CLeM: The First Attribute - Aeman
Hey everyone!

We want to share a minor update with you today since we value transparency in keeping you informed about our current demo. We're making some changes to our approach and want to express our gratitude for the incredible support you've shown over the past years, especially those who have reported issues and bugs in the demo—your feedback is invaluable.

To bring CLeM and its intricate story to more people around the world, we've decided to take down the demo temporarily. This step is aimed at refining the user experience, and we're thrilled to announce that we'll be re-releasing it soon as a free prologue, CLeM: The First Attribute! CLeM: The First Attribute is a free prologue that offers the first loop of CLeM, a narrative-driven puzzle adventure game with a dark twist. Your support has been crucial, and we eagerly anticipate your continued feedback as we navigate through this phase through our Discord, social media, or on Steam's discussion page.


Stay tuned, and thank you for being an integral part of our community. Help us by wishlisting CLeM: The First Attribute, and let's make this journey together!



https://store.steampowered.com/app/2722310/CLeM_The_First_Attribute/
Dec 11, 2023
Firefight - Sean O'Connor
- added double and triple differential steering
Dec 11, 2023
Atomic Picnic - Dabzord
We are excited to reveal that Mad Mushroom is Atomic Picnic's new publisher! Announced during the OTK Video Game Awards, Atomic Picnic will enter Steam Early Access in 2024.

Can’t wait that long? You’re in luck: An open playtest for Atomic Picnic starts Monday, December 11, and will run until December 18. To apply for early access to this playtest starting today, visit http://playatomicpicnic.com/ right now. Starting December 11, players can join the playtest by visiting the game’s Steam page.


Dec 11, 2023
Bopl Battle - Zapray
-Game now records replays. Your last 1000 played games will be saved in
%USERPROFILE%\AppData\LocalLow\Johan Gronvall\replays\
(should be less than ~10mb of space
I added this feature mostly for bug-fixing purposes. But if you want to view them, open the files with the BoplBattle.exe
(right click->choose another app->C:\Users\Program Files (x86)\Steam\steamapps\common\Bopl Battle\BoplBattle.exe)

-Borderless windowed mode now shows in the background when tabbing down
-You can no longer turn on fullscreen-mode with a windows macro
-You can no longer start a game when you aren't readied up (resulting in a buggy game state)
-Fixed a rare error desyncing players after the first round. Resulting in parallel universes where the slimes had different abilites for different players.
-Game should now be better at recovering from desyncs.
Dec 11, 2023
Pogo3D - hedgewizardsdev
Fixed a bug where you sometimes has an extra trail
Fixed a bug where the chapter 5 music sometimes plays in chapter 6
Mini Words - minimalist puzzle - su.menssana
Four years ago, we released our minimalist word puzzle game, Mini Words, featuring the most used words in the English language.
Now we're happy to announce that you have gained access to Steam Trading Cards for "Mini Words"!
We hope you enjoy the news! This was only possible because you have been playing the game and giving your support!






Follow our Steam developer's page to keep track of our updates!
https://store.steampowered.com/developer/menssana
Dec 11, 2023
Skies Above Playtest - HungryDingoGames
changes:
  • UI visual improvements - hungrydingodev
  • Changed Controller controls - hungrydingodev
  • Added Contrast Settings - hungrydingodev
  • Added keyboard and controller controls menu - hungrydingodev
  • Fixed Leviathan speed particles - hungrydingodev
  • Reworked Whale message mechanic - hungrydingodev
  • Added storm alert - hungrydingodev
Path of Achra - Ulfsire
more flesh upon the altar, haha

  • new prestige class Shazuza, Lightning + Poison, lightning damage to sick enemies when stepping based on main-hand Hit
  • new prestige class Damunja, Lightning + Blood, a 2nd Master Bleed centered around hits and lightning damage

  • significantly reduced higher-cycle scaling - it's still higher than it was originally though
  • made cycle Glory acceleration slow down once you reach level 40 (unsure how useful the glory-up spam is once the "full build" is online, this is a tweak that can get removed if people really hate it)

  • Gore Tide now also triggers off of divine intervention, no longer needs 50% missing life
  • Claw hit damage reduced
  • Wild Club hit changed to 30% of your max Life
  • Earth Mage renamed Briar Mage
  • Fixed a crash related to clicking a tile while moving to the exit
  • typos / bugs etc
Dec 11, 2023
Diablo® IV - jennifer.hur



From December 12, 10 a.m.–January 2, 10 a.m. PST players on the Seasonal Realm in World Tier I or above can sink their sword into frostbitten demons by heading over to the Midwinter Square in Kyovashad and speaking with Gileon, the bard. After hearing rumors about spiteful dangers lurking in the snow and the advanced cold sapping the morale of Kyovashad’s citizens, Gileon seeks to reignite the holiday spirit in the townsfolk the only way he knows how—with a celebration!
Dec 11, 2023
Golf Club Architect - david
Updates

  • Optimised fence placing and updating.
  • Doubled the eyedropper radius for cups.
  • Updated credits.
  • Updated terrain and grass materials to be less bright.
  • Updated cost of trees.
  • Updated save window to show map seed.
  • Added 'seed' to the console that displays the map seed.
  • Removed auto smoothing for terrain raise/lower tool as it restricted the editing too much.
  • Added game config option for oversized or accurated sized balls.

Fixes

  • Fixed number decals not correctly facing the camera when in the corners of the screen.
  • Fixed new game window values not randomized.
  • Fixed unable to bulldoze props after loading a save, saving and re-loading.
  • Fixed save seed not applied on load.
  • Fixed exception after placing 18th tee.
  • Fixed double-digit number decals not oriented towards the camera correctly.
  • Fixed very small area height locked for benches.
  • Fixed ball physics mesh not lining up with the terrain.
...