Hot Dogs, Horseshoes & Hand Grenades - [RUST]Grumplestiltskin
Greetings!
Have a quick update for y'all this week. Mostly fixes and tweaks for the Institution level, but also a long awaited replacement toy. Check out the devlog for more info.
Hope y'all have a wonderful weekend!
Cheers, Anton
Changelog: Update 111 - Patch 1
Added:
Added New Firearm H416 (Yes, FINALLY replaced this with a High Quality, Dimensionally accurate one)
Added All Update 111 objects to Recent objects Manifest for Item Spawner
Added Encryption Variants for Complex Multi-hit Types for Limited Ammo Mode
Changed:
Improved Sentinel Construct ability to detect player body intersections
Ammo Panel Spawn Round Button can now be held down to repeat cartridge spawn
Iris Construct now has ‘targeting laser’ that
Made Iris Construct Center chunk less durable
Sentinel Construct now drops health when destroyed
Sentinel Construct will now ‘chase’ the player within a limited bounds when it detects them
Adjusted Polymorphic Encryption Ballistic Params to prevent overPen
Adjusted Polymorphic & Recursive Encryption Materials to aid visual legibility
Adjusted Orthogonal Encryption Materials to aid visual legibility
Rebaked Occlusion Culling
Fixes
Fixed Sosig Ladder Distances
Added System to try to reconnect Sosig with its correct position in a bunch of cases that they can get separated
Fixed player indicator orientation on map kiosks that are not Identity aligned
Fixed missing collision in Hydro
Fixed Lower Area in Hydro being a dead end by adding an extra pair of powered ziplines
Ammo Panel now recognizes round types from integrated attachment weapons, like the Mp7 Lambda
Ammo Panel now properly recognizes last selected round class for a type
Ammo Panel now properly handles edge case of weapon that isn’t part of a T&H character’s ‘valid’ era set actually being able to at least spawn default ammo, instead of doing weird things like showing a random ammo class each time you place the item on it (wow that was a weird one to untangle)
Attachable Firearms can now properly be recycled
Fixed ammo class name display
Fixed a number of Occlusion Culling Issues
Fixed embarrassing grammatical typo
Added missing sound effect for a special friend
Made Iris Construct Properly disable its AI Entity
Lion 2-5x scope save/load fixed
Fixed issue where Boxes could sometimes spawn in Supply Points in weird orientations, topple over as a pile, and break
The most wonderful season of the year has arrived! 🎄The real-time competitive game "BASKETBALL GRAND SLAM 2024" will soon meet with fans at the end of the year! There are many familiar faces in the game, various venues, legendary players, various styles of clothing and matching, you can do whatever you want. Fancy skills in basketball, such as fancy dribbling, fadeaway jumpers, backhand windmills, violent dunks, etc., can be used in battles to detonate the audience and allow players to enjoy endless fresh pleasure.
There are various ways to play in the game, including 1v1 bullfighting, 3v3, regular season, ranked matches, etc. You can also invite friends to play together and create rooms to learn from each other.
Thank you for your attention and support. We will polish our products carefully, and please look forward to the official launch of "BASKETBALL GRAND SLAM 2024"!
Welcome to the 97th War Thunder Steam Screenshot Competition!
We loved seeing the screenshots you shared with us from the past week! The planes soaring high above, and the tanks jumping through the air were fantastic. The three most popular and three selected by us will get 300 GE. See the winners down below!
Let’s begin the 97th edition of our competition!
Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen97. You have time until the 15th of December to submit your screenshot.
After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.
Terms:
Your screenshot must include a vehicle of rank III or below.
You must add the #WTscreen97 tag (title cannot have any other text in it).
[/b]
Screenshots need to be compliant with the War Thunder rules.
You need to be the author of the screenshot.
Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
You can use filters and settings built into War Thunder.
You can use the replay functionality built into War Thunder.
Rewards will be delivered to the author's account within 14 working days.
[/list]
And now, time for the winners of the competition’s 96th edition - Airborne!
Thank you so much to everyone who has supported us this far. We're only getting started on making this a great new story - and you're a huge part of this.
Familiar faces.
Learn about what the girls have been up to since the last game.
EXPLORE A completely revamped resort!
Now that you are owner and manager of the Tuvatuva resort, you'll uncover new locations, and improve them to make the best island paradise!
CALL Tori and have a sexy chat with her.
Now features and ways to communicate with the girls, even when they aren't on the island, like video-conferencing.
MEET Ryoko & Emi, along with the new characters we're introducing!
Who will be the fan favorite this time?
The plan for running this Early Access period is to do what we did last time: more-or-less weekly releases to our beta users and monthly tested updates. This worked great for everyone in Paradise Lust 1, and we see no reason to change it.
More news on future plans soon - but for now LET'S CELEBRATE!
Added navigation Map that has multiple forms, layers and features. It displays the player's coordinates for an Expanded full Map View & a Zoomed in View combed over 1000 separate rooms within 24 Unique Ares within 16 individualized Map Segments that make up the World Map.
Also -added cooldown icons for usable overworld item functions -added New Sprites, Sound Effects, Collectable Map Items -added more polish and "under the hood" adjustments -Resolved Cloud Save Issue