Retro Commander - noblemaster
  • Game Setup: team name is shown next to faction name (if there is a team). Improves clarity on who plays together.
  • Game Setup: option to enable "Unlimited Building" during game setup, i.e. more than one ore refinery can be placed per sector. Engine needs to be set to "v.03" during game setup (default for single player).
  • UI: Condensed the AI setup options to be more compact (UI clarity). Just expand to get the full options (they have not been removed!).
  • Statistics: showing how many newly registered accounts per the past 24h hours also (in addition of daily unique users).
  • Battle Map 04: 3 vs. AI scenario added (minor).
  • Moderation: the "Admin Guide" now contains a section about featuring maps with points of consideration.
  • Moderation: "TOP" games are not considered as unfair games given they are mandatory for top players (relationship table).
  • Language: latest translations added - Thanks :-D
  • OpenBSD/etc.: general support for OpenBSD, FreeBSD and NetBSD (needs the generic version from the website to run). Also needs proper natives supplied by the player in addition (currently not out of the box).
  • Maintenance: unused imports removed (code cleanup).
  • Maintenance: for multiplayer, removed the option to set the weekdays and hours per day where a game can be played. Removes the potential of early game removal (inactive timer).
  • Bugfix: Scenario icons were created wrongly, especially for wide maps. Please re-save your map & re-upload with corrected icons if you think they look wrong!
  • Bugfix: System tray notifications disabled on Steam as they can cause problems during updates or uninstalls.
  • Bugfix Crashes: the game could crash when joining a LAN game using an older version of a map due to resources missing. The game informs now to update the map.
Dec 16, 2023
狩猎狂潮 Playtest - tawa
完善部分基础玩法
RPG Architect - Locke
  • Fixed an issue with new saves not taking a proper index.
  • Fixed an issue with teleport movement elements potentially breaking character movement in tile-based scenarios.
  • Added some tooltips to the resource selector.
  • Added backface culling for models.
Dec 16, 2023
Horde Hunters - vaanttibiz
Hello. This is a bit of a mixed bag content update with a new weapon, couple of interesting consumables and an elite challenge mission. In case I don't have a chance to drop another update this year, have a happy festive season everyone!

General
  • New melee weapon: Pencil - A very sharp writing instrument
  • New consumable: Rabbit - Runs towards aimed direction and attracts enemies after it
  • New consumable - Protective Dome: Create a dome that keeps everything on the outside
  • New mission: Elite challenge - Duel with elites that you've managed to anger
  • New enemy type that can jump/dash - Both normal and Elite versions
  • Removed mini-boss event that occurred halfway through the game on normal maps
  • Final boss now randomly alters its special attack and indicates it
  • Elites will explode when dying creating damage around the area
  • Non-elite fireballs are smaller, slower and less powerful
  • You can close the level up screen with ESC when you're on the last screen (weapon upgrades)
  • Added another level to Magnetism power-up
  • Added a cloud graphic to Acid Rain projectile
  • Added a Deselect All button to Power-ups screen
  • Increased all animal damage radiuses
  • Default icon size for new players is "Larger"
Bugs
  • Enemy damage and other messages should no longer overlap each other
  • Farmer did not target enemies accurately with the pitchfork swing
  • Previously set default "Easy" game setting did not actually modify the difficulty options
Dec 16, 2023
Project Liminal Redux - sido.
update summary

List of changes:

  • Removed photo mode

  • Improved post processing

  • added a new "aesthetic mode"

  • minor bugs fixed

  • Pause fixed

  • Motion blur removed

  • annoying puzzle in chapter 3 removed

  • weird camera fixed

  • Sky screens in chapter 3 is actually screens now

  • new achievements added

More detailed information about the changes:

PHOTO MODE

Photo mode was removed due to serious errors it was occuring.

NEW MODE

Aesthetic mode, is mode just for chill. No puzzles, no enemy. Just you and some collectibles.

That's all the big changes!

A new game called "Inner Darkness" Is in active development now! Stay tuned.

http://Inner Darkness steam page
Cavalry Girls - tuan_zhang2
[Test time]
Starting on December 12, 2023
[Test Method]
Use test code for testing (in the Steam library: Game Properties ->Test Version ->Enter Test Code)
Test code: 1145141919810


[Update List]
_________________________________________________________
The new version has added a new function: Weapon Fusion.
Almost any weapon can be fused with another weapon (the current version does not support the fusion of melee weapons)
Players can find the entrance to the fusion weapon in the workshop (the plot is open for 44 days)

After weapon fusion, the weapons used as materials will disappear, and accessories based on material weapon properties will appear to fill the fusion slot of the original weapon
(For example, if we combine kinetic weapons with shotgun weapons, kinetic weapons will have a scattering effect. If we combine ray with high explosive weapons, the ray may trigger an explosion effect. Of course, based on the type of material, the resulting effect will have a certain degree of randomness.)

