Hello everyone! Do you remember the new release that was launched at the end of March? Now, in the blink of an eye, we have come to the end of the year. Thank you to all the friends who have supported Twilight Sonata Studio throughout 2023. Thank you for your care and support, allowing us to keep growing. There have been successes and failures, but at least we have everyone's company.
The Winter Sale is just around the corner, and we have prepared the lowest game discounts in history for everyone. We welcome everyone to visit at that time. Please note that all games under our banner will have the lowest discounts, so feel free to explore various options; you are sure to find something you like.
We hope that in the coming year, all friends will excel in their studies, stay healthy, and have a smooth career!
In these days of bidding farewell to the old and welcoming the new, we also want to inform everyone that our new game 'Survivor Girls' has been released! We welcome everyone to check it out.
Hello everyone! Do you remember the new release that was launched at the end of March? Now, in the blink of an eye, we have come to the end of the year. Thank you to all the friends who have supported Twilight Sonata Studio throughout 2023. Thank you for your care and support, allowing us to keep growing. There have been successes and failures, but at least we have everyone's company.
The Winter Sale is just around the corner, and we have prepared the lowest game discounts in history for everyone. We welcome everyone to visit at that time. Please note that all games under our banner will have the lowest discounts, so feel free to explore various options; you are sure to find something you like.
We hope that in the coming year, all friends will excel in their studies, stay healthy, and have a smooth career!
In these days of bidding farewell to the old and welcoming the new, we also want to inform everyone that our new game 'Survivor Girls' has been released! We welcome everyone to check it out.
Hello everyone! Do you remember the new release that was launched at the end of March? Now, in the blink of an eye, we have come to the end of the year. Thank you to all the friends who have supported Twilight Sonata Studio throughout 2023. Thank you for your care and support, allowing us to keep growing. There have been successes and failures, but at least we have everyone's company.
The Winter Sale is just around the corner, and we have prepared the lowest game discounts in history for everyone. We welcome everyone to visit at that time. Please note that all games under our banner will have the lowest discounts, so feel free to explore various options; you are sure to find something you like.
We hope that in the coming year, all friends will excel in their studies, stay healthy, and have a smooth career!
In these days of bidding farewell to the old and welcoming the new, we also want to inform everyone that our new game 'Survivor Girls' has been released! We welcome everyone to check it out.
We at TwoWizards wish you a Merry Christmas! Starting from December 16th and up to January 16th, log in to receive numerous gifts! Check out some new visuals, try out Christmas skins for additional merriness!
In the meantime, we've also had a couple of minor patches, including: - A total of 17 new pet skins. Some of the old skins also inherited to higher tiers. Comes bundled with an updated Pet Skins panel. - New UI option: Memory presets. A separate menu that allows you to create a preset set of Memory investments. - New UI option: Max invest catalysts. Disables the input field and instead attempts to invest into a source until shards run out. - A couple of fixes including Relentlessness and Spell Charges preservation upon reloading.
Hello everyone! Do you remember the new release that was launched at the end of March? Now, in the blink of an eye, we have come to the end of the year. Thank you to all the friends who have supported Twilight Sonata Studio throughout 2023. Thank you for your care and support, allowing us to keep growing. There have been successes and failures, but at least we have everyone's company.
The Winter Sale is just around the corner, and we have prepared the lowest game discounts in history for everyone. We welcome everyone to visit at that time. Please note that all games under our banner will have the lowest discounts, so feel free to explore various options; you are sure to find something you like.
We hope that in the coming year, all friends will excel in their studies, stay healthy, and have a smooth career!
In these days of bidding farewell to the old and welcoming the new, we also want to inform everyone that our new game 'Survivor Girls' has been released! We welcome everyone to check it out.
Hello everyone! Do you remember the new release that was launched at the end of March? Now, in the blink of an eye, we have come to the end of the year. Thank you to all the friends who have supported Twilight Sonata Studio throughout 2023. Thank you for your care and support, allowing us to keep growing. There have been successes and failures, but at least we have everyone's company.
The Winter Sale is just around the corner, and we have prepared the lowest game discounts in history for everyone. We welcome everyone to visit at that time. Please note that all games under our banner will have the lowest discounts, so feel free to explore various options; you are sure to find something you like.
We hope that in the coming year, all friends will excel in their studies, stay healthy, and have a smooth career!
In these days of bidding farewell to the old and welcoming the new, we also want to inform everyone that our new game 'Survivor Girls' has been released! We welcome everyone to check it out.
Added new winter holiday-themed spectator throwables
New Features
Added random rewards after reaching level 100
Added achievements for the Tutorial
Optimizations
For the spectator throwables, the cost of "Fish" has been changed to 3, and the cost of "Banana Peel" has been changed to 2
Added a final 1-minute countdown reminder in Last Stand maps
Adjusted the maximum limit for Egg coins
Optimized the experience for reconnecting after disconnection
Optimized controller vibration feedback when knocking out an opponent
Adjusted the probability of a draw in the Typhoon map
Adjusted the spectator throwable UI
Bug Fixes
Fixed the issue where players can avoid belt movement in specific areas on the "Conveyor" map
What's Next
We are actively preparing for our next content update, which is currently scheduled to be released at the end of January. The update includes a new Team Score map; a series of new characters and character skins; a complete redesign of the Winter Cabin map; and a beta test of the Friend Pass feature.
