Nov 21, 2023
Quasimorph - Supertehteh
Quasimorph version 0.5 Patchnote


Read the details in our devlog!

Major Changes
  • Wipe: Version 0.5 is not compatible with old saves. Wipe is necessary to introduce new mechanics, fix serialization issues, and address the "common saves with End Of Dream" problem.
  • Completely Reworked Tutorial: Now consists of two full-fledged story missions. The tutorial can be skipped only on replay (a skip dialogue window appears at the beginning of the tutorial).
  • Overall balance rework and adjustments to many game parameters.
  • Added new crafting recipes, new body parts for quasimorphs, and old enemies received new weapon presets.
  • Improved Character Visuals in the Game: Now, each weapon in the character's hands visually corresponds to the item in the inventory. So, it will be easier to distinguish an enemy with a disc gun from an enemy with a flamethrower.
  • Added new tracks for the first and third phases of quasimorphosis for the Venus bramfatura.
  • New Mechanic - Toxic Puddles: Landing on them causes damage to any creature. Beware, Venusian spiders leave an acid puddle after death! Acid, when in contact with a mine or grenade, activates their explosion.
  • New Mechanic - Water Dousing (Extinguishing): Now, a water bottle can be used through the context menu to extinguish a burning character and remove the burning effect. After use, a water puddle is left where the fire cannot reach.
  • Poison Damage (Toxic): Leaves a new type of wound, and with a chance, it may develop the Poisoning effect. Poisoning works similarly to morphine addiction and can be cured with an antidote. With each instance of poison damage, there is a chance that Poisoning will progress to the next stage.
  • Quasimorph barons can now use the abilities of their skull.
  • New Weapon - Gorgon Chemical Sprayer: Works similarly to a regular flamethrower but leaves toxic puddles on the tiles instead of fire.
  • New Weapon - Grenade Launcher: The grenade launcher can be loaded with grenades of any kind. Be careful! A grenade fired from a grenade launcher will explode during the same turn as a shot.
  • Added a new type of item - Mine: Set via right-click in the inventory (similar to a turret). The mine takes several turns to activate. After activation, the mine will explode when someone is on an adjacent tile (or in the mine tile).
  • Added new objects on levels, many old objects gained the ability to be destroyed. Some objects, when destroyed, will leave water or acid around them.
  • Added a new type of workbench - Stove, which has its unique set of recipes.
  • Added new mechanics for Meat - now, when in contact with fire, it will turn into roasted meat, and after a certain time, it will rot and turn into spoiled meat.
  • Visiting stations and completing missions will take in-game time.
  • Transforming into a baron ultimate abilities reworked. Transformation duration increased from 20 to 100 turns. The penalty for using such an ultimate now deducts 5 max health but heals from all wounds after application.
  • Blinking characters and enemies when they receive damage from wounds/acid added.
  • Added a bonus damage parameter for certain types of ammunition.
  • When stunned, a visual pause of 0.3 seconds is added to make this state more noticeable.
  • The burning effect on the character will now leave a burn after it finishes its action, not during burning.
  • Reworked the visual of the grenade flight, added animations for grenade throwing and melee weapons.
  • The Pyromaniac perk no longer affects the duration of the player's burning when they receive the burning effect from their own fire.
  • The emergency box will no longer be issued if it or its contents are already in the player's possession.
  • Autodoc and Gavvah can now heal morphine addiction and poisoning.
  • In the faction window in the item block, possible rewards for completing tasks are now shown, not what can be traded with the faction.


