Dec 14, 2023
The Bingo Room - Enderzworld
Get ready for the 3rd running of The BINGO JAM!!!

Here is your invitation to the 3rd version of The Bingo Jam events that will be taking place!

The intense action takes place on Thursday December 14th, 2023 at 10am ET on the STREAMSIX_Official twitch channel and will visit various streamers over the next 12 hours until Thursday December 14th, 2023 at 10pm ET!

Prepare to charge up those smartphones, load your auto daubs to the max, keep those extra cards at the ready, and have your Bingles on standby because this is going to be a heart-pounding, pulse-racing, 12-hour extravaganza of non-stop BINGO ACTION!

Let's raise a toast to the incredible streamers who are gracing us with their presence at this sensational event. But remember, this isn't just about the competition; it's about the camaraderie, the fun, and the chance to meet fellow bingo enthusiasts while daubing those cards with sheer finesse.

See you all there!
Dec 14, 2023
Below the Stone - Over9000nukes


Below the Stone's Holiday Update is here!

We're releasing a day earlier than we had scheduled, so you can get an early start on some of the exclusive holiday loot we added to the game. The dwarven halls we call home are looking a little more festive this time of year, so check out the new holiday decor, open presents under the tree, and enjoy some kobold cookies by the fire.

We'll be posting a full changelog later today for those looking for a list of new items and features.

Thank YOU for being part of Below the Stone's early access journey. This humble time of year has given the Strollart Studios dev team a huge reminder of why we're so thankful to the people who are part of our community, and love indie games. Reading your reviews, seeing you on our discord, letting us know your suggestions. All of these things have been getting the team even more excited to deliver the game to you.

Thank you, and Happy Holidays!

- Mike & Strollart; Below the Stone
Pixel Cafe - jakub.czyz
Great news, Pixel Cafe players!

We've been listening closely to your feedback and are super excited to bring you an update that's all about making your time in Pixel's world even more enjoyable.


Pixel Cafe version 1.0.3 Changelog

Game Balance Updates:

- Introducing 3 difficulty modes (Easy - Novice Barista, Medium - Seasoned Barista, Hard - Master Barista) with additional time in levels and mini-games for a more personalized challenge. Your difficulty choice doesn’t affect any unlocks, so feel free to pick the mode that suits you best.

Motion Blur Settings in Nightmare Levels:

- You may now disable the motion blur effect present in the nightmare levels, for improved visibility and comfort.

Cursor Visibility Fix:

- Fixed an issue where the active mouse cursor remained visible despite switching control to the gamepad.

Light Switch Minigame fix:

- The circuit breaker mini-game no longer affects the client wait time, allowing for a more consistent experience.

Improved Mouse Control:

- Improvements to the mouse controls - it should now be easier to perform your desired actions during gameplay. We're open to feedback on this, so let us know if you run into any issues.

Root Beer Mug Fix:

- Addressed the frequently occurring double-click issue on the root beer barrel



We hope these updates make your Pixel Cafe adventures even more delightful. As always, your feedback is our secret ingredient, so keep it coming!

Happy gaming and see you at the cafes,

The Pixel Cafe Dev Team ❤️

Dec 14, 2023
Lunar's Chosen - Episode 1 - PTGames
V0.26 Release!

Well, this arrived far faster than I expect, the ending of Episode 1! This is a huge milestone for both the game and myself. When I first started creating Lunar's Chosen, I never thought it'd reach the size it did, both in terms of the amount of content and popularity. If you're wondering by the way, I checked the total amount of dialogue for Episode 1 while looking into translating the game, there's over 484k words of dialogue! That's just dialogue, not code or anything else, just purely the bits you read in the in game text box. That's an insane amount of words!

Anyway onto the update, this update includes the ending of Episode 1, as well as more story for each of the main characters. It has a whole new location, the movie theatre, where you can take each of the main characters on a date once you unlock it, resulting in 9 new repeatable scenes! Speaking of repeatable scenes, I also updated Claire's footjob animation to be an actual animation!

Unrelated to content, I've also added a new feature in that you can name your save files. Most players don't really use this, so it's off by default, but if you want it, it can be toggled on in the preferences menu.

Finally, to address why this is V0.26 and not V1.0 despite being the ending of Episode 1, that's because V1.0 will come later to Itch and Steam. It won't contain any new content, but there's a few things I want to give an additional layer of polish before I call it the official release build.


Changelog:

- 12 New story scenes

- New location: cinema!

- 9 New repeatable scenes

- 3 New secret images

- Ability to toggle on/off naming saves (Default is off, can be found on the preferences menu)

- Remade Claire's footjob repeatable scene with new animations.

