About I am confident that you will not regret buying Fantasy Fighters. The game itself covers a variety of settings that make each game different and suitable for you.
What`s new?
You now can enjoy the game in Singleplayer mode.
The game is well balanced
New maps
New design
more settings
Different main menu
Community Support If you`d like more updates such as more settings, a campaign, more units, more designs and more maps. Let me know and I will do my best to make all your wishes come true!
1. Fixed a bug where some BOSS skills would get stuck. 2. Fixed a bug where adventurers would get stuck in corners under special circumstances. 3. Fixed a bug where assigning adventurers to other bounties while they were accepting automatic bounties could sometimes cause task judgment errors. 4. Fixed a bug where switching maps would cause viewport errors in adventurer observation mode. 5. Optimized some new player tutorial text. 6. Summon mecha skills can now correctly generate summons. 7. Modified some bloodline descriptions. 8. Fixed a bug where the minimum attack was larger than the maximum attack. 9. Added skills to some monsters, slightly increasing their power. 10. Fixed a bug where the rally point would depart without waiting for members.
1. Add support for Gamepad 2. Added a new combat option when the Nozzle battle fails 3. Added some system prompts when the dummy interacts 4. Added skipping option for Nozzle events 5. Optimize some interface logic of the Nozzle interface 6. Optimize the display logic of the Nozzle button 7. Add frame limit setting to the setting interface 1. Fixed the issue where frequent role switching in the login interface would lead to overlapping roles 2. Fix the error that may be caused during the Nozzle battle 3. Fix possible errors in the construction interface
We strive to provide a fun and fair gaming experience for all our players. Our team carefully monitors and actively removes players who do not adhere to the Operational Policy and Terms of Use.
>> Operational Policy >> Terms of Use
We maintain a zero-tolerance policy against the use of unauthorized programs or software, manipulation or tampering of game data, and intentional exploitation of game systems.
To date, we have permanently restricted more than 14,033,100 accounts.
[Accounts Banned or Restricted] - Applicable Date: Friday, Dec. 8th, 2023 - Number of Accounts: 966 (Total 14,033,172) - Reason: Use of unauthorized programs & Violation of Operational Policy
*If you wish to make an appeal for the restriction imposed onto your account, please submit a support ticket through our official website.
Hello heroes! Long time no see. Currently, we have updated a pretty rough version of controller support based on Xbox-like controllers. However, as it is our team's first attempt at controller adaptation, we lack experience in many areas, leading to unexpected issues. The game itself has a more complex interface and system compared to traditional RPGs. Additionally, we need to design a set of controller-based point-and-select release operation modes specifically for the combat system.
Due to these challenges, the launch date for controller adaptation is slightly later than expected. During this early stage run, we will continue to do some research on other good sandbox, strategy, simulation and 3D RPG games, so to optimize the button mapping and operation design for the controller. Thank you for your understanding and support.
We highly welcome heroes to provide feedback on any counterintuitive, difficult-to-operate, operation-fatigue, or inoperable issues during the experience. We also hope that experienced heroes in this regard can offer precious suggestions!