Dear players, we want to express our deep gratitude for all your support to this modest project and share the details of this small yet significant update.
In this week's update, we have increased the resilience of all enemies. Now, enemies will have a consistent life level across all difficulties. With this enhancement, we aim to add a touch of excitement to the battles for those who enjoy the normal mode. Additionally, we've introduced predefined events in two boss encounters, the Wendigo and the Alpha Wolf, aiming to make them more unique without overly increasing their difficulty, as these encounters happen at the beginning of the game.
Furthermore, we've added two new non-player characters (NPCs), adventurers from the city of Bayonett, each with a small story that will have significant consequences later on.
Finally, we've implemented the ability to rest in all beds in caves and NPC houses. Sleeping will allow you to restore your health and revive all your companions. However, be cautious, as resting in a dungeon without charcoal exposes you to attacks instead of receiving these benefits. Adventurers, rest with caution!
🔥 Black Friday has hit the city of Prominence! Prominence players can snag sweet deals, including 50% off select chip bundles, 50% off the Prominence Poker Original Soundtrack, plus score limited-time items with the Black Friday Buyout Bundle! These deals will be available through Sunday, Nov. 26 — so be sure to act fast before they're gone!
We know you all are wondering when our next game update will be — we're happy to share today that we'll have news on that this coming Tuesday, Nov. 28! Please stay tuned to our socials and community forums for more info in the coming days.
Official Prominence Poker Social Media & Community Forums:
Fixed : an issue where decorative plants would disappear after loading the game.
Fixed : items that were placed in the caravan or trailer sinking into the ground.
Fixed : Coins placed into the machine were not being removed from inventory.
Some building, items can't use new move mode (Press F)
Fixed : Can't build fence or any building, items on slope terrain
Wooden gates and fence doors are now being saved correctly.
Items on the ground no longer disappear when the game is loaded.
Hello Everyone,
This will be the final patch for the Test Branch. I'll be moving it to the Default Branch next month, but all future features and fixes will still be introduced in the Test Branch first. You can continue to test new systems before other players by playing on the Test Branch.
Please check the patch note below.
Optimization
Level Streaming Improvements: All Sectors
Reduced Runtime Memory Usage (by approximately 700MB)
Reduced Project Size
Improved NPC Hair and Clothing Physics Handling (Physics are suspended when off-screen)
Infected Corpses with no items will be automatically removed when players move out of range
Additional Feature
Added an RTX DLSS Option: To enable it, navigate to Options -> Graphic Settings
Fixed: Custom building walls had incorrect rotation when crafted.
Fixed: Trailer and caravan parts were not being saved.
Fixed: Vehicle parts that were already unlocked were not being saved.
Fixed: Mist and rain weather still had sunlight.
Fixed: Seed sack icon did not update after planting.
Fixed: Flashlight battery did not update.
Fixed: Items attached to the wooden cart would sink through the ground every time the cart was unmounted.
Fixed: Items attached to the wooden cart sometimes remained attached even after the player moved them out from the cart.
Fixed: Rotation bug when mounting the cart.
Fixed: Onhand carrying item still attached to the player when mounting the cart.
Fixed: Unable to attach decoration plants to pickup trucks or carts.
Fixed: Locker position bug.
Fixed: Camera and animation froze while filling the vehicle gas tank.
Fixed: Collision issue between carrying items and UI (when carrying items like gas cans, clicking the item icon caused the character to throw the gas can).
Fixed: Prevented left and right mouse clicks when using carrying item actions (e.g., Gas Can).
Fixed: Ember particles still existed even after infected bodies were removed.
Fixed: Trailer spawner starter floated in the air.
Fixed: Bow UI did not remove and duplicated when the player died while carrying a bow.
Fixed: FPS dropped significantly when spawning infected.
New Features
Ore Rework : The ore system has been reworked.
Ore Model Changes : Updated the models for ores.
Interactive Garage Door : Added an interactive garage door to the gas station.
Seed Sack Animation Rework : Improved the animation for using seed sacks.
Custom Building : Added the ability to add doors and windows to custom buildings.
Custom Building : Added 3D model displays when choosing parts for custom buildings.
Custom Building : Implemented the ability to save custom building.
New Crops : Added three new crops - Potato, Carrot, and Wheat.
Alien Pole, Nest, and Biomes : Enhanced animations and interactions for alien poles, nests, and biomes.
NPC Tank Behavior : New behavior with Rocket Launcher
New Item [ Tool ] : Added the Coffee Grinder tool to produce coffee powder.
New Item [ Material ] : Added Coffee Powder as a new material item.
New Item [ Seeds ] : Introduced new seed items - Potato with Sprout, Carrot Seed, and Wheat Seed.
As always they SHIP WORLDWIDE for one low, flat rate. And if you order RIGHT NOW, you get a sweet little Black Friday discount. Not sure how long that lasts (It's a Makeship event, not ours) so you may wanna jump on quick.
Speaking of jumping on quick, these fellers are only available until DECEMBER 15TH. So, don't delay! Also, the lads at Turtle Pals Tapes still have a few Vinyl OST box sets left. Just a hair over only THIRTY remain at the time of writing. If you're interested, ACT NOW!
Quick hotfix, makes new assets load properly. Sorry for the inconvenience!
Bugfixes:
- Fixed regression causing the local database not being able to store any newly downloaded assets, causing them to not load (reported by @j4.lc, issue #780)
We hope you're all enjoying the latest multiplayer patch and have picked up a bunch of great games on sale during the Steam Autumn Sale!
This week we have a very special Let's Play session to share.
Beamdog CEO Trent Oster and MythForce Project Director Luke Rideout team up with legendary Voice Actors Mark Meer ( Voice of Deadalus / Commander Shepard) & Nikki Rae Hallow ( Voice of Victoria).
Will Nikki lead the team to victory? ⚔️ Does Mark have what it takes to face-off against himself in-game? 🧛 Find out this week on MythForce! 📺
Added: Insider trading files can be found on computers.
Added: Specific player actions (Chatter mentions) have influence on the stock market direction. Usually actions have impact on company and/or on the industry. Happy learning how it works!
Changed: slight balancing on detection rates
There's couple of quality of life issues that I will address next for stock market: