Champion Shift - decamarks
Hey everyone!!!

We are part of the Dreamhack Beyond Awards event happening from the 15th to the 21st!

We will be streaming for multiple hours today and back again starting on Monday until the end of the event :D
Check out the event page here: https://store.steampowered.com/sale/DreamHackBeyondGameAwards2023


The demo is now available to download now! Don't forget to wishlist Champion Shift :D!

Pixel Cup Soccer - Ultimate Edition - BATOVI Games
UPDATE HIGHLIGHT:
- New tournament added, Asian Cup 2023-2024
- Added player statistics by season, for career mode
- Now you can select the difficulty level for each tournament, and upon winning, you'll earn a recognition badge.
- Added localization support for Traditional Chinese

Please contact us on our discussion forums for any issues you find.

GAMEPLAY IMPROVEMENTS:
  • Added and updated all the participating teams of the Asian Cup 2023-2024
  • Unlocked more tournaments by default. Now only the tournaments available inside Career Mode will need to be unlocked
  • Added a panel that shows the current status of Assistance Options during pre-match
  • Career Mode is now locked until a first-time user wins their first Friendly Match or Tournament Match
  • Added a hint to let the player know Career is unlocked when it is time
  • Added a custom flag preview for workshop items, which can now be uploaded to workshop directly from the game when creating custom teams
  • We have updated the American and European Cups, with the teams classified
CAREER MODE:
  • Added one most requested feature: Player Statistics. Now you can find player statistics for each season.
GENERAL OPTIMIZATION:
  • Optimized the Savegame, reducing number of times there are writes to save
  • Input optimizations
  • Added banners for the custom events buttons
  • Added new assorted icons throughout the UI
BUGFIXES:
  • Fixed a bug that caused duplicate team entries when editing such Teams through a Custom Cup button instead of the My Teams button (*) More info about the bug
  • Fixed missing characters on some font assets
  • Fixed user-reported localizations
  • Fixed achievement for penalty goals not counting when the penalty goal was because of foul
  • Fixed bug causing the music to stop playing during Tutorial match banners
  • Fixed issues caused by teams being reset while also featured on feature matches
  • Fixed bugs caused by substitutions during an offside call
  • Fixed a bug that caused substitutions to take too long to be performed
  • Fixed a visual bug with the Power bar during a Penalty Kick performed with the Pass button
  • Fixed bugs caused by players becoming stuck while taking/saving penalties
  • Fixed a bug with the power bar during a throw-in performed with the Pass button
LOCALIZATION:
  • Added complete support for UI and Career Mode texts in Traditional Chinese
Dec 15, 2023
Mercury Fallen - Nitrous Butterfly
Howdy Folks!

The previous 1.14 release was rolled back to 1.13 while I resolved an issue with the game not launching. Whoops. Should be good now... let me know. :)

Release Notes
  • Fixed: Game facts not properly resetting in some instances. This caused various issues with some mission/story progression
  • Fixed: Pause outline showing on top of modal/loading screens

Russian Life Simulator - IWannaSeeYouCry
We have launched a 50% discount for you, which will last until January 4, 2024! During these three weeks, you will be able to please yourself and your loved ones with an excellent game for the New Year at the best price! And all thanks to the release of our new game about the war of the Ancient Rus with the Lizards!

https://store.steampowered.com/app/2701910/Ancient_Russian_Life_Simulator/


Don't forget to also subscribe to our development group:
https://steamcommunity.com/groups/GosDev

And the curatorial group:
https://store.steampowered.com/developer/GosDev
Dec 15, 2023
Idle Champions of the Forgotten Realms - ChaoticEye
From a scion of a famed Baldurian house to a life of adventure on the road, Wyll’s life as the monster hunter called the Blade of Frontiers has made him one of the beating hearts of the Sword Coast. While he has done great deeds for the Coast’s people, the source of his power remains secret. The cambion Mizora drew Wyll into a warlock’s pact in a moment with many lives at stake, and cursed him with the duty of hunting her enemies. Mizora only asks Wyll to sacrifice devilish creatures to her, but a cambion’s ambitions are ever fickle, and Wyll wishes to escape the pact before its price grows cruel.

Players can unlock Wyll during Wintershield from December 20–January 1. For more information about the Blade of Frontiers, check out the Wyll Champion Spotlight!

My Academy's Special Place - nobody
Warframe - Markus
Eager for another chance at an ever-elusive Prime Warframe? The Prime Resurgence Event has got you covered!



Starting on December 21, a series of rotations for select Prime Warframes and their signature Accessories will be available for purchase on the in-game Market. Check out the section below for details on each rotation and when they will happen!

