To commemorate "eFootball™ Championship 2024 FC Barcelona", 3 FC Barcelona players will be introduced as Big Time players!
In addition to the 3 Epic players and 8 Highlight players listed below, 139 other currently active players will make an appearance in the Special Player List.
Epic players reflect a standout performance they put out during a specific season during their career. They also feature unique card designs stylised after photos taken during the season they are based on. Design their evolution through player progression, and they will prove to be an indispensable piece of your Dream Team. These players will also have "Boosters", which will see certain Player Stats of theirs enhanced. Also, you will find a "Big Time" player in this Special Player List. Big Time features exclusive card designs inspired by the player's memorable performance in the selected match. Big Time players may be able to perform a "Monumental Celebration", which is the exact goal celebration that they performed in the highlighted match. Also, the commentators may make special remarks for certain Big Time players which helps create an immersive experience. *Player Type is Epic. Highlight players have different stats compared to their Standard counterparts, and they can also be further developed.
Added ‘Creative Modes’, which includes Builder, Sandbox and Custom modes of play
Krampus Chaos wave survival mode has been added
Bug fixes
All of the Mayan Specialist cards had zero cost when played - this has been fixed and they will now take the resources listed on the card
Balance changes
All Gods now start with the Maneuvers card, which allows you to move units around the map
Maneuvers has been moved to the common card pool and has had its cost reduced to 6 gold to play
Battlefield Tactics card now unlocks 2 levels earlier for the Greek god
Defensive towers and units will now attack in the most efficient order, ensuring that the most number of enemies will be hit at the end of your turn (towers/units with fewest enemies in range attack first)
Quality of Life
Items are no longer drawn offscreen when playing on an ultra-widescreen monitor
You can now select multiple screen sizes within the visual options
You can now select to play in Borderless Windowed mode within the visual options
- Press and hold the Y key on the artifact collect interface to collect all new artifacts with one click - Outer Artifact add a short code function - New artifact Chessboard of Gods - New affix Almighty, all Synergy levels increased - New affixes Synergy level has been increased. Increases the level of specific Synergy. - The black hole skill has been remade and re-added to the skill draw pool.
## Adjust - Summon skills support visibility setting - Character special skills support visibility setting - [ S ] Soul Fire effect adjusts - [ S ] Magic Sword effect adjusts - The sound effect of the Snow Ball adjusts - The damage of Snow Ball has been reduced and the skill CD has been increased. - The rotation speed and radius of [ S ] Spinning Fireballs are increased, the number of bullets is increased, and the base damage of Spinning Fireballs is reduced. - Increased the damage of Flame Trail and reduced the trigger interval of Flame Trail. - Hat of Penguin King adds Destiny Synergy - Adjusted the enhancement trees of all weapons. Now the second level enhancement will have enhancement options increased by the Synergy level. - Weapons with the same Synergy base for different characters have greater differences
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker: The Legend of Aurorium " even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wish list, and provide us with feedback at any time. :)
The pre-holiday rush has begun in the Magical Lands! Fairs have opened and festivities have begun, noise, uproar and ringing laughter of fun comes from every revived street! Only with the arrival of night, the mood of the inhabitants is clouded...
Krampus is out on the hunt and only you can stop his atrocities!
Today’s update shines the spotlight on the Sheriff's Department. Following a thorough makeover, the station is now oozing with new details, dark corners and hidden paths.
This patch additionally addresses a variety of performance related issues. The game has been updated with optimisations for both the CPU and GPU, as well as reducing the overall size of the game.
Take a look at the new hiding place animations. All hiding places are fully animated when entering and exiting.
Game optimisations
• Fixed Lumen Global Illumination method always being turned on, even if Global Illumination is turned off in the settings • Global Illumination method now defaults to off and can be turned on to Lumen if desired. • Game size reduced from approximately 21GB to 12GB • Texture optimisations. • Various lighting optimisations. • Various CPU related optimisations.
Sheriff department visual overhaul (part 1)
• All rooms in the building have been remade to make them feel more worked in. • Evidence room has been expanded to have an extra step to complete before using the keypad. • The Upstairs office now has quick access to downstairs. • Small storage/archive room can no longer be accessed via the door, an alternate route must be found. • The centre corridor through the armoury and evidence, now uses electrical doors that require a player to push a button to open as well as requiring power to the ground floor. • A lot more PC locations have been added to both floors • Spawn crate numbers have been increased and moved around.
Added
• Added new hiding animations for car trunks and under desks • Added new loading tips • Added new icon showing where a player was captured
Updated
• Characters can no longer be blocked by first aid cabinet doors • Updated desk visuals. All desks can now be hidden under. • Increased focus area on shotgun traps • Increased number of desktop computers in the Sheriff’s Department. Players now drop their items when captured, allowing another player to collect any items needed to revive their teammates. • Players now drop their items on disconnect from the game • Character’s animation pose improved while in hiding places • All mirror, salt and UV light trap placement locations are available, instead of being random. Mirror spawns are now random though. • Added new vehicles, barricades and blockages to the outside areas of Section 2. This aims to make outdoor hiding places slightly more favourable as there are new obstructions to block line of sight.