UI/UX Changes
  • Revised character behavior when moving on the map with left-click: movement no longer stops at doors (if the door is in the explored area, movement continues after opening it until reaching the destination; if the door hides an unexplored area, opening it will reset any remaining movement commands). Fixed numerous cases where interaction with an object did not occur immediately after the player's movement (triggered only on a second click).
  • Changed right-click movement to a tile with a corpse or item to a combination of Left Control + Left Click (Control + Click now means going to the point regardless of its content).
  • Added an arsenal sorting button. Sorting will occur first by item type and then by name.
  • When receiving a wound that deducts health every turn or for movement, the character will now move only one square (the same behavior as when there is an enemy in sight).
  • Added a slot for destroying items from the arsenal. This red slot is located in the bottom right corner of the arsenal. To delete an item, drag it onto this slot. Attention! The item will be permanently deleted without confirmation.
  • Revised the station trade screen. Quick move buttons between the mercenary's inventory and the station's storage have been added.
  • Reworked and standardized item movement between inventories using Control-click. If you move an item into the inventory or tab with the left Shift key held down, all items of the same type will be moved.
  • Reworked station and faction icons; their color now depends on the reputation status with the player (red if the reputation is insufficient to visit the station and light green if the reputation is above 25). Dark red color of the station panel indicates its unavailability for visitation after a change in ownership.
  • Reworked the enemy screen; now its description and damage resistance parameters are displayed on the items tab. The items tab is displayed by default when inspecting an enemy.
  • Reworked the workbench screen; now crafting is done similarly to the production screen.
  • When hovering over an enemy corpse or container, the tooltip text now indicates whether the corpse/container has been searched.
  • Changed: the production screen is now available during flights.
  • Changed: the weapon tooltip now shows the ammo consumption for each firing mode.
  • Changed: the stock market reputation with a faction in the faction list is now shown as a "smiley" rather than a numerical value.
  • Changed: the raid preparation screen now displays beneficiary and victim icons.
  • Changed: when dragging an item to another tab, it will not switch to that tab.
  • Added the ability to change mercenaries on the raid preparation screen.
  • Added display of critical damage in tooltips for mercenaries and weapons.
  • Added recipe description in the item chip tooltip.
  • Added a counter of killed quasimorph barons in Magnum's statistics.
  • Added an option to disable Jane's tips during the game.

FIXES
  • Fixed: Allied quasimorphs from the pacts were attacking the player instead of other enemies.
  • Fixed: The disc launcher, when fired at certain angles, dealt damage to the shooter (in such cases, the start of the disc's flight was counted from the shooter's position).
  • Fixed: Enemies could sometimes enter impassable objects on the level.
  • Fixed: The character could pass through fire without taking damage while running and receive double damage if ending their turn in a tile with fire.
  • Fixed: Numerous bugs that could cause an item to disappear as a result of inventory operations.
  • Fixed: The reload speed bonus from unloading was not considered when reloading with the R key. Also, now unloading takes precedence over the backpack in the context of searching for ammo for reloading.
  • Fixed: Enemy dialogue did not interrupt after their death.
  • Fixed: When amputating an enemy's "shoulder" body part, their weapon slot did not disappear (as it happens when a player's clone loses a shoulder).
  • Fixed: Specialized containers always dropped full stacks of ammo and completely intact items. Now their condition and quantity will not differ from other items on the level.
  • Fixed: Disappearance of thrown weapons if their flight ended in an obstacle.
  • Fixed: Grenade sometimes hung in the air after being thrown if the character was in a running state.
  • Fixed: Repeatedly clicking on a grenade while selecting a target for throwing led to a repeated throw.
  • Fixed: Amputation is no longer available during peaceful visits to stations.
  • Fixed: Incorrect in-game time was displayed at the beginning of a space flight.
  • Fixed: Decals were not removed when destroying walls.
  • Fixed: Some types of walls were not destroyed by shots.
  • Fixed: Item production was available if only one of several required components of the same type was available for production.
  • Fixed: Text shaking in the game date tooltip at x100 time speed.
  • Fixed: In station tooltips in the item block, an extra empty row was displayed in some cases.
  • Fixed: On the raid preparation screen, starting a mission via hotkey Y did not show briefing messages from Jane.
  • Fixed visual artifacts of the player character when loading the map or exiting the elevator.
  • Multiple volume adjustments for sounds.
  • Multiple localization fixes.

Please be aware that we support localization through the community. If you find an error, please be sure to send us a report via the form in the main menu. We'll do our best to address the issue in the next patch.