At present, there are 51 combinations of fusion effects, totaling 189 accessories
  • Kinetic Speed Core
  • Kinetic Collision Core
  • Kinetic Strength Core
  • Quick Reload Core
  • Active Reload Core
  • Kinetic Splitter Core A
  • Kinetic Splitter Core B
  • Kinetic Splitter Core C
  • Splitter Core
  • Splitter Boost Core
  • Kinetic Blast Core
  • Kinetic Burst Reaction Core
  • Mounted Grenade Core
  • Mounted Grenade Boost Core
  • Guide Rail Core
  • High-Capacity Magazine Core
  • Chamber Pressure Overload Core
  • Super-large-capacity Drum Magazine Core
  • Bipod Core
  • Kinetic Crit Core
  • Kinetic Damage Core
  • Kinetic Powder Charge Core
  • Heat Core
  • Armor Melting Core
  • Electromagnetic Kinetic Core
  • Electromagnetic Bullet Core
  • Ray Anti-blast Core
  • Ray Power-blast Core
  • Ray Fusing Core
  • Ray Welding Core
  • Ray Energy Core
  • Ray Refraction Core
  • Ray Trident Core
  • Ray Rapid-firing Core
  • Arc Anti-blast Core
  • Arc Power-blast Core
  • Arc Inner Guide Core
  • Arc Implosion Core
  • Arc Expansion Core
  • Arc Reflection Core
  • Arc Charging Core
  • Arc Blast-spread Core
  • Explosive Splitter Core
  • Chain Reaction Core
  • Delayed Fuse Core
  • Explosive Powder Charge Core
  • Heated Gas Core
  • Magnetized Gas Core
  • Unstable Gas Core
  • Broad-nozzle Core
  • Spread Constriction Core
Dec 16, 2023
Cynthia: Hidden in the Moonshadow - hauaj ༼ つ ◕_◕ ༽つ


Patch notes 1.0.10:
-Fixed rare issue that caused Cynthia to float in the air during intro cutscene on the boat
-Fixed an issue with enemies AI not responding to the player arrows correctly
-Fixed an issue with the wrong placement of popup information in the pause menu
-Added files for the upcoming Xmas Costume (more info in the next announcement)
-Also, if you are looking to play Cynthia on other platforms... we might have some info for you really soon ːlunar2019coolpigː

Have a nice day :3


https://store.steampowered.com/app/1685730/Cynthia_Hidden_in_the_Moonshadow/
Aimlabs - AimLabDev
Sightline Sandstorm - Brave the storm!

Sightline is back with a brand new follow up event - Sandstorm! Sightline Sandstorm expands the experience of Olympic + marksmanship sport shooting in Aimlabs, with fresh gameplay mechanics in a new desert environment! Compete on a global leaderboard with 9 new Tasks that put your aim + adaptability to the test in new ways!




The Tasks - Pick your weapon of choice!

Pistol: Target Frenzy - Tempo Precision - Drone Wave
Train your pistol precision + speed while aiming down sights, on the move, and in waves!




Shotgun: Trap Shoot - Maze Race - Zone Defend
Train your shotgun reflexes against clay pigeons, while navigating a maze, and defending against a horde of targets!




Rifle: Breath Control - Crosswind Irons - Crosswind Scope
Train your rifle precision, breath control, and crosswind compensation while using iron sights + magnified scopes!




The Rewards - Free Weapon Skin + Title!
Play all 9 Sightline Sandstorm Tasks to earn the event-exclusive Tactical 9mm Weapon Skin + Title! Top 100 players also receive the exclusive Sandstorm Top 100 Title at the end of the event!




3 New Gameplay Mechanics - Breath Control, Crosswind, and In-Task Shot Visualization!
Sightline introduced Precision Scoring to Aimlabs - a scoring system that grants you more points the closer you are to the center of the target! With Sandstorm, we've expanded upon our focus on precision-based Task mechanics, with 3 cool new features!

Breath Control
Commonly found in sniping games + a fundamental marksmanship skill, Breath Control mimics the natural sway from breaths when aiming down sights. Hold your breath to steady your shots and hit the bullseye!




Crosswind
Another key part of aiming at long ranges is compensating for wind before you take your shots. Crosswind recreates wind physics + weapon ballistics in Aimlabs, with directional wind shifting your bullet trajectory at various speeds/intensities. Adjust your sights accordingly to compensate for the crosswind and land your shots!




In-Task Shot Visualization
  • Score History lets you keep track of how many points your shots are worth. An extension of our Precision Scoring system, you can now quickly verify what shots granted you the most points based on their proximity to the bullseye, with the new Past Shots Display!
  • Shot History lets you see exactly how precise you were, for every shot you took. Easily view how close you were to the bullseye with the new Target Display!



Play Sightline Sandstorm now! Jump right in from the Lobby or Events!


If you aren't already following us, check out @aimlab on Twitter & Instagram for more awesome events, memes, and training tips. Don't forget you can report any bugs in-game and join us on Discord or check out the subreddit to let us know of any feature requests you have or just to come and hang out with the community & our devs!
Dec 16, 2023
Skogdal - ErlendK
  • We did some adjustments to the Crow boss fight, making it slightly easier and more approachable
Dec 16, 2023
Super Paul World - Palez
Bug Fixes
...