As shown in the demo, there will be upgrades available with the RelationChips you’ve earned from shipping couples and making residents happier!
We’ve been working on adding minigames and more mechanics as part of the upgrade shop, and some of the most important ones are being able to upgrade the manor itself!
The manor starts out with 4 residents, but you’ll be able to upgrade to manors that hold 6 and 8 residents.
To put things in perspective, when there are only 4 residents in the manor, there are 6 combinations of couples.
When there are 6 residents in the manor at a time, there are 15 possible combinations of couples!
When there are 8 residents in the manor at a time, there are 28 possible combinations of couples!!! 😱
We’ve been doing some internal playtesting with the large manor and the additional minigames, and I’m really excited for where Love, Ghostie is. The additional features aren’t quite polished yet, but I hope to share more information on those soon!
Thank you as always for reading and supporting Love, Ghostie!
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
The Steam Client Beta has been updated with the following changes:
Desktop Mode
Fixed "HDR Visualization" dropdown showing in cases where it is not supported.
We've been working so incredibly hard and we're so excited for the world to get a chance to play.
It's a truly remarkable project and to see it come to fruition is honestly breathtaking. This is our first published game as a studio, but also the first game that anybody here has ever made.
Please feel free to contact us any time at play@timeandtracestudios.com with any sort of feedback. We'd love to hear from you!
Then this year we were so busy working on The Devil’s Playhouse… we forgot about the contest!
Good news, Sam & Max fans. The contest has risen from the dead AND we have news about The Devil’s Playhouse!
The Power of Christmas Compels You
We’re calling this one the “Oops, We Missed Halloween So Let’s Do a Holiday Contest Instead” contest. Here’s how it works: the holiday season is upon us. Steve Purcell is a wonderful person who gave us all the gift of Sam & Max. We really should return the favor, don’t you think?
If you could make Steve a Christmas gift, what would it be? Get creative! The only rules are that your entry has to relate to Sam & Max in some way, and it’s gotta be legal. Nothing that would make Baby Jesus cry (on his birthday, no less).
Send a picture (or other files as appropriate) of your entry to contest@skunkapegames.com by December 17 at 11:59pm (PST). (Copy/paste that address into your email -- if you try clicking it, Steam will give you a "blocked link" message.)
We’ll pick our favorites and reveal them during a holiday Twitch stream the week of the 18th. Before sending in your entry, please review the fine print below.
Two grand prize winners will score a bundle of Sam & Max goodies:
A game key for the platform of your choice when Sam & Max: The Devil’s Playhouse Remastered launches in Spring 2024
Since we always have trouble picking our favorite entries, there will most likely be a bunch of runners up, too. Those people will also win a Sam & Max: The Devil’s Playhouse Remastered game key.
The Fine Print
If your file is too big to play nicely with email, sending us a link to a Google Drive, Dropbox, etc. works too. Also tell us how you want to be credited if we share your entry. (Your name or handle, website URL, Twitter, etc.)
You can submit multiple entries, but only win once. By submitting, you grant us permission to use your entry (with attribution) for promotion on social media, the Skunkape website, and other places where promotion happens.
To select the winners, the Sam & Max Remastered team will hold a democratic vote overseen by a panel of objective nonpartisan observers (okay, maybe not). In case of a tie, Steve Purcell gets the final say.
Wait, what was that? Did you say The Devil’s Playhouse is launching in Spring 2024?!
Yes! We’d originally expected to release Sam & Max: The Devil’s Playhouse Remastered this year, but we’ve been keeping quiet until we could be more certain of the date. Now that 2023 is almost over, we can say for sure that the game won’t be out this year. (Sorry!)
But we’re super close, and within a few months you’ll be playing the final game in the episodic Sam & Max trilogy, in all its remastered glory.
I added new things: -new UI -tutorial -venom doesn't like other opponents, just as they don't like him. -curse mode -weapon statistics now depend on who is wielding them. -enemy can now disintegrate -elevators. -clicking the gameplay modification button again resets the character's statistics. -some bug fixes. -many other small changes.
Unfortunately, I don't have anyone to thoroughly test my game with, and I can't check everything on my own, so there "may be"(xd) quite a few bugs. If anyone wants me to add something, please write it in the review or in the community discussion. I've added a lot of things to the solo/co-op mode, but you won't see them in this update yet.
I have decided to retire BASMENT DWELLERS from sale. Those that have bought the game will still be able to play it, of course - it will just no longer be available for purchase.
Due to shifting life priorities, I no longer have time to work on this game and keep it up-to-date with technology, and I do not want anyone to feel cheated for buying something that is essentially unmaintained and might not work on tomorrow's computers.
Thank you for your support. It means a lot to me that so many have played and enjoyed it, and I hope that you will still pop in for the occasional BASMENT run. Just beware of the DEATH WALRUS!
Unlocked more customization options for your captain. More updates to Favors, Tips, and Beginner Hints. We are working on the tutorial system to reduced the "explore" the game requirement to understand the basic gameplay.
