Huge congratulations to our Weekly Showdown Grand Final Winner, Luvpacers who wins with a great round! Our course this week produced another competitive Grand Final with 7 clear rounds! Congratulations to everyone who made it through and did so well :)
- Revamped timeline. The new timeline is now clearer and more streamlined. Get your projects done faster and have more fun with any types of videos.
- Frame-precise cuts in a click. Give your videos a sharper look with the new video-cutting tool. Easily make precise cuts and create eye-catching montages.
- Perfect-match overlay effects. Now each overlay effect has 13 blending modes to choose from. Try each of them and pick the one that fits your video perfectly.
- Pro-quality color correction. Get next-level color correction with the same simplicity. Boost colors in a snap and make more viewers fall in love with your videos. - Our best effects – at your fingertips. Create awesome videos in any style with our huge collection of professionally designed effects.
A new hotfix for SCP: 5K is out now, fixing many of the issues introduced in the latest major update.
KNOWN ISSUES
We are still working on fixing the intermittent GPU crashes on DX12
Some players may experience performance issues on recent versions of NVidia drivers. If this occurs, try updating your drivers or switching to studio drivers.
FIXES
Removed cosmetic only gore from dedicated server (keeping only data)
Made Certain particles not spawn on dedicated server (including ballistics)
Fixed incorrectly formatted backer credits entry
Fixed issues in AI testing and testing map
Fixed an issues where the user was unable to host a game
Added command to add individual journal entries
Added command to add all journal entries
Fixed a crash in gore
Fixed zombies not receiving gore blood and decals
Fixed a crash that happened on the server when shooting glass
Fixed a crash in when attaching attachments that needed adaptors
Fixed a crash in due to unreliability from suppression
Fixed a crash in gore by being more strict on initialization and cleanup
Fix 098 cleaning sounds overlapping infinitely
Fixed map select not working for single maps
Fixed map rotation only including one map
Fixed objective issue in reactor
Improved lighting in reactor
Fixed incorrect bullet impacts
Fixed some issues with phys mats
Fixed end of game map select not working
Fixed cursor being hidden in map select and end game
TWEAKS
Laxened min days since last ban
Laxened default player history requirements
Added separate deny community ban variable for servers
Following the feedback from the community we made a final balancing update to adjust what was needed.
- Reverted Jinmu's range to a more acceptable state - Added 1 frame of startup delay to every attack of Jinmu - Increased a bit the startup of Jinmu's pommel strike - Reverted Stamina Break to affect 2 stamina bars