Heya bun-buns, As you may have noticed, we're a bit late on the schedule announced in the roadmap, we're very sorry about this. But fret not, progress has been made:
Community items announced for November are almost done (emojis, badges and cards are ready, only the wallpapers are left~)
Clockwork Bunnies update has been the end of me (hi, Lenophie typing!), it is a difficult refactor with a lot of trial and error, I haven't managed to fix the indeterministic bugs in a way I find adequate: I do have a fix that works but would force me to enforce a specific FPS cap instead of letting you pick yours in the options, I still have ideas on how to go about this but it's time-consuming and let's be honest, not very motivating compared to making new content, I'm still committed to delivering this but claiming I could do that soon was an oversight.
Work on the Into the Bunframe update has started in parallel!
To be fully transparent, while Bunburrows did sell well, it didn't sell well enough for us to dedicate ourselves full time to making new free content, we still have part-time jobs so we can make ends meet and have savings for our next productions (!), which is perfectly fine but does explain why we're taking a bit long~ Two of us are also struggling with mental health issues, the arrival of winter isn't particularly helping either, please bear with us! We're still committed on providing all that we announced in the roadmap (for free, except for the one paid DLC ofc), just expect a delay on the announced dates~
We're also very glad to have you all enjoy this little silly bunny game! With your consent, we're going to add some cute fanarts you all made of the game in each of our minor news such as this one!
The third major content update has finally arrived, and it's by far the largest to date. Explore many new locations, each with their own unique quest or challenge. Uncover their mysteries and claim one of the many new rewards, ranging from special skills to exclusive crafting recipes to legendary artifacts.
Enjoy an improved dungeon crawling experience as you face dangerous banes, demanding careful planning and adaptive tactics. This update promises not only more fun but also extended playtime.
For an introduction to the highlights, you can watch this video. Below, you can find the full list of changes:
Event/Quest Locations:
Added druid hideout
Added abandoned cabin
Added forgotten library
Added cementery
Added monastery
Added swamp cottage
Added farm
Added forest clearing
Added remote blacksmith
Added five ancestor tombs
Dungeon Banes:
Added Bane of Blood (only dealing damage heals you)
Added Bane of Carnage (all damage amplified)
Added Bane of Greed (only looting heals you)
Added Bane of Haste (dungeon time limit)
Added Bane of Mind (constant possession damage)
Added Bane of Pestilence (constant disease damage)
Added Bane of Shadows (disabled dungeon lighting)
Added Bane of Wealth (taking damage costs gold)
Added Bane of Fatigue (stamina exhaustion means death)
New Skills:
Skill books have been added for each of the new skills.
Changed skill books to require a learning point
Reference Books now grant a learning point instead of XP
Renamed "Reference Book" to "Knowledge Tome"
Added max level for Skill Book skills
Added Resourceful Archer skill allowing to recover arrows from shot enemies
Added Alchemy Mastery making alchemy recipes yield one more potion
Added Smithing Mastery allowing upgrade kits to be used a second time
This brand new update now adds the ADULT PATCH on the Steam Version of the game! Simply enable the adult content on the settings to enjoy. No need to purchase any external adult patch!
Additional changes made:
Removes intro movie
Now you can skip the Opening by pressing "Esc" key!