- Added the final scene!

- Fixed a whole bunch of typos!
Dec 14, 2023
War Thunder - Blitzkrieg Wulf


One of the world’s best jet fighters, the Su-27 has arrived to War Thunder in the Air Superiority major update for the USSR and China, and today we’ll be explaining it all.

Su-27 and J-11: A Jet Fighter for the USSR and China at Rank VIII

Features:
  • Excellent maneuverability.
  • High top speed.
  • 10 weapon hardpoints.
  • Advanced air-to-air missiles.
  • No guided weapons against ground targets.


Meet the Su-27!

In the Air Superiority major update, the USSR and Chinese aircraft tree have received this new top-end jet fighter, the Su-27! What type of aircraft this is, what features it has and how it differs from other Rank VIII is explained below, so let’s take a look.

Interesting: The Su-27 is more commonly known through its NATO reporting name of “Flanker”, with this identification mostly used.




The Su-27 is one of the main top-tier jet aircraft that does the update name “Air Superiority” justice! Let’s start with its flight characteristics. This aircraft itself is quite large and heavy, but its powerplant, consisting of the powerful Saturn AL-31F engines accelerate the Su-27 at altitudes to speeds close to 2500 km/h. Combined with an integrated airframe design with a lifting fuselage, this turns the Su-27 into a true aerial acrobat — it’s not for nothing that maneuverability is rightly considered the calling card of a fighter aircraft!

You’re going to appreciate the Su-27’s large payload of varied weapons, where it’s worth noting right away that this aircraft has as many as 10 weapon hardpoints, most of which can be allocated with air-to-air missiles. The main armament of the Su-27 in the dogfighting role is the maneuverable R-73 for close combat, the all-aspect R-27T and the R-27ET that has an infrared seeker, as well as the radar R-27R and R-27ER for medium distances. The combination of these missiles allows you to fine-tune the Su-27 for any style of combat situation, from long-range launches to short-range ones. There’s no additional countermeasure pods on this aircraft, but 96 large-caliber countermeasures do their job and are usually enough for medium-range engagements in battle.




Did you know? In 1987, Su-27 pilot Vasily Tsymbal struck a Norwegian P-3 Orion. The Su-27 was at an extremely low speed directly under the Norwegian aircraft, and ended up knocking the Su-27 against the propeller of one of the P-3’s engines, causing it to collapse, hit the airframe and depressurize the aircraft. Thankfully, there were no casualties.

To engage with ground targets in ground battles, the Su-27 can only operate with regular bombs: it doesn’t have any laser-guided ground weaponry. This aircraft can carry a large mass of bombs in general, ranging from free-fall, incendiary or regular. There’s also rockets, ranging from the small S-8 and medium S-130F to the large S-250. Naturally for top-tier aircraft, the launch of rockets and bombs is backed up by a ballistic computer, ensuring you don’t miss.




In your matches by Mike, Official WT Streamer & Marketing Manager:
“Despite its large size, the Su-27/J-11 excels as a dedicated air superiority fighter. A full fuel tank will heavily affect your flight performance, so it's best to avoid close-range dogfights in the initial stages of the match and rely on your excellent R-27ER and R-27ET missiles for long-range splashes. Once you’ve lost some weight, closing the range and using the thrust vectoring R-73 missiles in combination with HMD aiming, are sure to make you feel like an Ace. Don’t get tunnel vision however, or you’ll quickly find that a slow Su-27/J-11 invites lurking enemies to put several holes in all of your wings.”




The Su-27 has arrived to the USSR’s and China’s aircraft tree with the release of the major update, Air Superiority. China’s J-11 is an export model, and both the Su-27 and J-11 characteristics and weapons are identical. Enjoy and see you soon!
Wartales - Dynamo [Shiro CM]
https://store.steampowered.com/app/2692400/Wartales_Pirates_of_Belerion/

Attention mercenaries!

We’re thrilled to announce that Pirates of Belerion is now available for purchase! We’ve prepared a brief overview of both the DLC and the changes that the free update brings to the base game.

As the year comes to an end we’d like to take the opportunity to thank you for your support. At the time of writing this Wartales is almost at a whopping 20,000 reviews with over 90% of them being positive! You can vote for Wartales in the Steam Awards if you feel like it :)

The team here at Shiro Games will be taking a break over the winter holidays, to rest and recharge our batteries, so as to hit the ground running next year. We’ll make sure to share our plans for 2024 as soon as possible, most likely in the form of a roadmap.

Release trailer



DLC overview
Sailing the seas
You now have a whole new region to discover, and it is larger than any territory your troop has ever set foot on. Luckily, with this opportunity for exploration comes a new and faster means of transportation: sailing.



