Nov 30, 2023
Sclash - Kaldrin
- Fixed parry in online mode
- Fixed pommel strike in online mode
- Fixed some online lobby problems (not all)
- Fixed Restart button not working in story mode
Seekers of Eclipse - Cleansing Water
Hello, everyone!

We'd like to extend our warmest welcome to everyone new, and also to those who have been following our game from its early stages. It's great to have you here.

We are aiming to actively post developer updates here! So follow us if you're curious about the game, and how it's going.

Please consider wishlisting our game if you haven't already -- it lets us know how much interest there is, and helps the game gain visibility.

Thank you for joining us!
Emilijus Games
Paint Warfare - bananadev
Hey all, this is a super massive update I put together over the past week as a thank you to you guys for sticking around through the lack of updates in my exam.

This update was released in two parts (but I'm writing this announcement now) so you may have already noticed some of the changes!

MAPS
City Ruins Map
Introducing a new Point Capture map!



Fight building to building on the most vertical map yet! Its based on the apocalyptic decaying ruins of a metropolis.

Map improvements





Improved all of the existing maps with some new stunning vegetation, flowers and bushes :)

WEAPONS
Flare Gun

Introducing the flare gun, a very powerful secondary explosive gun
  • It has a slightly smaller blast radius than the launcher, but sets enemies on fire and has a faster fire rate
  • It's also useful for grenade jumping! Shoot at your feet to get launched up, or jump and shoot at a wall to get launched sideways.




Black Hole Gun

  • The black hole gun is also an explosive gun, but works pretty differently to the other explosives in the game
  • Left click to fire a black hole, and right click after you've thrown it to freeze it wherever it is
  • From there it will suck in and trap enemies. It can be escaped by running if you're not too close or grapple/dash
  • After 5 seconds it explodes killing everyone in its radius, but be careful as it works on you too!
  • Useful for protecting flags, bases or areas

Gun Reworks
Banana Gun
  • You can now right click to rapid fire the banana gun (it's a lot less accurate at long range though
Freeze Gun
  • Fixed a bug that caused the recoil to go crazy and make it un usable
Burst
  • No more camera shake/recoil on this gun either
Mine launcher
  • Now deals 2X more damage

ABILITIES
Voodoo Doll

This is an always active ability. When you are damaged, your opponent takes 22% of the damage they deal to you, which lends you the advantage in every gun fight :)

Ammo Kit

This ability works super similarly to the med-kit in that it's excellent in both free for all and team modes (and in fact you can equip both the med kit and ammo kit!).
  • All allied players within its radius are granted a massive 1.5X fire rate and reload speed boost



NEW RANKING
You'll now rank faster because only a small proportion of players get to the final ranks and experience everything the game has to offer.
There's now 20 ranks instead of 15 (with less XP per rank). - Your rank may change/increase this update based on the total amount of XP you have.

Other
  • New winter menu and music
  • New directional walk animations
  • Improved Russian, Spanish and Portuguese translations significantly

Bugs and polish
  • Strengthened the anti cheat measures
  • Coop minigame renamed to co-op for clarity
  • Added a tutorial for buying/equipping abilities
  • Fixed a bug where every ability was unlocked in the respawning armoury
  • The water gun/pressure washer stream now always faces forward
  • Fixed a bug with the smoke/bubble grenade where throwing it at your feet midair would cause it to explode on your feet
  • Fixed a bug with the costume (DLC) equipping in the armoury where it would get reset each time you loaded into the menu
  • Fixed a bug that caused the fire and freeze gun effects to not be applied
  • The maps shown in the map votes will now show up slightly more evenly

Holiday Coins Sale
Finally...one last note

To celebrate the holiday season, until next update I've dropped the prices of all coins by 60%, which means (if you really wanted to) you could unlock every weapon skin in the game right now for $6.40 ;)


As always, enjoy the update & head on over to our discord server!
MuGen - The Music Generator - KodingNights
  • UI Improvements
  • Drum and bass parts are now more uniform throughout the songs (unless randomized)
  • Higher chance of playing notes in short progression durations
Wizordum - Emberheart Games
Terrabruma needs you more than ever, Mage! 🧙‍♂️
As one of the last Spellcasters of Wizordum, embark on an epic journey against Chaos in this 90s-inspired fantasy FPS! Your adventure starts in the Town of Grimbrook.



We're thrilled to announce that Wizordum Early Access is now available!

https://store.steampowered.com/app/1715590/Wizordum/

This release includes
  • Full Episode 1 containing eight levels filled with dangers, secrets and treasures
  • Online score & time run leaderboards
  • In-game level editor with online level sharing (cross-platform)
  • Achievements
  • A new magical soundtrack


Word from the developer
Hello everyone!