Winter Cabin Gameplay Reconstruction
We've noticed that many players are looking for a place to chat with others, rather than just fight.
The new Winter Cabin map will provide a leisure space with less of an immediate goal, removing the win-by-points mechanism of the original mode, and adding a new tabletop game. The current plan is to increase the game duration of the Winter Cabin map to 30 minutes.
We hope the new Winter Cabin map will satisfy players who are interested in socializing and chatting. If you guys enjoy this space, we will consider adding more similar leisure modes in the future.
A Series of New Characters and Outfits
Party Animals will welcome new characters and a series of outfits, replacing some of the old ones. So, if you have any outfits you're fond of, now's the time to grab them!
Friend Pass Beta Test
With the help of Steam, we've implemented a new feature: Friend Pass.
In essence, players who have purchased the game can invite one friend who hasn't purchased the game to join in the fun.
Currently, the Friend Pass version will only be available on the Steam platform, but full-version players on both Xbox and Steam can invite friends with the Friend Pass version to join their team or lobby.
The development team will test this feature in the update at the end of January. If everything goes well, we hope to keep this feature. After all, Party Animals is more fun with friends!
During this week's development breeding was added into the game. This system merges the stats of both parent horses, calculating an average as a starting point. To add a touch of natural unpredictability, I have included a randomization element, creating a more dynamic and realistic breeding experience.
An aspect of this new system is the success chance, which varies based on several factors. Compatibility between horse breeds plays a crucial role; matching breeds increases the likelihood of successful breeding. Additionally, breeding horses within your own stable grants a higher success rate compared to external breeding.
I have also implemented a cost structure for breeding with horses from other stables. Currently, this cost is primarily mechanical, but future updates will align it more closely with the career earnings of the horse. Notably, using a stallion from another stable is significantly more economical than using their mare.
A pedigree tree was also added to the game, I quite like how it turned out!
Looking ahead, the next update will introduce avatars for the in-game human characters. Here's a sneak peek at what's coming!
Added Added multiple respawn options Added character weather exposure Added PlotPole Locator to map Added respawnpoint Locator to map Added Headshot sound effect Added Character water ripple effect Added Character water sound Added AI Way Point reaction Added projectile feedback when hit Added weather exposure effecting character feeling temperature Added water changes character feeling temperature Added Animal IK Added Lock effects Added clothing for different biomes
Changes Changes to resource manager load save code Changes to possess code in controller/character Changes to resource destruction collision Changes to cooking slots collecting items from contents slots Changes to binding scroll wheel key binds Changes to turret project speed settings Changes to AI Get Perceived Actor to Get Currently Perceived Actors Changes to crosshair added with spread Changes to character feeling temperature on hud Changes to saving build parts and resources Changes to spawn holdable animation notify Changed some variables in ItemList and BuildPartList to soft references
Fixes Fixed build collision not destroyed when placed in level viewport Fixed attachment menu open when other player equips item Fixed cooking/crafting component switch on not updating if no fuel required Fixed shotgun aiming issue when reloading Fixed equipment flicker when character dies Fixed issue with audio settings not working correctly Fixed client reload stuck true after reloading Fixed attach mesh not set on standalone when loading save Fixed Null static mesh warning for build parts Fixed Clear Inventory on Death not creating new items for dead body Fixed inventory grid error on respawn Fixed overlapping items in cooking components Fixed pocket items on dead bodies missing Fixed issue causing reload animations being cancelled Fixed issue with decay item while cooking Fixed melee attack error Fixed cooking and crafting sounds not playing Fixed floating attachments in listen server Fixed foundation stairs providing same support as foundations Fixed sensitivity slider not saving Fixed Player Find Item With Use Amount Left function Fixed dead AI randomly playing death animation multiple times Fixed AI staying in Flee behavior permanently Fixed issue with AI Can Flee setting not working correctly Fixed AI not playing correct Interaction Point animations Fixed issue with AI getting stuck in melee attack mode Fixed turret fire sound not playing in standalone Fixed projectile impact sounds not playing for clients Fixed turret perception trace not hitting listen clients correctly Fixed Fast bow equip/unequip gets character stuck Fixed Bow in water gets character stuck Fixed fast hold/unhold weapons/tools in inventory without equipping montage gets character stuck Fixed issue with saving large number of item spawners causing fps drops Fixed item attachments not loading from save with item spawners Fixed add item item count incorrect Fixed issue with inventories in build parts not saving correctly Fixed issue with load save destroy build parts destroying new build parts Fixed build menu not selecting build part correctly Fixed issue with save system not clearing temp data Fixed broken weapons looted from dead body Fixed unequip weapon in water gets character stuck in movement mode Fixed player dead in water causes timer loop