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> Heals 50HP and regenerates 0.5/s for 100s
Every 30s when full health: Drop Power Up
Activates on picking up Potions or Heal Magic.
For 15s: +100% Damage & Attack Speed
Per active summon: +0.10/s Regeneration
On full health, apply buff on every tick.
Tick Speed: 30s + 6s for every buff.
Buff: +5% Damage (Summon)







On Damaged: +3 Defense for 10s (max. 30)
On Damaged: +0.5/s Reg. for 10s (max. 5/s)
For 6s undamaged: +3% Force (max. 30%)
Effect triggers when an Elite or Boss appears.
For 20s: Regenerate 1%/s
Always Spawn: Health Potion
Spawn on Full Health: Power Up
Accumulate 5s not moved: Heal by 1%
Full Health: +20% Attack Speed
Wounded: +20% Movement Speed
On kill with 10% chance: +1 HP.
On full health when killing a foe:
0.4% chance for +1% Damage (Max. 50%)
On 200x max. HP damage dealt: +10 HP
Each time triggered: +1% to damage threshold.
On full health: +0.5% Damage (max. 50%)
Per 1 HP missing:
+0.1% Damage
Requires to be charged. (30s)
On Hit: Negate damage, charge is used.
While charged: +30% Force & +30% Damage