There are more than 4 times the number of character portraits available to customize your captain
Missions now look at total stats vs. base stats for warnings
The cost of Favors now are effected by the reputation tier
Added a few more tips to the list
Moved Market to the top of the Service list
Added a setting to reverse the zoom controls (perviously we had it reversed, now it is normal by default)
Minor UI adjustments
Bugs:
Fixed the Graphic Backgrounds for Urban economy locations
Fixed Contract Faction Flag Display
Fixed Beginner Hints on locations without services
Future:
Determining path to make Ultra Wide Monitors balanced
Gear up, Renegade! Time to show GRAIL you’ve got what it takes in HAWKED’s first seasonal chapter: Issue #1: Renegades.
FLIP THE PAGE ON ISSUE #1: RENEGADES!
Buckle up for the first Issue of HAWKED, our first-ever content arc full of seasonal events, unique Quests, and storylines, complete with its own Renegade Pass!
Board the Riftwake, grab your Traverser from Cynthia, and meet Bodhi, Nellie, and Bjorn, GRAIL’s ragtag bunch of resident Renegades. They’ll be showing you the ropes, and enlisting your looting and shooting talents to get to the heart of X-Isle’s mysteries.
Loot will be taken, Disciples disrupted, spoils snatched, and traps triggered as you hunt, steal, and outwit your way to infamy!
RENEGADE PASS #1
Hunt well, and you’ll be rewarded—GRAIL always cuts the spoils. Rise through the Renegade ranks by completing Quests to progress the Free or Premium tracks of the Renegade Pass throughout Issue #1: Renegades.
There are over 60 rewards to unlock, including unique customizations such as Backpacks, Traversers, Color Schemes, Outfits, GRAIL+, currency, and more.
COMPLETE THE AZTEC SPIRIT AVATAR!
Embrace your inner warrior by completing the Aztec Spirit Avatar! Get the base Avatar at Lvl 1 (Premium), and push to Lvl 50 to unlock the whole range of variant Outfits for it. Choose your hue from blazing customization options like Aztec Fury, Aztec Copper, Aztec Jade, Aztec Gold,and Aztec Blaze.
Renegade Pass #1 also includes:
Outfits: Dress to kill with the Reptile Slayer Outfit, or dive into the hunt as a Sky Captain.
Weapon Skins: Put a personal mark on your favorite weapons with the Jungle Gods (Zed 92), Poison Dart (Hasta Luego), Temple Trigger (Peller SR17), and Kittyhawk (Goodfella) styles. Also, switch up your entire armory with the Lizard Skin, Sanguine, Jaguar Lava, and Turquoise skins.
Veteran’s Blade: New base Exo Gear to make your mark on X-Isle with—currently available only via the Free track of the Renegade Pass.
Gear Skins: Send out your Aztec Raptor for recon, and whack whatever it finds with a Spiked Club by collecting these Gear Skins.
Color Schemes: Splash some Tea Time, Nova Remnant, and Spruce Sky Silver colors on your Outfits.
Backpack: Don’t forget your Aztec Gold or Parachute Backpacks.
Decorations: Check out the Aero Champion Locker, Biplane Toy, Temple Raider Locker, and Dreamcatcher, they really tie your Quarters together.
Traversers: Show a Renegade’s best friend some TLC with the Lavascale, Mossyscale, and Greenscale customizations.
Hoverboards: Soar in Wing Racer or Aztec Gold style.
Emotes: Express yourself with the Victorious and Air Kiss Emotes.
Play for fun to claim rewards from the Free track, or purchase the optional Renegade Pass in-game with GE-0 Cash to unlock access to the full Premium track. There’s loads more loot to claim, so join the hunt from November 30 and see what other treasures lie in store across X-Isle.
Board the Riftwake and report to Cynthia Keene to start your treasure-hunting career with GRAIL. It's high time we got plundering… for good!
Add boss drop log! This tracks kill count & all drops awarded from bosses (not just uniques). Some bosses are hidden (unless in debug mode) until one kill is achieved. Drops are sorted from legendary items to special items to common items.
Improve line-of-sight code when fighting monsters from a distance. This fixes issues when fighting the Ancient karadon - the player could not attack the karadon, but the karadon could attack the player.
Add drops to Vizier's Rock sewers raid! The Rat King drops a rusty needle and rat king teeth; the Sewer Spider Matriarch drops spider silk and tin; and the Ancient Karadon fills a chest with fish and ancient karadon skin!
Fix issue where fisherman's hat was never awarded for slaying Mn'thrw! Whoops!
Increase screen shake when squid screams when talking with Jenkins while sailing before slaying squid. What a mouthful!
Potentially improve ancient driftwood mechanics in multiplayer. Now the fell tick state isn't shared per-instance; it's per-player.
Separate analytic intervals for player level up and player XP gain. Now XP gain analytics are sent 30 seconds after the last bit of XP gained and level ups are sent 5 seconds after the last level up.
Don't send analytics events for common UIs opened via the ribbon.
Tweak human movement speed (slow them down) and speed up player movement speed.
Fix crash when fighting Rat King or Vizier's Rock knights when game is bundled.