The Update The latest build of version 0.0.7 is currently available for all closed-testing participants. It adds a new big playable map - Training Area where you can try out the core mechanics of the game, including FPV drone, Artillery, Driving, Building, and more. Also, reworked suppression and shooting system committed to adding realism and unique experience.
Reworked soldiers looks
The next update will be considered Pre-alpha version 0.0.8 instead of the previous naming to correctly reflect the game state where the first digit means full release version, the second digit means early access version, and the third digit (Current) - pre-alpha version.
The Demo A New Public PvE demo on Steam will be available during the winter holidays! Further details will be published close to New Year's Eve. Stay tuned!
Stream from the latest update to Builders of Egypt: Prologue. We'll go over the news and changes to the game :) See you at 3:00 CET on Steam and Twitch
📜 Major update for "Soul of Butterflies: Incubation"! We've introduced a standalone DLC, faithfully recreating the content from the initial demo, and bringing back the appearance and gameplay of the inn's lobby.
Since I'm solo developing my 3D cartoon point&click adventure "Wormventures - Barrier 51" in my free time, I won't be able to get it translated into more languages than German (voice overs and subtitles) and English (subtitles only). But at least I managed to get the Steam Store page localized into french, spanish and portuguese, which I am very happy about. Of course I am not able to evaluate the quality of those translations. So if you are a native french, spanish or portuguese speaker feel free to stop by at the Steam page of the game and maybe give me a hint if something seems to be off translation-wise. Thank you!
Hey everyone ! We just pushed a small patch today. Have a look at the changelog:
Changelog: 2.1-bea80b268 - Bug fix: Tool respawning bugs (wrong bucket after underwater & sometimes missing tools after shop) - Bug fix: Bot respawning in PvP should work as expected now - Bug fix: Kicks are now not longer valid after loading savegames - Crash fix: During replay
몇몇 몬스터의 체력과 스킬을 조정했습니다. "기본 권총" 무기의 업그레이드 조건이 변경되었습니다. (강인함 필요->아무 능력치) 프롤로그 스킵이 추가되었습니다. 사소한 버그들이 수정되었습니다.
HP and skills of some monsters have been adjusted. The stat required to upgrade “Default Pistol” has changed. (Strength required->Any stat) Prologue skip added. Minor bugs fixed.
Exciting news - we're officially launching our DevLog series with 'DevLog: Launch Announcement'! Join us on this ongoing journey to stay updated on our game's development progress, future plans, and exclusive insights.
This DevLog series is not just about us; it's about you, our amazing community. Your opinions and suggestions matter, and we want to build this game together with your input.
Stay tuned every week for fresh updates. Your support and enthusiasm mean the world to us!