Oriental Dynasty - Silk Road defense war - RING OF PlANET
--Optimize the loading of some resources in the game --Optimize the difficulty of levels 1-3 and adjust the monster generation configuration --[New] Hero - Qin Player --Fix several bugs
A completely new DLC for Ship Graveyard Simulator was announced yesterday, but we also let you know that something completely different is also on the horizon 😳
We're pleased to announce that a huge update to the game will be released next week, containing not only bug fixes but also brand new gameplay elements ❗
Bugfixes and news :
New small ship with all new contracts - Slippery Herring
Crane upgrades - players are able to purchase crane upgrades to speed it up
Crane queue - players are able to choose more than one heavy element and queue them
Crouching - new player ability to crouch. Please note that those who own the game and use their own settings must choose the crouching input manually in the settings.
New wiki entries
Mobile cargo - mobile cargo is handy while picking many crates at the same time and throw them inside. Once full, crane picks them all up and stores in the warehouse. Players are able to purchase the cargo in the forge (same as explosives), place it on the level using walkie talkie tool and RMB. Few mobile cargos have been hidden on the ships already.
Sorting place improvements - players can choose auto-sorting option to skip the mini game using 10% of the resources as a fee.
Additionally, the mini game can be paused while sorting.
Collectibles - there're collectibles to find on all the ships. Once the collectible has been found it'll be stored in the house. They're also full of fun facts.
Celebrations - new "celebrating" animations once the tool upgrade is purchased.
New achievements
Winch improvements
"Lord of the tools" achievement fix
Improvements for picking up and attempt to fix the picking problems
Auto snap improvements
UI improvements
Tutorial fixes
Auto save fixes
Ship fixes
Texts fixes
Gameplay optimisation
Other minor bugfixes
We hope you like the update and the new features in the game! Let us know what you think and we wish you a successful game! 🎮
Also remember that we will soon hold playtests of COOP mode in our game! Stay tuned 😎
Remember to join our discord, because there you have the opportunity to talk directly with the developers of the game 🎉
Today we start our series of Community Spotlight, where we shed light on our awesome community members. You can expect insights from streamers, content creators, modders, active Discord members, and other cool Sledders.
First in the line will be PlateZ who is famous for his TikTok channel and almost daily TikTok videos since the time when Sledders was called Freeride Mountain.
Q: Tell me about yourself I have a passion for anything with an engine - from snowmobiles and bikes to cars. Exploring the world of powered machines has always been a thrilling adventure for me.
Q: How did creating content become your thing?Content creation began for me back in December last year when I uploaded some clips from sledders on TikTok. To my surprise, those clips gained a lot of attention, my followers grew, and the views kept coming. So thats what kept me going and encouraged me to keep sharing more.
Q: How did you find Sledders in the first place? I discovered the sledders through a friend who introduced me to it during a hangout. Intrigued by what I saw, my friend later sent me the link to the sledders' Discord, opening up a gateway to this incredible community.
Q: What do you enjoy most about the game now, and what are you looking forward to in the future? I find the most joy in just cruising around the map and suddenly discovering new good spots for jumps and climbs. Also, seeing the game's progress is a something i really enjoy. Looking forward, I'm excited to see this game and its community reach new heights as it continues to evolve and grow.
Q: What different channels do you have? I'm currently active on Tiktok. While I have accounts on Twitch and YouTube, I'm yet to dive into those platforms extensively. However, they're on my radar for potential future content.
Q: Could you give us one more random fact about yourself?My first sled was a Mini Z.
Ok Folks. That was PlateZ. Make sure you follow his TikTok channel full of clips about very skilled shredding in Sledders.
TerraTech has been released for 8 years now! WOW! In that time we've been through a lot together. Highlights include adding TWO new Corporations, Co-op Crafting, Circuits & Systems, and all the new Blocks and Features (both intended and unintended. I'm looking at you hover-bug!).
We really couldn't have done it without our awesome Community (that's you by the way). TerraTech wouldn't be the game it is today without the dedicated players who offer ideas and suggestions on how we continue to support this funny little block-building game we've made. So it would mean the world to us if you could nominate TerraTech for the Labor of Love category at the upcoming Steam Awards.
If you chose not to that's totally fine! There are plenty of other awesome games in this category that equally deserve the praise.
Also, the game is included in the ultimate Shoot’Beat’em’up bundle, along with REMEDIUM and 9 Monkeys of Shaolin, and this bundle is definitely the best choice during the sale!
The year is almost over, which means you can now nominate Gord in the Best Soundtrack category at the upcoming Steam Awards. We're be honoured by your vote!
Steam Autumn Sale
Alongside this news, Gord is currently 50% off in this years Steam Autumn Sale! Take control of the Tribe of the Dawn, and push back the looming darkness.
Fix the bug that the initial relics can be swiped indefinitely by forcing the game to close on level 1 of chapter 1. Fix the problem that items will fall outside the map Fix the bug that the more shop items are refreshed, the darker the shadows become Adjusted the width between the buttons of puzzle levels. Fix the problem that the black background of the set panel is not adapted to widescreen. Fixed the issue that some players were bounced back to the initial position by spells when entering the puzzle level. Fix the bug that Trick Mine will directly disappear in some locations. Fix the bug that Boing Boing bullets are not affected by wall penetration.