Harnessing the power of the winds, you’ll travel from island to island and navigate across the reefs to find abandoned treasures. Assign a captain, a gunner, a lookout, a fisherman, a drummer to motivate your crew, and set sail for uncharted lands. As you progress through the region and discover its riches, you’ll also be able to upgrade and customize your ship, preparing it (and your crew) for the dangerous encounters that await you.

The art of Navigation

Making a name for your troop
Belerion is a dangerous place, where you will cross swords with two new enemy factions: the Pirates, and the Belerian Guard. Both of them are experts when it comes to fighting at sea: they’ll push your companions overboard, use ropes to jump on your deck, and set your ship on fire with ignited projectiles. The good news is: you can too.



In the Belerion archipelago, each battle you win and each feat you accomplish will increase your Reputation. As you get into the limelight, you’ll catch the attention of the region’s most dreaded sailors: the Lords of the Seas. This means that bloodthirsty rascals will be after you. But it also means you’ll be able to defeat them, find their treasures, and make your way to the top, ultimately becoming Belerion’s most glorious crew.

Lords of the Seas

Broadening your horizons
Belerion introduces its own storyline, complete with a new Arena, Elite, Ruin, regional Rouste, new animals, ressources, recipes and equipment.

Free update overview
New class
We’re introducing the pugilist as Wartales’ seventh unit class. Its main characteristic is its ability to switch between offensive and defensive stances. This means the pugilist not only has an entirely new skillset: each of its skills has two separate effects depending on the unit’s stance. This will allow for unmatched versatility and unpredictability. But don’t let this depth fool you into thinking that the pugilist is a “delicate” unit: it’s a very brutal one.
The pugilist has its own weapon type, perfect for close combat. Of course, you’ll be able to craft some of these weapons, but you’ll also find many different ones on your enemies. New pugilist units can be found in both of the new factions introduced in Belerion, as well as in the regional Arena. But you will also find different pugilists among the ranks of the Trackers, Companions, Bandits and Deserters.

New customization
The possibilities for how a character can look in Wartales have been significantly expanded. Several new features can now be found on NPCs, but they can also be used in character creation:
  • New faces
  • New skin tones
  • New hairstyles
  • New facial hair
New Rewards
These new troop titles can now be earned by completing the Hard Modes of previous Arenas or Roustes. Hard Mode can be accessed after you have already completed the challenge at least once.
  • Vertruse Arena: Poison Masters (+1 poison damage)
  • Arthes Arena: Status Masters (+1 DMG per malus on the unit)
  • Bernna Arena: Masters of Synergies (+5 damage when supported)
  • Hoevendorp Arena: Masters of Flames (+1 burning damage)
  • Ludern Arena: Beastmasters (+5 damage resistance for animals)
  • Drombach Arena: Masters of Mists (+1 DMG per bonus on the unit)
  • Arena of Legends: Undisputed Masters (+2 damage)
  • Grinmeer Rouste: Traditional Athletes (+1 willpower)
  • Tiltren Rouste: Synchronised Athletes (+5 damage resistance when supported)
  • Arthes Rouste: Agile Athletes (+1 movement if the unit was hit this round)
  • Vertruse Rouste: Versatile Athletes (+1 DMG per enemy hit this round by the unit)
  • Ludern Rouste: Beastly Athletes (+5 DMG for animals)
  • Drombach Rouste: Lethal Athletes (+5 DMG if the unit was hit this round)
Other additions and changes
  • The level cap has been increased to 13. The overall stats and experience requirements have been slightly scaled down.
  • New pugilist units have been added to the Trackers, Companions, Outlaws and Deserters factions.
  • Two new oils have been added in Gosenberg and Vertruse.
  • A new food recipe has been added in Vertruse.
  • Lavender can now be found in Gosenberg and Vertruse.
  • Resin can now be found in woodstacks and wood gathers.
Full changelog

Finally, we've made a bundle that includes Wartales & Pirates of Belerion, allowing newcomers to pick up the base game & its first expansion at a lower cost!

https://store.steampowered.com/bundle/37269/Wartales_The_Pirates_Edition/

As always, let us know what you think of the upcoming features! Join our awesome (and passionate) Wartales community on our Discord server, Reddit page as well as Twitter.

- Shiro Games
Learn Japanese RPG: Hiragana Forbidden Speech - studybunnygames
Today we have officially left Early Access!

