Fixed the following: -No ammo sound playing every frame -Grappling hook connecting to skybox -Score screen showing player was killed when player in fact quit to menu -Fixed hitscan weapons hitting player model if aimed straight down
✔ New SEASON CAPSULE Package - CHRISTMAS SEASON Package - New general package ※ FANTASY Season Special RT Capsule will end for sale on 2023-11-28 06:00 (in UTC Standard)
✔ LOGIN CHALLENGE - AS-IS : Sweet and Fluffy! Sweets Rabbit LOGIN CHALLENGE - TO-BE : Christmas LOGIN CHALLENGE - From : 2023-12-01 00:00 (in UTC Standard)
[Update]
✔ Added Clan War
✔ Improvement of Vote Kick system - Mode : Team Deathmatch, Elimination, Capture The Battery, Bomb Mode (Zombie Mode, Free for All remain as same) - Only teammates of the target will be able to vote in team-based games, except for individual matches - The voted target will automatically give negative vote ※ A minimum of 3 team members must be on a team to vote - Opponent team can initiate the vote, but no permission to vote
[Bug Fix]
✔ Addressed incorrect sound for some Melee weapons - Chain Saw, Katana
Thank you for your feedback. The updates for this time are as follows: 1. The addition of two new scenes in Chapter 4 has caused abnormal gameplay for a few players. They will be temporarily disabled. 2. The issue where the refinement blessing did not increase spell damage has been fixed. 3. Various description issues have been fixed.
Note: To obtain the best gaming experience, please ensure that you have downloaded the latest version of the game.
In response to your feedback, I have decided to release the final update for FUCK HITLER: Definitive Edition update. As the name suggests, this is the final state of the game, meaning the game will not receive any more updates, except for possible updates containing new languages. This update addresses the most common issues encountered during gameplay and enhances both gameplay and the interface. Specifically:
UI IMPROVEMENTS
From now on, all controls in the game are more intuitive. Mode selection is done by mouse/touchpad movement instead of using the mouse wheel (which, as I have heard many times, not everyone has). A hotbar has also been added to the main screen, informing the player of the current mode.
NEW BUILD MODE
Now, during building, each block can be zoomed in or out from the player, block rotation has been improved, and deletion is done by holding the right mouse button (RMB) and clicking the left mouse button (LMB). Thanks to these changes, the entire building system is more enjoyable and intuitive. Additionally, I've added the option to change the color of the block to one of the 10 available colors.
PLAY MODE
Animations in Play Mode have also been improved. The rifle is no longer statically attached to the character but moves with the player's movement. The same applies to the artwork. This simply makes everything look better.
LEADERBOARD
Player rankings are now visible, and the score players achieve is assigned to the account, not, as in the older version of the game, to a specific save. Therefore, we can create many new game saves, and the score we achieve will always remain the same, eliminating the risk of accidental deletion.
WORKSHOP
Players can now share their maps via the Steam Workshop. In the map selection menu, simply choose a specific map and then press the "Upload to Workshop" icon on the right side. It's that easy!
NEW LANGUAGES
The game is now available in over 28 languages! As I mentioned at the beginning, it is possible to add additional languages in the future.
As you can see, there have been several improvements that, I hope, will make your gaming experience more enjoyable.
I would also like to take this opportunity to thank everyone for their involvement and the positive feedback of the game. In 1 year, the game has been added to the libraries of over 1,400,000 players, and for that, I am incredibly proud and grateful.
In response to your feedback, I have decided to release the final update for FUCK PUTIN: Definitive Edition update. As the name suggests, this is the final state of the game, meaning the game will not receive any more updates, except for possible updates containing new languages. This update addresses the most common issues encountered during gameplay and enhances both gameplay and the interface. Specifically:
UI IMPROVEMENTS
From now on, all controls in the game are more intuitive. Mode selection is done by mouse/touchpad movement instead of using the mouse wheel (which, as I have heard many times, not everyone has). A hotbar has also been added to the main screen, informing the player of the current mode.
NEW BUILD MODE
Now, during building, each block can be zoomed in or out from the player, block rotation has been improved, and deletion is done by holding the right mouse button (RMB) and clicking the left mouse button (LMB). Thanks to these changes, the entire building system is more enjoyable and intuitive. Additionally, I've added the option to change the color of the block to one of the 10 available colors.
PLAY MODE
Animations in Play Mode have also been improved. The rifle is no longer statically attached to the character but moves with the player's movement. The same applies to the baseball bat. This simply makes everything look better.
LEADERBOARD
Player rankings are now visible, and the score players achieve is assigned to the account, not, as in the older version of the game, to a specific save. Therefore, we can create many new game saves, and the score we achieve will always remain the same, eliminating the risk of accidental deletion.
WORKSHOP
Players can now share their maps via the Steam Workshop. In the map selection menu, simply choose a specific map and then press the "Upload to Workshop" icon on the right side. It's that easy!
NEW LANGUAGES
The game is now available in over 28 languages! As I mentioned at the beginning, it is possible to add additional languages in the future.
As you can see, there have been several improvements that, I hope, will make your gaming experience more enjoyable.
I would also like to take this opportunity to thank everyone for their involvement and the positive feedback of the game. In 1.5 year, the game has been added to the libraries of over 1,000,000 players, and for that, I am incredibly proud and grateful.