Nov 28, 2023
Memoryland Prelude - GrenadeKitten
Hey I'm back to announce that a new build is out with some new content, although it comes with some caveats I'll have to explain along with it.

First, this isn't quite the big expansive update I really wanted to deliver... yet. A lot of the work on the new section of the game is complete, but there's still a bit more that needs to be done before it can be finalized, so it won't be shipping with this build. However, I do have some new stuff that can go live now, so I decided to put out this smaller update while the rest of it is still cooking.

This update introduces 2 new playable cards to the game. Here's a preview of them:


This update also brings with it lots of subtle polish features, bug fixes, and balance changes to improve the gameplay experience overall. If there's any other issues I missed or features you'd like to see added, please let me know. And as always, thanks for sticking with me.
Sociable Soccer 24 - Woody
Hi folks,

We have had some reports of crashes while attempting to start PvP matches. After some time investigating we have found the cause of the issue and have applied a fix in the latest patch.

• Fix for matches exiting while attempting to kick off in online PvP
• Minor tweaks to new chip values

See you on the pitch online! ⚽

Nov 28, 2023
Fisher Online - Woolf ✔

The server is stopped for technical work. The launch time will be announced later in this thread.
Pine Harbor - AN


In recent months we received a lot of feedback for the demo and our team is very grateful for your work.

Lucky for us, we received the opportunity to delay the Early Access in order to make the game better before you play it.

Our plan to go early access in the spring.

Join discord and keep in touch.

We hope that we did not disappoint you
Shadow of Fear - 看nm呢
Additional updates:
Solved the issue of invalid game settings
Nov 28, 2023
Astro Colony - AstroColony
Hey Astro Colonists!

The game is celebrating one-year anniversary and development continues!
Please check the stream on:

Steam
https://store.steampowered.com/app/1614550/Astro_Colony/

Thanks guys so much for support!
Tefel (Terad Games)
Orten Was The Case - otres123
Hey Ziggys! Do you like the idea of being able to play Orten Was The Case while traveling? What’s Orten Was The Case? Well, it’s a free movement puzzle/adventure game where you play as Ziggy, stuck in a time loop reliving the last 12 minutes of the world looking to save it!

Anyway, as we were saying, want to play it on the move? Well some great news is that we’ve tested it loads on Steamdeck and it works really well. We would love it if more people played so that Steam can learn about its usage on the Steamdeck. We want to get it Verified and the only way is if more people play the game on the Steamdeck.

So what do you think? Can you help Ziggy save the world (even while traveling or perhaps from a park bench)
Pool Cleaning Simulator - Awi
We fixed the missing green highlights for floaters, flutterboards, uderwater vacuum cleaner and oranges.
Satisfactory - Uzu
Hi Pioneers!

Hello again everyone, Today we are moving over the previous patch released on Experimental as well as introducing two new changes, Aside from some very long requested QOL like the Invert look option also working for Vehicles and Trains, now you can also remove offline players out of vehicles by entering them yourself, as well as fixing another top mentioned issue on QA Site with the MAM research resetting when you closed the menu.

If you encounter any issues with this new update or if there’s anything we’re forgetting from Update 8 as a whole, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day

See you again soon everyone, Thank you for enjoying our game <3

New fixes:

QOL
  • You can now enter occupied vehicles and kick out the driver if the driver is offline

BUG FIXES
  • Fixed pressing ESC to close the menu resetting MAM research, requiring you to spend additional time if you accidentally closed the menu

Previously on Experimental:

QOL
  • Invert look option now also works on Vehicles and Trains

UI
  • Updated the description of the Maintain Y-Axis FOV Aspect Ratio option to indicate that it is broken
    • Due to underlying system changes, this setting will be temporarily broken and will need some considerable rework from us in order to work again

BUG FIXES
  • Potential fix to a crash related to ItemRegrow subsystem
  • Fixed CTRL Key getting stuck when building
  • Fixed bug where sampling buildings was not possible in some cases
  • Potential fix for Blueprint Sampling sometimes not working after loading a save
  • Fixed bug where Hand Mining would sometimes get stuck as client
  • Fixed Conveyor belts resetting to default customization when the belt was split
  • Fixed a bug where it was sometimes impossible to hand mine near Gas Pillars
  • Potential fix for a crash that would happen when switching between upscalers
  • Fixed Antialiasing always resetting to TAA

EOS
  • Fixed a bug that led to players loading into sessions while only partially logged into EOS

LOCALISATION
  • Updated all languages with the latest translations
  • Updated language completion rates
  • Updated community translators in the credits

KNOWN ISSUES
  • A reminder for people who have been having issues with unexpected crashes on startup or weird behaviour with the game, in that case please try to verify your game files.

    You can do this on Steam by Right Clicking the game in your Library > Properties > Installed Files > Verify integrity of game files...

    And on Epic by clicking on the three dots (“...”) next to the title or at the right side, depending on your selected library view > Manage > Verify Files > Verify

    This may or may not redownload a large amount of files which might take a while depending on your internet connection or hard drive speeds so be wary of that.

  • If you are using mods, they might need to be updated or uninstalled after updating so please keep this in mind too.
  • The first time booting the game will be very slow, but that should not continue to happen after the first boot
  • Game can hang on quit
  • Factory Animation tick reductions can be slightly too aggressive
  • TSR can cause visual issues with conveyor belts, you can try using the following console command to alleviate the issues, but this will reduce AntiAliasing quality
    • r.TSR.ShadingRejection.Flickering 0
Nov 28, 2023
Suicide Runners - joshwatts592
In Suicide Runners you will fight many enemies here is another one of them. This enemy has a life force laser beneath him and shoots multiple shots at the same time.
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