Nov 24, 2023
Tales from Candleforth Playtest - EruxNick
Build 23/11
Nov 24, 2023
Mutants: Genesis - Raven Celsius
Hello Psycogs everywhere!

As the end of the year approaches and the first Time Rifts have made their appearance, it is the moment chosen by our Game Director, Arthur Riolland, to inform you in detail about what we are planning for the beginning of 2024.

#Discussions_QuoteBlock_Author
Dear Psycogs,

First of all, on behalf of the entire Mutants: Genesis team, I'd like to thank you for our first year together.

What a journey it has been since the demo at the Steam Neo Fest in February... There was the Early Access release in May, the first ranked seasons, the introduction of the Hard and Extreme modes of the Dungeon, lots of new cards, and finally, the release of the Time Rifts!

This year has been very important for us and for Mutants: Genesis, and we are extremely grateful for the welcome you've given us and the passion you have for our game.

As the end of the year approaches, it was important for me to touch base with all of you to tell you where we are, and where we are all going together with Mutants: Genesis.

As previously announced, the Time Rifts were the last major update of the year. Today, our teams' priority is to expand the game's reach, and to that end we're now focusing all our efforts on the release of Mutants: Genesis on iOS, Android and as a standalone Windows version, which means porting the game to all three platforms.

It's a long-term project, started a long time ago, but which, to be brought to completion, requires the full attention of our teams.

Therefore, unfortunately, there won't be any new content added to the game until these three versions are released.

Where do we stand today, and when can we expect these versions?

Well, actually, we're pretty close!

Internally, we can already play Mutants: Genesis on our Android and iOS phones.

However, as you probably know, the devil is in the detail and there are still a few important things we need to do before we can start having you test these versions. In any case, we will be keeping you regularly informed of our progress.

As for a release date, it is still too early to say, but we are confident in our ability to have you play Mutants: Genesis on your phones in the first quarter of 2024.

What's next?

You've been waiting a long time (and so have we)! Arc 2 and a new dungeon, with its new PvE boss, are currently being finalized, and as soon as our attention is less focused on mobile ports and the standalone version for Windows, the continuation of the Mutants: Genesis' story will be revealed, with lots of new challenges and, we hope, lots of new Psycogs to overcome them with!

I wanted to thank you once again for your unwavering support since the launch of this Early Access, and we are all extremely excited to continue sharing this adventure with you.

2024 will be a rich and crucial year for Mutants: Genesis, so stay tuned!

3, 2, 1, deploy the Psycores!

Arthur Riolland.
Moss: Book II - Habit_Polyarc
Dear readers,

Thank you for making the Moss series an all-time, top-rated VR experience! This Steam Autumn sale, we’re excited to offer Moss: Book II at a 30% discount for a limited time.



And for those of you who may have started your journey with Moss II, you can experience where Quill's story first began in Moss at a 50% discount.



A community update: We launched our own Discord channel! We'd love to have you join our growing community of readers for some Moss theorycrafting discussions, sharing fanart, and hanging out with our devs!

Wishing you all a cozy start to your holidays,

Polyarc
Korea Dynasty (조선메타실록) - StrictSquid
Improvements

Item
  • The 'Haegeum' instrument item has been added.
  • The 'Flute' instrument item has been added.
  • The 'Janggu' instrument item has been added.
  • The 'Danso' instrument item has been added.
  • The 'Saenghwang' instrument item has been added.
  • Long live a thousand years flute sheet music item has been added.
  • Long live a thousand years Haegeum sheet music item has been added.
  • Long live a thousand years Janggu sheet music item has been added.
  • Manpajeongsikjigok flute sheet music item has been added.
  • Manpajeongsikjigok janggu sheet music item has been added.
  • Suryongeum Danso sheet item has been added.
  • Suryongeum Saenghwang sheet music item has been added.
  • Geomungo Sanjo Geomungo sheet item has been added.
  • Geomungo Sanjo Janggu sheet music item has been added.
  • Manpajeongsikjigok Haegeum sheet music item has been added.


Animals/NPCs
  • Yeokri NPC has been added. You can meet at the station.
*You can use Yeokcham by talking to Yeokri.
  • When the player moves a long distance, the probability of encountering NPCs & animals has increased slightly compared to before.
  • A group of thieves NPCs have been added.
*A group of thieves can be encountered with a low probability in the field after 50 days.

Natural systems/Artificial features
  • A station has been added.
*The locations of the stations are for reference only.


