Bellerophon-class dreadnought battleship has been added for British Empire.
A new mission “Battle of the early dreadnought squadrons” has been added.
Control posts (conning towers) can now be of two types: fire control and movement control, or fire control only.
Now, if an active control post with movement control capability is damaged or its crew is killed or wounded, the player loses control the ship's rudder angle and the engine room telegraph for one turn.
Armored caps for barbettes have been added to the armor model of all ships with barbettes, except the Majestic-class.
The amount of electricity consumed by searchlights has been reduced.
Unlocked High settings and set default graphics and video settings to Medium.
Cleaner, less text.
- Improved in-game Menus!
Fixed the unlimited window spawning bug when interacting with portals.
- Improved Tutorial Levels!
Cleaner, less text/reading.
New visual previews to assist with Quick Select Missiles and Sliding.
- Overhauled Lower Avium and the Jake & Gary cutscene/Mech Boss Battle into one full level!
If you are starting a New Game, please comment on this thread if there are still bugs and crashing. This level was known to crash frequently in previous updates.
This Overhaul does not effect Continue Game, and players can continue their progress all the way until the end of the campaign.
- Fixed Influencer Site crashing!
Player can now enter and leave the site without crashing.
Please comment on this thread if there are still bugs and crashing when entering or leaving the Influencer Site in Central Avium. Leaving the Site was known to be followed by crashing.
v1.0.6 (Jan)
Add sound settings to in-game menu, make menus respond to mouse more consistently.
Bug fix for Loki cape during cinematics. Make the cape invisible during cutscenes only if Loki is chosen and then visible again after word.
Add Auto-detect user's graphical settings and apply benchmark.
We're excited to bring you the latest update for Fellowship, version 0.11.00. This patch includes general game polish, optimizations, bug fixes, and focuses on two major enhancements:
New Equipment Sets System
Steam Achievements
Equipment Sets
As part of our ongoing effort to enhance the equipment system and diversify gameplay, we're introducing equipment sets. These sets provide unique buffs and open up new build possibilities. You can find set items dropping from normal mobs, bosses, and specific mob types or elements.
In this patch, we're introducing the following sets as the first in a series:
Scavenger’s Set: Bonus for additional loot and resources, drops from Rats, Goblins & Humans.
Elemental Fury Set: Provides elemental damage and resistance, drops from elemental mobs.
Beastmaster Set: Boosts criticals and resistance against animal-type enemies, drops from animal-type mobs.
Marksman Set: Increases attack speed and adds a projectile for ranged heroes, drops from various ranged mobs.
Gladiator Set: Enhances melee attack range, scale, and crits, drops from melee mobs.
Additionally, the equipment drop rate has been significantly increased. We've replaced the equipment box drop with the actual equipment, making it visible during the run. Keep an eye out for rare, mythical, or legendary items, now marked with a new beam of light.
Steam Achievements
This patch marks our first foray into Steam achievements and in-game quests. Dozens of new achievements are now available for you to conquer and showcase. In upcoming updates, we'll tie in-game quests directly to Steam achievements, offering rewards like items and new features to strengthen your party.
Changelog
New Things
Updated look for item drops, displaying the actual item and its rarity on the map.
New Sets: Marksman, Gladiator, Scavengers, Beastmaster, Elemental Fury.
Added delay before match ends after killing a boss to see and pick up loot. Boss-dropped loot will be auto-claimed if missed.
Enemies
Reduced mini bosses' status effect resistance from 50% to 30%.
Changed boss drop table, with a guaranteed change from 1 to 2 equipment drops and a chance for additional drops.
Updated mini boss loot drop, with a chance to drop an additional equipment.
Doubled wearable drop chance from normal mobs.
General Bug Fixes
Fixed game stutter when boss spawns.
Added and corrected some missing localized strings.
Other minor bug fixes.
We're grateful for everyone who enjoys Fellowship and shares their experiences and feedback. If you have ideas for a new equipment set, unique Steam achievements, desired features, or just want to share your feedback, join us on our Discord server and Steam discussion group.
1. Smooth placement of enemies in Forest locations 2. Frost Gauntlets artifact value increased to 25%. 3. Improved behavior of the Final Boss 4. A camp with a chest always appears in large rooms
Fixed
1. The number of Guardian Spirits could become higher than the amount in the inventory 2. After failing a quest, it was possible to see the quest text again after the transition 3. Waterman was giving items that looked smaller than needed 4. Merchants could still not appear if you killed a Pecheneg soul nearby. 5. There could be more Pecheneg souls than needed for the quest 6. The Pecheneg souls appeared before the talk with Tugarin 7. Sometimes the location map could be generated with an error, which could cause a black screen 8. Arrows with slowdown flew through the Merman, without any effect 9. Quest items may not be available on the map to complete the quest (e.g. Forge Stones).
Good mood, smiles and gifts are perfectly combined with it. By the way, this is for you!
1) Copy this promotional code into a special window in the "Gifts" section of the game store 2) Grab something good in GXP storage 👀 3) Done! You are gorgeous!