And that's all! We hope you enjoy this patch.
Thanks for your attention and happy gaming!
Regards, Magnum Scriptum Team.
Nov 21, 2023
Fusionist Playtest - newbee
** Optimized and Updated
Code Name: Operation Dawn - RonStar
It's a new season and that means a brand new Future Pass
Future Pass season 2 is here with new surprises, new characters, and new weapons!
We present for the first time ever in a Future Pass the ICON series and the first is Peer and with it comes a new and very powerful weapon in the ICON series We are proud to present the first weapon in the ICON series, Peeguss's Sniper MK 69.
He is the first sniper ever and the first sniper ever in the game.
Just log in wait and play in the new season
Nov 21, 2023
Race Day Rampage: Streamer Edition - PpHammer
* Tweaked couple of role colors
* Fixed new cars not having correct colors
* Fixed new cars using old asset bundles (Silver spoiler)
* Connection timeout is now longer
* Fixed issue with trackpiece which could cause incorrect track paths and behaviour
* Some minor UI tweaks
Kingdom Rush Vengeance - Tower Defense - Octarina IH


Within the pyramid walls, my Legionnaire comrades and I stood as vigilant guardians, using the ancient chambers for both sanctuary and tactical discussions. Amid our duties, my curiosity led me to spend my free moments deciphering the tales etched into hieroglyph-covered walls.

One legend, in particular, captivated me—the tale of Isfet, a formidable warlock on an unyielding quest for the potent magic of Djinni curses. In the shifting desert, he faced the mightiest of Djinni in an epic duel that lit up the sky like fireworks. Isfet emerged victorious, but the Djinni had one last trick. He put Isfet into a forever sleep, burying his dark plans under the sands of time.

I couldn't shake the thought that Isfet's wicked spirit might still linger in the core of the pyramid. I didn't ponder for too long, though. An ominous feeling suddenly crept in. My fellow warriors, usually tough and unyielding, nervously unsheathed their falchions. The unease among us spread steadily, a silent acknowledgment that something malevolent was approaching.

Our search led us to an open sarcophagus, its colossal lid thrown aside. At that moment, realization struck me – a mighty and eternal force had been unleashed. It was a being confined within the ancient pyramid for countless ages, but no longer. Isfet had been set free.

I tried to caution my comrades, but they dismissed it as superstition, laughing off my concerns. How I wished they were right! But the lingering unease stuck to me like a stubborn shadow.

I couldn't help but wonder, what awaited us in the relentless desert?


Add the Hammerhold DLC to your wishlist:
https://store.steampowered.com/app/2695220/Kingdom_Rush_Vengeance__Hammerhold_Campaign/
Nov 21, 2023
Helping the Hotties - xRed Games
Fixed a Bug that removed dialogue text when playing in Turkish.
Super Dungeon Maker - Listoric
⭐ Hey Super Dungeon Maker creators! ⭐

In this update we've got plenty of great things for you, so let's hit the ground running and start with something YOU decided a few weeks ago - our NEW Character skin for all the times Fink has to take a breather. Now it's his time to shine! We welcome:

The Knight🛡️!



For all who missed the fabolous interview, here it is again, lead by a member of the Budgie Brigade 🦜 asking the important questions.

#Discussions_QuoteBlock_Author
🦜: "Hello armored stranger! How did you end up here?"
🛡️: "...I was once employed by a dark overlord... who made us fight a person clad in green..."

🦜: "YOU'RE EVIL?!"
🛡️: "... shakes his head NO! I fled the land because everyone kept attacking feathered beings too when they could not fight back..."

🦜: "So you're one of us...!"
🛡️: "... I don't want to disclose this yet... You have to earn my trust first...!"

🦜: "Well then, you're an experienced fighter, I assume?"
🛡️: "...I wouldn't exactly put it this way - but I copied the moves of this rooster with the magnificent comb!"
We look forward to the next chapter with our brave, mysterious knight leading the charge!


Patch Details

What's new?

  • Added a new playable character skin
    • The knight stands in front of their house at the southern end of the village - Go there and interact with them to choose them as your character skin. If you want to swap back, Fink stands in front of the Egg Storage.