Showroom
  • Various cultural assets have been added to the exhibition hall.
Nov 24, 2023
Approaching Infinity - IBOL17
I've been working on changing this:




into THIS:




With recolorable UI:



Collapsible mini-map:



And big readable screens like this:




The work is going slower than expected because I need to rearrange and rewrite enormous blocks of spaghetti code (ramen?) that have accumulated over the past 10 years.

But as you can see, things are getting done.

If you want more information on the plan for finishing the game, take a look at Starmap 1.9 here on Steam. And if you're already fine with the existing user interface, don't panic!

This might be an option:


^ The "Classic UI Option" ^

(And for owners of the UI DLC, we'll make new exclusive UI skins for you that fit the new layout!)
Nov 24, 2023
Wild Indigo Ranch - Tommyph1208
Howdy, cowpokes!

We have another patch ready for you just in time for the weekend.

In this version 0.7.93p we fixed the following issues:
  • Ayana will give you the correct reward for completing her quests now
  • Falling into - or even going there on purpose - the GritCorp explosive test-hole will now kill you! You have been warned!
  • Updated the world map with panning and better zooming.
  • Display icons instead of location names when zoomed out far enough on the map.
  • Made it easier to place roofs on your house.
  • Replaced Guns upgrade recipe with guns worktable in Dawson’s treasure chest
  • Updated recipes for fancy chair, fire arrows and more.
  • Made Dawson's gun progress the revolver skill
Nov 24, 2023
Rento Fortune: Online Dice Board Game (大富翁) - Lan Games Ltd
Hey hey,



Another cool update just came to Rento. Here is what is new:
  • "Deep board" bug fix - we fixed old problem where exiting inner circle always gave $200
  • Finally improved the TRADE screen. Now it is semi transparent and you can easily see card info by clicking on it and it also selects it in the map
  • Houses can now be sold during an auction and during land purchase
  • Tournament bug fix
  • "Choose dice" screen made smaller to enable you to better see the map
  • Increased resolution of multiple images
  • Added sound effect for "Wheel of fortune" luck landings
  • Settings panel bug fix
  • Map names and prices small bug fixes
  • Other stability and UI bug fixes

Cheers
Nordic Ashes: Survivors of Ragnarok - Noxfall Studios
New bundle arrived!


Hi!
We’re happy to announce we are partnering with FatalZone and created the VikingZone bundle!
You can now enjoy both games with a 10% discount! ːNA_Hardː

https://store.steampowered.com/bundle/36824/Viking_Zone/
Vampire Hunters - Gamecraft Studios
Hello, Hunters!

It's nothing short of ABSURD to see all you hunters playing Vampire Hunters! You know the drill, you keep giving us feedback, and we keep improving your hunting experience!

That's the second update we've released, focusing on fixes, improvements, and polishes. We're also working on a lot of new content, so you can expect more ABSURD updates soon!

Changelog:

  • Added a visual indicator for enemies approaching from behind (on/off).




  • Rebalanced Contracts/Relics downsides to make them more exciting to play with.


  • Contract power:
    • 15% damage
    • +5% critical chance
    • All enemies deal 20% more damage
  • Contract Despair:
    • +15% Speed
    • +3% Dodge
    • +5% Luck
    • Elite enemies have 20% more HP
  • Soul Shackles:
    • -10% Speed
    • You can no longer recover HP by any means
    • +2 Blood per kill
    • +15% Fire rate
    • +5% Armor
  • More intro animations.




  • Fixed an issue where you received a weapon with the same level as yours on the shop (and couldn't buy it).
  • Fixed an issue where the results screen was not showing your weapon's correct level, after level 5.
  • Changed cat description text: 10 HP -> 1 HP.
  • Added Cat Buff tooltip to weapon card.
  • Added Reload Time to the Cat weapon card.
  • Updated the soul chance tip text.
  • Changed the Blessed by the Stars (Win the level with at least 5 Constellations) description.
  • Fixed an issue where a black rectangle was showing below the Elite's health bar when taking damage.
  • Chests are now flickering faster when closer to disappearing.
  • Fixed Rifle V passive not working.
  • Fixed Elite Token tooltip.
  • Improved intro animations timing and gun draw animation.
  • If "no click fire" is off and "auto fire" is on, you can just hold the right mouse button, and the secondary shot will fire after a reload.
  • Added an offset when you have more than one Raven.
  • Improved Pegasus Meteor Constellation text.
  • Fixed Beardedon achievement typo.
  • Fixed Luck value in the stats screen.
  • There was also one fix to the Classic Mode. Now you can damage the door with the Flamethrower.

We wish you all an awesome weekend! Keep hunting for those Vampires!
Cheers!
Zeepkist - Fiets38
- Attempted a fix where losing internet connection would break the game
...