Quilts and Cats of Calico - MonsterSed
Hey Kitty Lovers!

Just chiming in here with important information from the other side of Monster Couch :D We're eggstremaly happy to announce that Wingspan: Oceania Expansion is now available!

Today you can soar with the release of Wingspan: Oceania Expansion! Explore the beauty of another continent's birdlife in this vibrant new addition.

Check out our trailer!



You can complete your Wingspan bundle today!

https://store.steampowered.com/bundle/15389/Wingspan_Special_Edition/
Dec 12, 2023
Another Dungeon Game - The Muffin Man
The first patch following our Early Access launch is here, fixing a few visual issues in the game.

  • Fixed an issue where the boss health bars would sometimes be hidden behind walls in the Infinite Dungeon.
  • Fixed an issue where loot would draw over the player sprite.
  • Fixed an issue where the training zombies would draw over the player sprite.
  • Adjusted the draw order of enemies to reflect the above changes.

As always, if you find any issues with the new patch, be sure to let us know either on the official Discord or on the Steam Discussion Board.

Enjoy!
Dec 12, 2023
Terra Invicta - Pavonis Interactive
Terra Invicta 0.3.118

UI
- intel projects UI will highlight projects you can sabotage
- Combat: update command panel when maneuver completes

AI
- AI will work harder to build armies when at war

Content
- new illustrations

Performance
- Performance improvements for waypoints in combat

Fixes
A
- Fix crash when negative weights are passed to SelectRandomWeightedItem. Responding to reported crash in AI tech selection.
- Fix a .107 crash when a destroyed hab is checked by AI goals to see if it's an appropriate building location. It's possible this was prevented somewhere between .108 and .115 and this is an additional safety check.

B
- fixed how math works in yearly-to-monthly calculation for economy hit from global warming
- SingleFleetOperation() : do not undock bombardment fleets from station unless fleet is actually at target location. This change prevents fleets from undocking (necessary for bombarding if you are already in an interface orbit) from their station simply because they have an bombardment goal - they must also be at the target space body, be in an interface orbit, and be ready to bombard.
- AI fix one army lying to another that it's going to join it on an invasion when it's actually gonna sit tight defending the capital
- work on AI code for duplicating missions, especially mult stabilizes for low-unrest nations, applies also to automated councilors
- fix some pursuit DV costs not being charged
- AI fix some conflicting logic in determining whether to bombard
- fix ally of breakway able to end rivalry, added UI text to explain
- The event Infiltrated Exposure now only exposes a single agent instead of the entire faction
- fix for full deck achievement not unlocking when recruiting 6th councilor after acquiring 2 turned councilors
- Removed part of the structure test node check that could have been turning off the AI if a ship was sufficientially damaged. This meant it could never withdraw.
- FactionGoal_Fleet.SavingForTarget() : do not select obsolete ship designs. Had one instance of this issue preventing aliens from building assault carriers.
- fix region damage not causing atrocities

C
- Minor adjustments to Pretenders narrative event
- fix secede terminal command
- adjust caliphate flag so it has a slight gradient and doesn't look like a hole in the UI
- fix for resolution dropdown always having first option selected instead of the current resolution
- fix cost report on repeatables when research scaling is in effect
- antimatter drives will no longer be considered "nuclear" drives for the purposes of spiker compatibility
- fix statement in escape objective
- fix bad textures on alien drives in skirmish when they are added to a human faction fleet
- fix some untrue "we'll only alert you once" messages in notifications
- update text about how to trigger near-peer rivalry cohesion gain
- fix for goto button on notification after merging ship into another docked fleet
- QOL change for match velocity targeting
- ToCommaSeparatedString() : commas not appearing sometimes bugfix
- fix Iberian Male 2 voice being too loud
Cursed Pantsu - Grim Ork
Dear players,

YOU can help to improve the game localization. I've shared all the game's text files here:
https://drive.google.com/drive/folders/1ZE3GsZC00gL4IgRJVUBMTG0llN3aLfpV?usp=sharing
You could suggest a correction right to the google document, or email me: grimorkstudio#gmail.com

All text files have JSON structure, please don't remove double quotes and other formatting symbols. I'll add your corrections to the next update.
If you want to translate the game to any other language supported by Steam, please, let me know. I can add more languages if anyone is willing to help with translation.

Thank you for your attention!
Mind Over Magic Playtest - Sparky-Jason
This update to prerelease has some balance changes taking into account all the great feedback we've gotten from the Playtest. As always, keep sending your F8's and we'll keep on working to improve the game.

Difficulty and Fog Changes
- Relentless Difficulty: Fog moves faster each night.
- Relaxed Difficulty: Conviction boost for all Mages all the time.
- Added Superior Repel Fog Ritual that pushes much further.
- Both Repel Fog rituals now show what resources may be found after they are completed.
- All Difficulties: Increased penalties when the fog is nearby.
- All Difficulties: Hunger, Sleep, Recreation, Learning Needs all have higher Conviction impact.
- Strigoi, Scythe, Hellmaw, and Lighting Keeper all have much reduced Speed
- Stone drops slightly more above ground and somewhat less from all battles.