    Changes

  • Improved the look of the border when seeing the floor below through holes in the floor
  • Added a sign between Hen'&Fam and Eggspedia that shows players the direction to their downloaded dungeons.
  • Added the Golden Egg as an object to the Item category in the builder UI
    • Lost your Golden Egg or simply want to place it on a different floor - not a problem anymore
    • You can even create a dungeon with multiple endings now

    Bug-Fixes

  • Forkplants would sometimes stop their throw when backing up against a wall
  • Undo could break when trying to move an object to a place where it can't be placed
  • Spinattack would hit enemies/objects multiple times
  • Bombs could not be picked up immediately after dropping them when facing north
  • Crystal Switch could not be hit reliably with the hookshot from the south
  • Also, don't forget to check out the fantastic Community Dungeons the Discord Community came up with, they are huge fun and would be a great challenge for the new Knight!Enjoy creating!
    Your team @rokaplay and FIRECHICK
HAWKED - Kaeden
Prepare for the treasure hunt of a lifetime, Renegade. HAWKED is launching in Early Access on PC from November 30 at 16:00 CET! HAWKED will be available to download and play for free from MY.GAMES Launcher and Steam, with full language support in English, French, German, Spanish, Polish, Korean, Chinese (Simplified), Chinese (Traditional), Turkish, Arabic, and Brazilian Portuguese.



WELCOME TO HAWKED!

HAWKED dares you to become a Renegade and commence the ultimate treasure hunt. This free-to-play extraction shooter features adventurous exploration, daring PvP and PvE encounters, and a bounty of ancient treasures ripe for the taking. With free Early Access right around the corner on PC and consoles on the way in early 2024, there’s never been a better time to join the hunt! 

The adventure starts with Issue #1: Renegades. This first seasonal chapter introduces Renegades to the treasure-hunting organization GRAIL, their submersible headquarters aboard the Riftwake, and the mysterious, treasure-filled island known as X-Isle. Hone your skills and get to know GRAIL’s top brass by taking on quests, and grab as much loot as you can from the Renegade Pass!

Explore the HAWKED website to discover more about the game, and stay tuned for Renegade Recon guides, news, and more as we approach Early Access. If you want to get a head-start on looting and reconnaissance, subscribe to the official newsletter to grab a free Ace Archaeologist Hat!



JOIN THE RENEGADE RALLY!

GRAIL’s calling on all treasure hunters to join the Renegade Rally! Sign up for a HAWKED account or log in with your existing MY.GAMES account, spread the word, and help GRAIL hit their Renegade recruitment targets to earn exclusive prizes for the community. Plus, you also have the chance to win Raider Packs and a lifetime supply of GE-0 Cash.

The more sign-ups, the more tiers unlocked, the more rewards everyone earns! Head to the Renegade Rally page to get started.



TWITCH DROPS!

Paint it purple with the Tyrian Color Scheme and Purple Reign Traverser! Link your HAWKED account with Twitch so you don’t miss a streaming second when Twitch Drops go live on November 30.

PLAYSTATION & XBOX!

Waiting to join the Renegade ranks on PlayStation 5, Xbox Series X|S, PlayStation 4, or Xbox One? Rev up your consoles, because a Crossplay Open Beta is on its way for December 7-11; more details coming soon!

There are plenty of X-Isle mysteries and artifacts to go around, so get ready to team up for the full console launch in early 2024.

JOIN THE HAWKED COMMUNITY!

There’s much happening, Renegade. Also, join the wider Renegade community by following HAWKED on Discord, TikTok, Reddit, Twitch, Twitter, Facebook, Instagram, and YouTube.

Times and dates are target estimations and may be subject to change. Follow official HAWKED social media channels, including Discord, for up-to-date information.
HAWKED | Playtest - NathanOfCydonia
The Riftwake is heading for X-Isle, with HAWKED set to launch for free in Early Access on PC from November 30!

To prepare for the adventure and mysteries ahead, GRAIL calls on all agile looters and sharp-eyed shooters to join the Renegade Rally. Create your HAWKED account and spread the word—there are a bunch of rewards to earn, but it’s up to YOU and your fellow Renegades to unlock them!


 
The more sign-ups, the more tiers unlocked, the more rewards everyone earns. All Renegades signed up to the Rally are guaranteed to earn the rewards of up to five unlockable tiers, starting with 7-days of GRAIL+ and building up to a bunch of exclusive cosmetic items that’ll forever prove your boots were one of the first to step on X-Isle.

RALLY REWARDS

  • Sign-up Reward: Get a 7-day GRAIL+ subscription to maximize your looting with a 20% Experience boost, daily perks, one additional Lockbox Slot, one weekly Quest, and two daily Quests while active.
  • 250,000 Renegades: A well-crafted Grail Token Souvenir, a symbol of exclusive membership in the world's most renowned treasure-hunting organization.
  • 500,000 Renegades: Become one with the forest and customize your Renegade style with the Dryad Color Scheme.
  • 750,000 Renegades: Defend the natural world with the Forest Guardian Weapon Pattern to spruce up your loadout.
  • 1,000,000 Renegades: Adventure is in bloom. Wield the Chloris Bloom Traverser as you make a name for yourself on X-Isle!



