The Top 10 TF2 plays of the month series has been going strong for over 10 years, so LuckyLukeTF2 has put together a special Top 10 plays of the Decade video! Check it out here! Which clip was your favorite? Want to be featured in a future episode? Use the link in the video-description to submit a clip!
A special thanks to all our Kickstarter Backers and Closed Beta Testers - you all ROCK!
New User Interface:
Inventory window, quest window, npc windows have changed to a new skin
Character selection and home screens have a new look Character screen's house now has an open deck, glistening water and a pretty boat!
New UI when mounted on a ship that displays health, name of ship and its level (based on bulkheads)
Added durability bars on items on the hotbar and equipped item slots
New interaction text and icons when hovering your mouse on items and enemies in the world.
Fixed an issue that was causing interactions with items while pressing E to be inaccurate
You can now hover your mouse on an item or npc and press 'E or Double Click' to interact
Inventory window is larger by 10%
Closing Npc window (Shops or Quests at the NPC) will close Inventory automatically
If your inventory is overweight, the weight text will turn red
Storage Chests animate on open/close so you can tell which chest is open.
Keyboard Shortcuts have been adjusted:
TAB now opens inventory, and I opens the character stats window
T now cycles through possible targets on land in the ocean
V fires cannon while mounted (requires cannonballs)
R repairs ship while mounted (requires ship repair kits)
Note: please be advised that a key remapping functionality is still in the works
You can rotate an item while building with Mouse Wheel scroll or J/K
Holding J or K will continue to rotate the building item when placing
Game Adjustments
Bounty Stamp Rewards increased
Tropical Trader has new items for sale
Forest Trader has new items for sale
New Wall Shelf added in the Decor section in the Build Menu
The new Wall Shelf allows storage chests to be positioned on top of each other for better space management.
More Decor and Furniture unlocked with Build Hammer
A few recipes have had their level required to craft reduced
You can now exchange Map Fragments for gold at a Trader
Graphics and Animations
Ship wheel animations have been adjusted to fit the characters
Adjusted morning fog to be more foggy
New starter island experience:
Plane can now be destroyed at the starter island for resources
New Eyepatch item added that can be found in a chest on the starter island
New starter island loot chest
Opening Doors no longer pushes you
Most crafted items will return materials used to craft it rather than the crafted item itself
Ocean graphic resolution has been improved
Hurricane has been optimized
Patch notes rolledover from a previous build:
Building Changes
Some crafting stations have had a graphic model change:
Workbench
Windmill
Smoker
Compost
Farm Plot
Ship Building Station
Smelter
New items added:
Silo
Herb Drying Shelf
Large Iron Chest
Temporal Harvester
Anachron sword
Time Keeper pistol
Ghost pistol
Snow Surveyor
Carbon Fiber Hat, Chest, Pants, Boots
White Pirate Hat
New ships added:
Soul Queen
Dark Soul Queen
Regal Providence
Mary Rose
New Battle Royale Encounter
Level cap raised to 50
Pangea Invasion has additional enemy ships as you level
New Ice Island added with new enemies, biome dangers, bounty and resources
New daily quests added at Nyx
New quests added at Sir Jim
New items added to Sir Jim's Stamp Shop
New items added to Shady Merchant's Shop
New quest for Strong Logs added at the Forest
Forts found in ocean have been changed to various elemental towers
Fort added between Forest and Tropical Fruit Island
Torch can now break down pyramid doors
Enemies in pyramid moved to side rooms after Arrow room
Added mouse icons for harvestables at hidden islands
Ghost ships at the forest are yellow as they are weak to bio
Ghost ships in the ice area are blue as they are weak to frost
Damage to Chopping Stump by axes has been reduced
Skill books can be stacked to 10
Fixed Iron Axe not lined up in hands
Fixed an issue where "E" was opening a different ship storage after
Note: the game is still under development. If you are interested in closed beta testing pre-release, please enter your email on our website below, and join our discord.
- added random dynamite on each track - batterie items got some more power when collecting them - now there are 3 difficulties to choose from instead of just 2, and it really gets difficult with the highest - ai cars can get sponsor money now too and so buy more stuff themselves like new chassis and motors
Have fun! Tell us if you want something else too :-)
Made minor corrections. Please restart STEAM before playing. Fixes ・Sound effects at inappropriate times ・An issue where an error occurs from the main unit when closing the game on Mac We apologize for the inconvenience and appreciate your understanding.
It's incredible how quickly time passes when you're working hard on a game! A player recently informed me that I haven't posted any news for over a month. So, here's a preview of my current work.
A significant content and quality of life update is in progress. I've included some images below for you to take a look at. I don't have a specific ETA yet, but it's about 80% complete.
What's included?
1927 Red Bases
Red Bases will be an extensive scenario covering the entire China map (excluding Mongolia). I want it to be the equivalent of the Little Model China sandbox scenario, but set in the late 1920s.
The scenario begins with the Nanchang uprising, a divided nationalist faction, and Northern Warlords poised to launch a violent counter-offensive.
Certain parts of the game have been reworked specifically to simulate the Communist Party's evolution towards guerrilla warfare. Expect new gameplay mechanics.
To reflect the turmoil of the White Terror and the difficulty in communication between the Party Central Committee and the various provinces, the CCP faction is divided into four groups, each with its own victory conditions. Of course, you will be able to join forces with the other groups and reunite them.
Two new governments have been added: the Anguo military government in Beijing and the Nanjing government.
The Guomindang itself is divided into several factions (The Nanjing faction, Tang Shengzhi in Hubei, and Wang Jingwei).
There are many other exciting features coming with this scenario, but I'll let you discover them when it's released.
Quality of Life Features
Many more options, including:
The possibility to let an AI control characters in your reserve pool This option will unlock when you recruit your fifth character. It will help you grow a large faction. Keep in mind that characters controlled by the AI won't be as loyal or efficient as you might hope.
Move on right-click option This feature is designed to prevent misclicks. I'm not entirely sure if I like it, but it's now available in the options menu.
Do not automatically open reports You can now toggle this option in the menu. I know it has been a source of annoyance for some of you.
More consistent map information at any zoom level The system that displayed different information depending on the zoom level was not popular. Now, you can even keep the colored controlled areas visible on the map at maximum zoom levels if you prefer.
Improved navigation between provinces I've made it easier to navigate between provinces on the province maps.
I'm sure I've forgotten to mention some of the features I'm working on these days, but you'll discover them in due time.
If you have any bright ideas or requests, please feel free to share them using the comment section.
Embark on a spine-chilling journey into unknown territories with "Level Unknown: Backrooms," a gripping horror-puzzle adventure set in the enigmatic realm of the Backrooms. Put your logical prowess and nerve to the test in an immersive single-player journey or team up with friends in a multiplayer cooperative mode for an even more intense experience.
Navigate through the eerie and mysterious Backrooms, solving puzzles and facing spine-tingling challenges that will keep you on the edge of your seat. Unravel the secrets hidden in the shadows as you delve deeper into this atmospheric and foreboding world.
Sharpen your wits and collaborative skills as you explore the depths of this mysterious dimension. Whether you choose the solo adventure or opt for the camaraderie of multiplayer mode, every decision you make will shape your fate in the haunting Backrooms.
Witness the transformation of an unknown landscape into an intricate tapestry of terror and intrigue. With its captivating graphics and attention to detail, "Level Unknown: Backrooms" will draw you into a world where every shadow conceals a new enigma. Brace yourself for an immersive horror-puzzle experience that transcends the boundaries of the known.
Dare to unravel the mysteries of the Backrooms and face the unknown in this unforgettable journey into the heart of fear.