You have to escape and rescue your fellow captives.
Also implemented new features, and i like to invite you all to a contest:
There are tiny Lycan's hiding in the levels. Five of them. You have to find all the five, and share the screenshots on our Discord server. The first 3, who will find the Lycan's will earn a Steam gift:
1st: 50 euro 2nd: 30 euro 3rd: 15 euro
To participate:
You have to be a member of our Discord. Play the updated alpha demo. ( update coming at the 20th of December ) Find the Lycan's. Take a screenshot and share it on our Discord.
This will be the last content update until the final Demo at Fall of 2024.
+ added Steam Leaderboard > Summit Slide Lap Record > Summit Slide Track Record > Glowing Gateway Lap Record > Glowing Gateway Track Record > Autumn Freefall Lap Record > Autumn Freefall Track Record + added 3 more facial hair customizations
We wish you an early Happy Holidays and Merry Christmas! As a present for you and to wrap up 2023 we added Pushback to Aerofly FS 4 Flight Simulator!
Pushback
Activating the Pushback
With this update Pushback will be available for our airliners. Any time the aircraft is stopped on the ground pushback can be activated either using an assignable shortcut or using the screen overlay which can be activated in the settings. The default assignment to activate the pushback is 'Shift + P', however, if you already have Aerofly FS 4 installed then you will need to manually set this assignment in the controls menu in the general/simulation category, Pushback toggle.
Pushback is also available from the location menu. When you select one of the new aircraft parking positions or stands with a pushback icon then the tug will automatically be connected at the start of the simulation. You'll have the option to select between "Push with engines running" and "Push and start" with engines off. Even when there is no pushback icon shown in the location menu you can still activate pushback with the shortcut or menu overlay button if you have an airliner selected.
Controlling the Pushback
To control the pushback tug we use your assignment for throttle and rudder/nosewheel tiller input. You have manual control of the tug. The throttle increases the pushback speed and with idle throttle the tug stops. Using your rudder input (or tiller if assigned) the tug steers into position automatically so that your input directly correspond to a turning your aircraft just as if there was no pushback and you were rolling backwards.
There are even new camera views inside the pushback cabin and on the outside of the vehicle.
Added: The Teleplot, Items, and Save Points are now displayed on the mini-map for enhanced navigation.
Added: A new Direction Indicators feature has been introduced, which can be activated via the 'Settings Page'. This feature displays an indicator for the dash direction
Optimization: Switching between gamepad and keyboard controls during gameplay now immediately refreshes the control tutoring tips.
If both a game controller and mouse are connected, you can now switch between them simply by pressing a button on the controller or keyboard.
Optimization: The 'Additional Settings' feature has been split into 'Additional Settings' and 'Appearance Settings'.
'Additional Settings' includes gameplay assistance options, while 'Appearance Settings' covers switches for visuals, themes, and styles.
I'm calling out from the depths of the matrix, to gather support for a third chapter of Visionarium.
I'm having lots of new ideas and things that I have learned that I want to integrate into a new experiment.
If you liked playing Visionarium and would like to see the journey continue please check out the fundraiser here : Visionarium 3 Fundraiser , Any contribution allows me to put more of my time and energie into this new project. Many thanks!
GAZZLERS joins the festivities with a cozy winter update! As our fourth and final update for the year, we embraced our holiday spirits with some awesome cosmetic additions. We updated the train and lobby to match the season. We also added a bunch of cool hats to keep the Gazzlers and Phil warm (you’ll have to discover them all for yourself).
Some minor bug fixes from 1.3 are present as well. As always, any questions or feedback are more than welcome! Please join our discord for more, and post a review if you want.
It’s been a crazy year! We released our first game, and we’re thankful for every single one of you who has played it!
Happy holidays and a great 2024 from Bolt Blaster Games!
FULL UPDATE LOG
New:
Added a cozy Lobby theme for the Holidays
Added 12 new Gazzler hats
Added a warm Santa hat for Phil
Added a festive Train reskin
Stability:
Fixed an issue where Faulty Mods did more damage than communicated
Fixed an issue where text would overlap in the store panel