Waiting to play HAWKED on PlayStation and Xbox in 2024? Authenticate with your PlayStation Network account via the Renegade Rally page, and your rewards will be waiting for you when the game releases (Xbox authentication is coming soon)!

RAFFLE PRIZES

You’ll also have a chance to win Raider Packs—special bundles filled to the brim with in-game currency, consumables, and exclusive cosmetics—and even a lifetime supply of GE-0 Cash from up to four tiers of raffle pools! There are a hundred packs up for grabs, so boost your chances in the raffles by following our HAWKED socials to earn extra tickets.

Raffles will be drawn at the end of the Renegade Rally. Depending on how many stages are unlocked, raffle prizes will be drawn in order from the biggest prize to the smallest:

  • 250,000 Renegades: 50x Ruby Raider Packs
  • 500,000 Renegades: 30x Amethyst Raider Packs
  • 750,000 Renegades: 20x Diamond Raider Packs
  • 1,000,000 Renegades: One chance at a lifetime supply of GE-0 Cash



The Renegade Rally is active until December 7 at 14:00 CET—head to the Rally page for more details, to sign up, and check out the full FAQ.

What are you waiting for? Hop to it and start rallying, Renegade!
HAWKED - NathanOfCydonia
The Riftwake is heading for X-Isle, with HAWKED set to launch for free in Early Access on PC from November 30!

To prepare for the adventure and mysteries ahead, GRAIL calls on all agile looters and sharp-eyed shooters to join the Renegade Rally. Create your HAWKED account and spread the word—there are a bunch of rewards to earn, but it’s up to YOU and your fellow Renegades to unlock them!


 
The more sign-ups, the more tiers unlocked, the more rewards everyone earns. All Renegades signed up to the Rally are guaranteed to earn the rewards of up to five unlockable tiers, starting with 7-days of GRAIL+ and building up to a bunch of exclusive cosmetic items that’ll forever prove your boots were one of the first to step on X-Isle.

RALLY REWARDS

  • Sign-up Reward: Get a 7-day GRAIL+ subscription to maximize your looting with a 20% Experience boost, daily perks, one additional Lockbox Slot, one weekly Quest, and two daily Quests while active.
  • 250,000 Renegades: A well-crafted Grail Token Souvenir, a symbol of exclusive membership in the world's most renowned treasure-hunting organization.
  • 500,000 Renegades: Become one with the forest and customize your Renegade style with the Dryad Color Scheme.
  • 750,000 Renegades: Defend the natural world with the Forest Guardian Weapon Pattern to spruce up your loadout.
  • 1,000,000 Renegades: Adventure is in bloom. Wield the Chloris Bloom Traverser as you make a name for yourself on X-Isle!



Waiting to play HAWKED on PlayStation and Xbox in 2024? Authenticate with your PlayStation Network account via the Renegade Rally page, and your rewards will be waiting for you when the game releases (Xbox authentication is coming soon)!

RAFFLE PRIZES

You’ll also have a chance to win Raider Packs—special bundles filled to the brim with in-game currency, consumables, and exclusive cosmetics—and even a lifetime supply of GE-0 Cash from up to four tiers of raffle pools! There are a hundred packs up for grabs, so boost your chances in the raffles by following our HAWKED socials to earn extra tickets.

Raffles will be drawn at the end of the Renegade Rally. Depending on how many stages are unlocked, raffle prizes will be drawn in order from the biggest prize to the smallest:

  • 250,000 Renegades: 50x Ruby Raider Packs
  • 500,000 Renegades: 30x Amethyst Raider Packs
  • 750,000 Renegades: 20x Diamond Raider Packs
  • 1,000,000 Renegades: One chance at a lifetime supply of GE-0 Cash



The Renegade Rally is active until December 7 at 14:00 CET—head to the Rally page for more details, to sign up, and check out the full FAQ.

What are you waiting for? Hop to it and start rallying, Renegade!
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