Prime Resurgence Event Rotations:
Rotation 1: Mesa Prime, Hydroid Prime, Ivara Prime and Oberon Prime Available from: December 21 at 2 p.m. ET to January 4 at 2 p.m. ET Rotation 2: Volt Prime, Loki Prime, Nova Prime and Trinity Prime Available from: January 4 at 2 p.m. ET to January 18 at 2 p.m. ET Rotation 3: Saryn Prime, Valkyr Prime, Atlas Prime and Vauban Prime Available from: January 18 at 2 p.m. ET to February 1 at 2 p.m. ET Last Chance Rotation: All above offerings, in addition to Rhino Prime and Nyx Prime Available from: February 1 at 2 p.m. ET to February 15 at 2 p.m. ET
Also, please note that Nezha Prime and Octavia Prime will leave Prime Resurgence on December 21 at 2 p.m. ET as the Prime Resurgence Event rotations begin! So act fast if you want to add swift hellfire and deadly chords to your Arsenal!
Tricking 0 - GrosCorps
Hey, finally, the update is live, it was so much work, of course the game is far from finished but I hope you will enjoy it

This update is massive, it introduces a new map, an new render pipeline, new features like the direction of the tricks and the active ragdoll, and a brand new tutorial system, a lot a effects on the ground surfaces, a trampoline and an air track, I couldn’t enumerate all of the changes because I would spend the night doing so 😂

I did my best but naturally the game now requires more form your hardware. Also there must be a lot of small bugs left, please don’t be mad, I’m still a solo dev working on this in my free time. Please report the bugs on discord and I’ll try to fix them in the following days
House Flipper 2 - Reczberg
💝 Let's quickly talk about what just happened.


The release day was a BLAST! We've seen thousands of people playing the game, and even more, enjoying their favorite https://www.twitch.tv/directory/category/house-flipper-2

On top of that, we've just beaten the overall player count record for House Flipper / House Flipper 2, which was previously set at 15,900 Flippers playing simultaneously! 🎉
The amount of Flippers playing is still growing, and it's just so insane to see such a great reception!
THANK YOU! 💖

https://store.steampowered.com/app/1190970/House_Flipper_2/

Today, we also went ahead and updated House Flipper 2 with a smooth little hotfix that took care of some pretty frequently seen but easy-to-fix issues.
Since the release, we have been constantly monitoring all of the communication channels between our community and the devs, and we're working on a priority list regarding any overlooks! 👀

https://mod.io/g/hf2 also went live, giving you the ability to share with your friends whatever you come up with in House Flipper 2's Sandbox Mode!



🔮 Let's also talk about the future!


You might be wondering what's next, and I might have some sneak peeks for you!
First of all, the next couple of months will be full of going through your opinions, bug reports, and feature requests. We will be trying to figure out what our priorities regarding those are, and we already started seeing some popular demands!
  • Firstly we have a ton of requests about inverted mouse settings! Don't worry guys, we see you!
  • Then there's also the need for a hold/toggle option for certain tools. Definitely doable, but not as simple as it may seem!
Taking care of those will be a serious quest for our mighty coders, but hey... at the same time, our 3D crew will be working on new precious item collections for the first House Flipper 2 content update! 🙀
I know you'd love to hear more about it, but for now, I'll only say it's planned to come along with the spring season! 🌼



🎮 The upcoming weeks will show who's the most creative Flipper!


Together with AMD, we brought you the Official House Flipper 2 Community Contest.


You'll be fighting for some awesome prizes, the grand prize being a huge custom House Flipper PC!
Read about all the contest rules and prizes here: https://houseflipper2.com/contest/




What a long read huh?!
For those who're reading this, have the best weekend ever guys!
Here at the Frozen District HQ, we are all so grateful, excited, and happy with the results of our work.
We can't wait to bring you more! Thank you so much!

~ Reczberg, together with all the grateful House Flipper 2 devs!
🥳
Lords of Ravage - Synthetic_Domain


Hi everyone! It is time for another Dev/Diary #4. This time, as I've promised, we'll talk about the adventure map.

We've been through a lot of iterations for the management phase of the game, and I think we've finally picked the right concept. We picked a node-based approach, and a lot of rogue-lites tend to use something similar. But at the same time, we couldn't resist putting our spin on the system.

In the case of Lords of Ravage, each node except combat ones takes the form of an event, offering you up to three choices. Each event has a baseline option that usually grants you a small reward with no strings attached. Other options may alter the reward or increase it with additional expenses. Some options are rare and do not always spawn, but they offer increased rewards.

You'll be free to visit every node you want, but with each node, enemies will become slightly stronger. But at what point is it no longer worth it?

Overall, you'll have opportunities to improve your Leader, units, relics, and edicts and gain resources during these events. But we're going to talk in more detail about these next time. For now, here is some work in progress on the new map:


As time goes on, we want to add more little animations to it and show how your actions change this little world for the worse. They aren't called the Lords of Ravage for nothing. Spread ruin, fire, and corruption everywhere you travel!



Stay tuned for more dev diaries! Don't forget to subscribe to our Discord where we'll answer your questions faster.

Links:
/ Official Website: https://lordsofravage.syntheticdomain.com | https://linktr.ee/syntheticdomain

/ Discord: https://discord.gg/teFDNrb

/ Twitter: https://twitter.com/SyntheticDomain

/ Reddit: https://www.reddit.com/user/Synthetic_Domain

/ YouTube: https://www.youtube.com/@syntheticdomain

/ Newslette: {LINK REMOVED}


#BecomeAFinalBoss
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