- Frame setting function has been added. - Improved some of the disaster work UX. - We have further revised the 'screening' phenomenon of some civil complaints.
Optimized recycling and mining process. Early completion is now allowed upon certain collect actions.
Added dialogue events and adventure missions that can be randomly encountered while traveling in Star View.
Interface
Added item acquisition notifications when purchasing items.
Added a new shortcut key "F" in the redeemable materials detailed information interface to access the redeem system.
Added intro-videos for each profession in the custom character interface.
The lore intro video now supports widescreen playback.
Added minimum selling price limit for items listed in the auction house.
Combats
In Tactical Capture, when a player captures a specific stronghold, soldiers that have been lost at the moment will be proportionally replenished.
New special attack for the Pirate boss.
New explosion effect for destroying a tank.
Added outlines around friendly bosses and elite models.
New fire turret model.
Optimized the Blast Ammo skill, which now displays the duration of the buff.
Redeem System
Added an exclusive battle and mission item-redeem system.
Balance
Adjusted skill acquisition and enhancement mechanics:
Skills now function as non-consumable items.
Removed skills forging and enhancement features, replacing them with proficiency-based unlocking of skills of different rarities and levels.
Modified the Star Shooter Set’s effect: increases the weakpoint damage rate for a few seconds upon dealing damage; this effect is not stackable.
Modified the Assault Armor's effect: accumulates energy to refresh a random deployment-type skill as soon as it reaches certain stacks. There is a chance to refresh an extra one.
Adjusted rifle affixes:
Added a new "4x Scope" affix, which enhances the zoom factor for rifles.
Added the "Rocket Launcher" affix, which launches a rocket to cause area damage after hitting enemies a certain number of times.
Added a new attribute “Shield Recovery”, which reduces the time interval for shield restoration.
Optimization & Improvement
Missions
Optimized the spawning positions for mission-related fleets.
Optimized the target guidance for mission-related fleets.
Adjusted the unlock level and prerequisite missions for side missions.
Interface
Added maximum stack limit description for buffs.
Optimized hair texture for NPCs.
Optimized mission tracking within the city.
Added unlock conditions prompt when clicking on locked slots.
Improved scene loading performance.
Added the ESC button features descriptions to the bottom right control tips pop-up.
Battles
In Tactical Capture, soldiers now have better decision-making during stronghold capture and combat.
In Survival Battle, enemies’ dead soldier replenishment speed is now faster.
Optimized running animations for Pirate Swordsman, Pirate, Goliath, and Pirate Brute.
Improved the throwing mechanics of the Medic's healing grenades.
Improved the Gauss Pistol shooting feeling.
Balance
Adjusted the levels and types acquisition methods of skills, which are now unlocked through proficiency.
Lowered the required experience for leveling up above level 11.
Increased the drop rates of Encounter Battles and Raid Chests.
Adjusted the unlocking rewards of the Star Shooter profession.
2024 starts with a bang for Albion Online, with Crystal Raiders on the horizon. Albion’s latest content update launches January 8, re-envisioning Guild Seasons with new systems and new rewards. Territory Raiding introduces exciting dynamics to guild warfare, and Crystal Weapons are powerful, prestigious prizes for the strongest guilds. Hideouts have been rebalanced, and become harder to destroy the longer they stand, while Conqueror’s Challenge rewards are updated to encourage participation in a range of activities. And new Tracking targets represent valuable goals for open-world PvE. With all this and more, Crystal Raiders will make Albion more exciting, unpredictable, and vibrant than ever for individuals and groups alike.
Constant Conflict
Territory Raiding adds a new dimension to Guild Seasons, with the possibility to steal Raw Siphoned Energy from a rival guild’s territory outside of planned invasions bringing constant activity to Guild Seasons and giving smaller guilds new opportunities to strike. Meanwhile, guilds receive Season Points and Siphoned Energy each day based on their territories’ stored Energy. And Hideouts’ effects are more closely linked to territory ownership, while long-standing Hideouts are more difficult to remove - rewarding those who defend their Hideouts and territories vigilantly.
Rich Rewards
New rewards bring greater incentives to individuals and groups throughout a season. Crystal Weapons are crafted from Artifacts earned from Conqueror’s Challenge chests, with the first three arriving with this update: the Infinity Blade, Rift Glaive, and Astral Staff, each with its own powerful spell. A Daily Might Bonus grants Might to players based on the amount of Energy their guild siphons each day, encouraging consistent activity by individual guild members. And the Conqueror’s Challenge awards a greater variety of chests based on both individual Might levels and a guild’s Season Ranking, offering hugely valuable rewards to those who participate in a range of Guild Season activities.
A Wealth of Improvements
New, elite-level Tracking targets are being introduced which drop Silver and loot, broadening high-level group PvE options. A new Region Quality Overlay on the world map gives a convenient overview of the relative values of regions. Balance changes to weapons and spell reworks keep combat fresh and unpredictable. And UI and graphical improvements make Albion’s gameplay experience smoother than ever before.
Crystal Raiders marks the beginning of a new era in Albion, with more frequent and focused content updates keeping the game fresh for all types of players. For more on these changes, check out the official Crystal Raiders update page:
After announcing that our game will transition to free-to-play, we received lots of valuable suggestions from all of you. We are extremely grateful for the tremendous support from the player community of Yi Xian.
After collecting everyone's feedback and thoughts, we have decided to modify the bonuses for the free-to-play. We are adding exclusive honorific titles and card back that only players who purchased the full version can claim.
The previously offered bonus outfit "Mu Yifeng·Flying on Clouds" will be adjusted to 480 Divine Jade, and you can choose any outfit of your liking.
The final bonuse for the transition to free-to-play is as follows:
· 800 Immortal Jades · Exclusive honorific title "Founder" and Card back "Founder"(Note: Cardback is still in the process of drawing) · 5 Colorful Scrolls(temporary name)
Q: What is Colorful Scroll? A: Colorful Scroll is the signature card system, available in Jan 2024. You can open Colorful Scrolls to get new card artwork. It is not a pay-to-win system! The cards with unique artwork have the exact same effect as the previous ones.
Once again, we would like to express our gratitude for your support and understanding! Without the support of you, Yi Xian wouldn't exist today!
During the Swift Strike event everything comes down to the wire. Find the right strategy, allocate your resources in the best possible way, ally with the right powers and do all of it FAST! In this event time can be your biggest ally or your biggest enemy! To win you have to be swift like a Luchs tank! There is no time in battle!
Settings for this special event:
Player count: 22
10x speed
Starts immediately
Free country selection
Players flagged as inactive after 1 real life day
No AI peace period
Fixed runtime of 4 real life days after the game started (if not won earlier)
If you want to participate in this event simply go to the game list: Within the sign-up period new event rounds will be created on demand and shown on top of the list of new games. As soon as the map has started you will receive a notification to your inbox.
In this event you will know no friends, only foes: On a 32p map with the ‘anonymous round’ feature enabled and no coalitions you will be pitted against all other 31 players in a struggle for survival.
The event maps will start immediately after their creation with random country selection enabled and will run at normal speed. Players are flagged as inactive after 2 days. Please note that this event will also have a fixed runtime of 6 weeks:
If no winner is determined before time is up, the player with the highest total of victory points wins and receives a generous gold prize.
During the sign-up period the event maps can be found at the top of the games list. Join these event map to participate. We wish you good luck and much fun!