Thanks to all the Early Access players who provided feedback to help improve the game. A few notable improvements include:
1. Improved Steam Deck support
2. Multiple-choice answer option for battles
3. Warm-up Mode for battles (practice without time pressure)
4. Auto accepting correct answers (to reduce keystrokes)
5. Volume controls
6. Ability to skip all battles (even boss battles)
7. The Quiz Queen (to really hammer home those learnings)

One feature that more advanced beginners have asked about is a mode that uses kanji in dialogue in the appropriate situations. I don't have a concrete timeline yet, but I am planning to add this in a future update.

If you haven't already, you can:

Follow us on Twitter: https://twitter.com/StudyBunnyGames

Join our Discord: https://discord.gg/VkgM3zUgmw


You can also reach out on the Steam Discussion boards if you have comments, questions, or other feedback.

Happy learning!

Lun









Godus Wars - rwilliams
22cans would like to share important news regarding our games, Godus and Godus Wars. Regrettably, due to an upcoming technical change to Amazon Web Services, affecting our ability to serve necessary game files to new users, these titles are to be withdrawn from the Steam store. Please be assured that existing players can continue to enjoy these games without interruption.

We sincerely appreciate the incredible support from our players over the past decade and extend our heartfelt thanks to you all.
Blaston - Axerosh
We have just patched Blaston with the minor hotfix version 2.2.239000-release, featuring the following changes:

Fixes
  • Fixed an issue where you couldn't get past the initial announcement, with the game set to a language other than English.
  • Made it more clear that the close button and "Don't show again" checkbox on the initial announcement are interactive.

This version of the game is fully compatible with the previous 2.2 patch.
Anvil Saga - F.SnowFlake
Greetings to all the gifted blacksmiths!

We have released a brand new patch with bug fixes and gameplay changes.

What's fixed:
  • Bug with incorrect prioritization of orders in the order feed;
  • Bug that could stop players from receiving a prize for winning a fair;
  • Incorrect caption in the opt-out option in the second Witches' order;
  • Graphical bugs in the worker selection menu during events that workers can participate in;
  • Bug that caused the workbench to need to be replace when Sir Philip arrived, even though it was already placed;
  • Bug that caused a roof purchased for the first floor to disappear when building a second floor above it;
  • Bug that caused the construction interface to not disappear after the narrator's line about opening wood orders;
  • Bug that caused soldiers' lines to double on day 50;
  • Bug causing the interface to disappear on day 52 when Duke de La Court arrives;
  • Bug with incorrect animation of Duke de La Court in the wreath;
  • Bug with flickering plague fog;
  • Bug with tooltip window flickering on fairs in the tool interface;
  • Bug with incorrect display of aristocrat phrases during plague;
  • Bug with incorrect display of reputation hint for mercenaries;
  • Bug with loading plates with food in the air in some cases;
  • Bug with incorrect display of modifier textures and the blacksmith's portrait after loading the game in some cases;
  • Bug with some customers getting stuck after loading the game when they leave the queue;
  • Incorrect display of pictures in Olivia's second order in the third chapter of the story;
  • A minor graphical bug with coin accrual at the fair;
  • Bug with instantaneous loss of character energy after sleeping;
  • Graphical bug with plague fog disappearing in the background;
  • Graphics bug with background elements “drifting” after reloading;
  • Bug with the final illustration in the second fair not displaying correctly in some cases;
  • Bug with the headman getting stuck on day 33 of the campaign if his story order is not fulfilled;
  • Bug with the Bandit customer getting stuck on day 52 of the campaign;
  • System text display in the option to refuse to the bandit on day 52 of the campaign;
  • Displaying system text in the Order journal when accepting a Bandits' order on day 52 of the campaign;
  • Bug with bookworm customers getting stuck periodically during the plague;
  • Typos in the Russian language version of the game;
  • Graphics bug with blurred portraits of Bandit's aristocrats;
  • Bug with the incorrect display of the final art on the second fair in some cases;
  • Bug with the builder missing during construction in some cases after reloading;
  • Bug with the arrow from the tutorial not disappearing if the player ignores the tutorial;
  • The incorrect line of Arthur's refusal to order during "The Wine Festival" modifier.

What's New:
  • Removed the inscription about the effect of the order on relations with factions at fairs;
  • Wooden orders are now available after setting up a workbench instead of a sawmill.
  • Now, only customers who are already in the queue are angry at an order completed for a hostile faction. Customers taking their place in the queue no longer react to such an order and do not leave.
  • Added a new sprite for the stall improvement button if improvement is forbidden.
  • Blacksmith skills in the interface are now sorted not by skill base level but by base level and equipment bonus.
  • Removed the screen darkening around the edges when pausing during dialog.
Also, we've added new achievements! Let's see if you can get them all.

Thanks to everyone for the detailed reports and feedback on the game!


Regards,
Anvil Saga Team
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