Stream from the latest update to Builders of Egypt: Prologue. We'll go over the news and changes to the game :) See you at 3:00 CET on Steam and Twitch
📜 Major update for "Soul of Butterflies: Incubation"! We've introduced a standalone DLC, faithfully recreating the content from the initial demo, and bringing back the appearance and gameplay of the inn's lobby.
Since I'm solo developing my 3D cartoon point&click adventure "Wormventures - Barrier 51" in my free time, I won't be able to get it translated into more languages than German (voice overs and subtitles) and English (subtitles only). But at least I managed to get the Steam Store page localized into french, spanish and portuguese, which I am very happy about. Of course I am not able to evaluate the quality of those translations. So if you are a native french, spanish or portuguese speaker feel free to stop by at the Steam page of the game and maybe give me a hint if something seems to be off translation-wise. Thank you!
Hey everyone ! We just pushed a small patch today. Have a look at the changelog:
Changelog: 2.1-bea80b268 - Bug fix: Tool respawning bugs (wrong bucket after underwater & sometimes missing tools after shop) - Bug fix: Bot respawning in PvP should work as expected now - Bug fix: Kicks are now not longer valid after loading savegames - Crash fix: During replay
몇몇 몬스터의 체력과 스킬을 조정했습니다. "기본 권총" 무기의 업그레이드 조건이 변경되었습니다. (강인함 필요->아무 능력치) 프롤로그 스킵이 추가되었습니다. 사소한 버그들이 수정되었습니다.
HP and skills of some monsters have been adjusted. The stat required to upgrade “Default Pistol” has changed. (Strength required->Any stat) Prologue skip added. Minor bugs fixed.
Exciting news - we're officially launching our DevLog series with 'DevLog: Launch Announcement'! Join us on this ongoing journey to stay updated on our game's development progress, future plans, and exclusive insights.
This DevLog series is not just about us; it's about you, our amazing community. Your opinions and suggestions matter, and we want to build this game together with your input.
Stay tuned every week for fresh updates. Your support and enthusiasm mean the world to us!
Game Setup: team name is shown next to faction name (if there is a team). Improves clarity on who plays together.
Game Setup: option to enable "Unlimited Building" during game setup, i.e. more than one ore refinery can be placed per sector. Engine needs to be set to "v.03" during game setup (default for single player).
UI: Condensed the AI setup options to be more compact (UI clarity). Just expand to get the full options (they have not been removed!).
Statistics: showing how many newly registered accounts per the past 24h hours also (in addition of daily unique users).
Battle Map 04: 3 vs. AI scenario added (minor).
Moderation: the "Admin Guide" now contains a section about featuring maps with points of consideration.
Moderation: "TOP" games are not considered as unfair games given they are mandatory for top players (relationship table).
Language: latest translations added - Thanks :-D
OpenBSD/etc.: general support for OpenBSD, FreeBSD and NetBSD (needs the generic version from the website to run). Also needs proper natives supplied by the player in addition (currently not out of the box).
Maintenance: for multiplayer, removed the option to set the weekdays and hours per day where a game can be played. Removes the potential of early game removal (inactive timer).
Bugfix: Scenario icons were created wrongly, especially for wide maps. Please re-save your map & re-upload with corrected icons if you think they look wrong!
Bugfix: System tray notifications disabled on Steam as they can cause problems during updates or uninstalls.
Bugfix Crashes: the game could crash when joining a LAN game using an older version of a map due to resources missing. The game informs now to update the map.