版搜索“逆袭幻想传”或点击下方链接即可进入游戏页面。

游戏链接:https://www.taptap.io/app/33638262
(需要合理上网才能打开)

游戏的试玩版永久开启,点击下方链接即可进入体验。链接:https://www.taptap.io/app/33564599
(需要合理上网才能打开)

关于大家比较关心的几个问题,在此说明一下:1、TapTap国际版客户端下载地址(
https://www.taptap.io/mobile
);2、使用国内邮箱就可以注册(如果有谷歌账号也可以通过谷歌账号登录);3、有3种支付方式,信用卡、支付宝、paypal。(支付宝是国内的);4、TapTap平台相对友好,不存在怀疑账号异常就被平台封号的(使用谷歌账号登录除外);5、登录时需要验证商店身份,仍需要合理上网。若同一部设备上同时装了TapTap国内和国际两个版本客户端,在登录游戏时会弹出提示,此时应选择TapTap国际版;6、逆袭幻想传系列均为单机游戏,只有首次购买激活需要网络,不删除游戏的情况下,无需网络也可游玩,购买游戏后下载可使用加速器提高下载速度。7、逆袭幻想传系列仅限海外售卖。

《逆袭幻想传3》pc端将于2024年2月在dlsite平台独占发售。
...