• XP is now also earnt for failing a game attempt but no shards will be given and only half the XP will be earnt. • Tarot cards are no longer added to the account upon picking them up, you will be required to complete at least one section of a map. • The location of the warped key has moved from the desk to stop wall glitching
Fixed
• Fixed UI scaling issues with 4:3 resolutions. • Fixed issues with PC power in Sampaio Residence. • Fixed the escape plans UI not updating if bringing an item from Section 1 into Section 2 that can be used to complete an objective. • Fixed garage roller doors, generators and church elevator SFX not being controlled by audio volume settings. • Tentative fix for rare occasions where The Noble is invisible to players. • Fixed breathing sound while hiding persisting after player leaves the hiding place. • Fixed pressing ‘V’ to paste lobby codes not working. • Fixed rare issue where player’s camera could become much closer to the ground. • Fixed player’s camera being too tall after exiting a hiding place. • Fixed missing footstep sounds for Noble. • Fixed a number of other underlying bugs.
Known Issues
• Various translation issues. • Controller support issues interacting with settings • Text occasionally cut off in Escape Plans UI • Some rooms on the second floor are still the old visuals (These final rooms will be complete through then next minor updates to the game)
The collaboration celebrating the release of the movie SPY×FAMILY CODE: White is coming soon! Ahead of the release of in-game content, we present a special animated trailer produced by WIT Studio depicting an exciting battle between Yor and Chun-Li!
Details of the in-game collab content are coming soon, so stay tuned!
The collaboration celebrating the release of the movie SPY×FAMILY CODE: White is coming soon! Ahead of the release of in-game content, we present a special animated trailer produced by WIT Studio depicting an exciting battle between Yor and Chun-Li!
Details of the in-game collab content are coming soon, so stay tuned!
- Press and hold the Y key on the artifact collect interface to collect all new artifacts with one click - Outer Artifact add a short code function - New artifact Chessboard of Gods - New affix Almighty, all Synergy levels increased - New affixes Synergy level has been increased. Increases the level of specific Synergy. - The black hole skill has been remade and re-added to the skill draw pool.
## Adjust - Summon skills support visibility setting - Character special skills support visibility setting - [ S ] Soul Fire effect adjusts - [ S ] Magic Sword effect adjusts - The sound effect of the Snow Ball adjusts - The damage of Snow Ball has been reduced and the skill CD has been increased. - The rotation speed and radius of [ S ] Spinning Fireballs are increased, the number of bullets is increased, and the base damage of Spinning Fireballs is reduced. - Increased the damage of Flame Trail and reduced the trigger interval of Flame Trail.
- Hat of Penguin King adds Destiny Synergy - Adjusted the enhancement trees of all weapons. Now the second level enhancement will have enhancement options increased by the Synergy level. - Weapons with the same Synergy base for different characters have greater differences
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker: The Legend of Aurorium " even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wish list, and provide us with feedback at any time. :)
Exoborne is a tactical open world extraction shooter that we have been secretly working on for quite some time now and we are absolutely thrilled that we finally had the opportunity to show it to you at The Game Awards 2023.
In Exoborne, you will take on the role of a Reborn, an extraordinary survivor fitted with implants enabling you to use powerful Exo-Rigs. Equipped with this technology, you will fight to survive and thrive in a world plagued by warring factions, deadly elemental chaos, and other hostile Reborn. You will explore a part of the southeastern US, being torn apart by extreme forces of nature. Ever-changing threats by the world itself, and risky missions let you write your own stories each time you enter the world of Exoborne – like having an epic gunfight in a tornado.
Exoborne is the ultimate apocalyptic power fantasy!
Here are some key features that you can expect in Exoborne:
• Forces of Nature will make you fight through deadly elemental chaos and adapt to the world’s constantly changing conditions.
• Exo-Rigs unlock powerful abilities, not only enhancing vertical movement but also the raw powers of nature to your advantage when chosen wisely.
• Verticality is key in a world turned upside down by the extreme forces of nature allowing for all new exploration and combat experiences.
• Public events and missions raise the stakes and opportunities, allowing you to choose your own challenge.
• Crafting and Customising enables you to take your own path within the game by exploring the world with new gear and equipment of your choosing.
• Extraction gameplay gives you the opportunity to risk it all for greater rewards or play it safe – in the end the choice is up to you!
• Thrilling storyline holds many secrets for you to uncover and evolves as you progress through the game.
We will be excited if you join us on the journey of unleashing Exoborne into the world!
You can do so by joining the Exoborne community over at discord.gg/exoborne where you can engage with other players and even our developers.
And of course, make sure to follow and keep an eye on our social media for announcements, news, and other highlights!
Lastly, in case you missed it, here is the Exoborne announcement trailer once more.