This day has finally come, and I'm beyond excited that we can finally give you the game we've been working hard on for the past few years. The development started in 2019 when this was a mere one-day prototype without any goals, and today, we're here, hitting Early Access. We poured our hearts and souls into Wizordum, and we hope you will enjoy the game as much as we enjoy making it!

This is only 1/3 of the game content-wise, so we will constantly look for feedback as we move forward to the v1.0 release. With your help, we can shape the best game we can all possibly have! If you have any feedback, positive or negative, please share it with us. Both are very important to make a better game.

Join us on X (formerly Twitter)
https://twitter.com/wizordum
Join our Discord
https://discord.gg/ZzBxkxr9A7

📜We will be releasing a Roadmap soon too.

Symphonic Suite from Wizordum
To celebrate the launch day, we released something extra for you. Experience a taste of sorcery by immersing yourself in the "Symphonic Suite from Wizordum", written by Wizordum composer Tim Stoney as a long-form version of the Main Menu theme.
https://www.youtube.com/watch?v=D-iUlo6lO-8

And last but not least, thank you for being around and for supporting Wizordum in any way possible. We wouldn't be here today without you, showing interest in the game at every development step. ːCotcHeartː

Thank you!
Primoz
The Scroll Of Taiwu - ConchShip-Taiwu
修复错误:

1. 修复一次性启用超过30个Mod在载入游戏时可能报错的BUG
2. 修复战斗结束时快速拖动武器内外比例条会产生报错的BUG
3. 修复璇女地区剧情中,触发结局过月事件同时遭遇袭击逃离当前地格并结束过月环节后,无法再触发结局过月事件的BUG
Nov 30, 2023
Axial Disc 2 - Sawyer Friend
-Miscellaneous bug fixes
Community Announcements - naotohatakeyama
On November 30, 2023, post-maintenance, a collab event with That Time I Got Reincarnated as a Slime will be released!
Nov 30, 2023
三界 - theworldgamestudio
v6-1328 changelog
Fixed a bug caused by a status error caused by using the de-stuck function in the [Altar of Spirits] area
Fixed a bug where the refresh type of the Demon Clan in the [Demon Soul Altar] area was incorrect
Fixed the bug that the True Qi Exercises of the Body Protection Body were not in a normal state when the spiritual power value was zero
Fixed the numerical anomaly caused by the synchronization of battle status
Fixed the issue that NPC Zhang Meiya and Zhang Meiqi were abnormal in refresh and attributes
Fixed an issue where the appearance range of demons and Terrans in the [Lock Demon Tower] event area was too large
Fixed several other bugs where the status of the exercises was abnormal

Adjusted the basic attributes of the high-realm demon clan
(Now they have attributes that are more in line with the attributes of the current realm)
Adjusted the basic attributes of the High Realm Demons
(Now they have attributes that are more in line with the attributes of the current realm)
Optimized the server frame rate performance
(More tests required)
Beetle Elf - chaoye999
*Added beetle card level system.

Puka - can evolve beetles to the third level. (The highest level before the revision)
Blue Card - Can evolve a beetle to the fourth level. Has twice the ability of a third-level beetle.
Green Card - Can evolve the beetle to the fifth level. Has 3 times the ability of the third level beetle.
Gold Card - Can evolve a beetle to level 6. Has 4 times the ability of a level 3 beetle.


*Added beetle card enhancement system.

Repeat inserting the card to absorb it 50 times to evolve the beetle card. (White->Blue->Green->Gold)


*New map - Challenge Train.

*Added new challenge monster - defeat it to gain a lot of reputation and special headgear.

Each map has a fairy NPC sent there to challenge the king and monster on that map.
Defeat the challenging monster to obtain the exclusive Zang certificate.


*New special headgear - the ability value is twice that of ordinary headgear.

Each challenge monster has its own headgear.


*Modify the rules for timed drops (beetle capsules, CG posters, etc.) -

The higher the level of the map, the shorter the drop interval is. (10~30 minutes).
The higher the character's citizen (prestige) level, the higher the chance of dropping. (1/10~1/100).
(The minimum time and maximum success rate remain unchanged from before the revision.)

*Open mall system.


*Modify the appearance color difference of the beetle summoning ball:

Green-mean beetle.
Blue-speed beetle.
Black - defensive beetle.
Red-attacking beetle.
Golden-all-round beetle.


*Modify that after the beetle casts the enhanced skill, it will not cast it again until the skill effect disappears.

*Fixed the bug of abnormal message when opening gashapon.
...