Planter Changes
- All planters now require Seeds of the plant that they grow in order to build the planter. For example - Honeydrop Planter requires Honeydrop Seed.
- Seeds are gained by Harvesting wild plants.
- Some cleanup to make sure that wild plants all have Planters (which can go inside) rather than Plots (that have to be outside).
- Added Fractal Mold Planter

Graduation Changes
- Must be Fully Trained to Graduate
- Gain Scrolls for Medallions Earned upon Graduation
- Graduation With Honors requires completing all Trials
- Graduate Ritual no longer requires a specific Room
- New Expel Ritual for getting rid of a Student without Graduating

Learning Changes
- 6 students (up from 4) allowed to learn at once at the Learning Stone
- Any student can learn at an advanced learning station, not just Skill 4+.
- Any student can learn at the Learning Stone, not just up to Skill 4.
- Gifted Students can now be summoned at any time with the Summon Gifted Student ritual
- Chance of gaining a Gifted Student randomly has been removed.

Healing Changes
- Cure Insomnia, Terror, and Melancholy Rituals are now much cheaper.
- There are now much cheaper versions of Cure Insomnia, Terror, and Melancholy Rituals available that cure the problems… with consequences.
- Trauma is no longer permanent, but lasts a long time.
- When Trauma goes away, it leaves a Scar, which usually provides some benefit.
- Cure Trauma Ritual has been removed.

Fixes and Improvements
- Fix for Repel Fog rituals occasionally not being able to begin.
- Lots of word cleanup.
- A few crash fixes.
Checkmate Showdown - KC
Post launch update (1.0.0.1-9671)
This update contains bug fixes and a few balance tweaks.
We will keep updating the game as we go and provide balance updates as much as we can.


Achievements
  • Achievements system has been reworked and fixed. You have to redo them to unlock those that were not unlocked before. There can be a few seconds before an achievement is performed and Steam gives you the achievement info.
Training Room
  • Ultimate and Special infinites are now activated for both players instead of just player 1.
  • Max combo damage is not reset to 0 when player resets the characters.
General Gameplay
  • Guard break requires more hits now (450 damages instead of previous 300), but takes slightly longer to regenerate.
  • All special startups in movelists have been fixed and set to actual value (held versions add the expected amount of frames to hold to the startup value)
Rook
  • Ultimate has advantage over any other command grab.
Knight
  • Air special hitbox does not start before it starts moving horizontally.


Official Checkmate Showdown Tournament
Mark your calendars - the Checkmate Showdown Tournament will be held on Saturday January 20th 2024!

Here are a few points about the tournament:
  • For NA only (EU tournament TBD)
  • No WiFi connection permitted. A connection test will be mandatory before games.
  • 1000$ prize pool stays the same. EU will be a smaller prize pool
  • Top 128 reduced to Top 64
  • You have until **January 5th 11:59PM EST** to qualify
  • Those who make top 64 will be messaged via Steam by KC from BadRez
  • Winners will be paid out directly through Paypal or by Matcherino as it is a preferred method of payment to ensure transparency.

For more details, join our Discord of 3k+ members!
Dec 12, 2023
Vetrex - EweRDay
Hi, I'm releasing a small patch.


List of changes:

Fixed:
  • Fixed a bug that caused the game to not start after connecting to the player in multiplayer.

Thank you for your attention, I hug you all ːlunar2019piginablanketː
River Tails: Stronger Together - Kid Onion Studio
We are so excited to announce that in approx. 48 hours you will be able to play the full adventure of Finn and Furple!



Love,
Kid Onion Studio🧅
ICARUS - Rocket
Bohemia Interactive selflessly proposed a bundle, you can get an excellent deal on ICARUS and DayZ now.

https://store.steampowered.com/bundle/37288/The_Day_After_Survival_Sale_Bundle/

Embark on a thrilling survival adventure with "The Day After Survival Sale," available exclusively until December 21st, 2023. This special bundle combines two of the most immersive survival games on Steam: DayZ, with its harrowing post-apocalyptic world, and Icarus, set in a treacherous alien wilderness. Perfect for survival game enthusiasts, this package challenges your ingenuity, endurance, and strategic skills in varied and intense environments.

This limited-time offer represents a unique partnership between the publishers of DayZ and Icarus. It provides players with a chance to experience the stark contrasts of survival — from the relentless threats of a zombie-infested landscape to the unexplored dangers of an extraterrestrial planet. Each game in the bundle offers a distinct narrative and gameplay style, catering to a wide range of survival gaming preferences.
Ready or Not - catindabox
With the upcoming 1.0 launch of Ready or Not it comes time to wish a happy retirement to the Supporter Edition as it heads off duty from our Steam page, and we shall continue to support the Supporter Edition to the best of our abilities.

We share a heartful thank you to those who supported and continue to support Ready or Not.

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