Novus Orbis - efrem.serreli
Here we go!

I was thinking about making a female version of the Player Character, but after some feedback I realized the one I had wasn't very well received on average.
Part of it was that it was the first sprite I added to the game, so quality wasn't great, part of it was that the design, while my goal was to make it plain on purpose, to many people he ended up just being "a random anime dude with no shirt". Fair enough.

So, I remade everything!
The base pose is slightly changed, and I remade all the clothing, sword, colors.
I hope you'll like it.

On a secondary note, I retouched a few of the effects for healing and power ups, they should look better now.
Nov 19, 2023
DATH - Kivoro
fixes:
*synchronized animation of hands and body when turning
*randomization of race in the starting level instead of a system that I do not remember.
*the ability to use an attack in the absence of a melee weapon is blocked to avoid a bug
*shadow run improved
Desohunter Playtest - Teppo
- improved item visibility
- bug fixes
长征1934-1936 - 黎治豪
1. Fixed again the problem of getting stuck at the beginning of the round after the first round (including the unknown BUG mentioned previously).
2. The trigger event that was previously temporarily blocked in the first part of the second round of “红六军团” script is now back to normal.
If you find any problems while playing, you can contact me on Steam or Bilibili and I will follow up and make corrections as soon as possible!
Baker Street Breakouts: A Sherlockian Escape Adventure - HiSv Studio
After three years of work we finally released Baker Street Breakouts: A Sherlockian Escape Room!

Many thanks to everyone who has supported us over the past weeks, months and years and made this project possible. With the release of our first game, a childhood dream has come true.



Baker Street Breakouts is an exciting 2D detective escape room adventure, in which the player steps into the shoes of the world's greatest detective, Sherlock Holmes. As you deduce your way through the ten escape rooms that Moriarty has prepared for Sherlock Holmes and his partner, John Watson, a profound plot gradually unfolds. Not only are Moriarty's criminal machinations uncovered, but Sherlock's past failings are also revealed.
In addition to many pop-cultural allusions, original quotes from the Sherlock Holmes stories also enrich this point & click adventure.

Have fun puzzling!
HiSv Studio


Heartless & Dreadful : Return by 72 Hours - Kirillian
Hey you, yeah, you. Wanted to give the game a shot before, but didn't want to hurt my feelings by doing a refund?

Well good news.
The demo version built from the latest game build (with all them fancy bug fixes and all) is now back on Steam.

So if you had this game on your fancy wish list, go to the game's page and click that big, stinky green (gross) button, and give it a shot.



Did you like it? That's sweet. Did you hate it? That's okay, no hard feelings. I'll only shed one tear. One.

Anyway, don't be too hasty on spending that hard earned cash just yet, though. For I have heard that there's a small deal coming up in a few days... Your lucky number is 15.
Nov 19, 2023
DDNet - deen
DDNet 17.4 has been released with the following changes:



  • [Client] Graphics: Zoom out without lags [Jupeyy]
  • [Client] Add streamer mode to avoid leaks [ChillerDragon]
  • [Client] Indicate AFK status in friends list and info tab [Voxel]
  • [Client] Overhaul demo browser UI [Robyt3]
  • [Client] Ghost improvements (256 simultaneous ghosts!) [furo321]
  • [Tools] Add demo_extract_chat tool [dobrykafe]
  • [Client] Don't disable practice mode on death [furo321]
  • [Client] Prediction for laser doors [trml]
  • [Client] cl_show_direction 3 to show local keypresses only [dobrykafe]
  • [Client] Implement cl_sub_tick_aiming (not enabled on official servers) [JSaurusRex]
  • [Client] Improve IME window position on multi-line text [Robyt3]
  • [Client] Delay server race demo ending by 1 second [furo321]
  • [Client] Add mode selection to color picker popups [Robyt3]
  • [Client] Increase freeview radius to kill tile border [furo321]
  • [Client] Detect server no longer running when started from client [furo321]
  • [Client] Resize screen when changing resolution in console [furo321]
  • [Client] Improve winter theme [furo321]
  • [Client] Update server browser when adding friend ingame [furo321]
  • [Client] Fix 1-tick delay of values in HUD [Robyt3]
  • [Client] Fix doubleclick handling with old renderer [Robyt3]
  • [Client] Correctly update auth keys when using auth_remove [Robyt3]
  • [Client] Ensure strings in demo header are zero-terminated and valid UTF-8 [Robyt3]
  • [Client] Fix large FPS drop rendering server details of favorite server [Robyt3]
  • [Client+Server] Old file handling on Windows again [Robyt3]
  • [Client] Make Gamemode get enabled when playing DDNet in macOS [M0REKZ]
  • [Client] Show player's latency if menu is open [furo321]
  • [Client] Improve performance of menus checker background, improve server browser performance [Robyt3]
  • [Client] Don't use mouse position for angle if paused [furo321]
  • [Client] Support easter, halloween, xmas theme maps (no maps yet) [Robyt3]
  • [Client] Remove parallax zoom from map files [Patiga]
  • [Client] Save unknown commands from settings_ddnet.cfg [furo321]
  • [Editor] Stop/pause sound previews when leaving editor [dobrykafe]
  • [Editor] Add export image/sound buttons [Marmare314]
  • [Editor] Add project-onto operation for envelopes [Marmare314]
  • [Editor] Add numpad shortcuts for zooming in envelope editor [furo321]
  • [Editor] Support writing maps with more items/data [Robyt3]
  • [Server] Add votes command [furo321]
  • [Server] Swap without a name when team only has 2 players [furo321]
  • [Server] Move X amounts of tiles with left, right, up, down [furo321]
  • [Server] Add /lasttp to teleport to last position you did /tp to [furo321]
  • [Server] Fix dead reckoning [Learath2]
  • [Server] tele unfreeze and reset speed [Steinchen]
  • [Server] Quoted names in chat for team joins [ChillerDragon]
  • [Server] Save/load ninja [Zwelf]
  • [Server] Add sv_regional_rankings 0 [furo321]
  • [Server] Add freeze/unfreeze testing commands [Robyt3]
Nov 19, 2023
My Next Life as a Bird - wavebreak027
Buff Hootie
Brake Cd from 0.4secs -> 0.35secs
Default Tempo Duration 3secs > 3.5secs
Evil Seal - Leonraf
Dear dark explorers, it's time for a smoother and more engaging gaming experience! With the latest Evil Seal update, I've addressed reported game crashes, improved performance, and fixed issues with item collection not displaying correct quantities. Now, dive into the apocalypse without interruptions!

Update your game on Steam now for a seamless adventure. Evil doesn't wait, and I'm here to ensure your journey is as smooth as possible!
Counterpact - Hatsoon Mickoo
Balancing Adjustments:
  • Gilded Gauntlet 3 (Closing In) now spawns an extra set of Wall Cutters on floor 4, instead of increasing the Wall Cutter size again. The extra set of Wall Cutters travels in the opposite direction.
  • The explosion radius of Space Gun missiles has been decreased.
  • Hypnotic Chain's pull strength now decreases slightly with each pull.
    • This only applies to the currently-bound enemy; when binding a new enemy, the pull strength is reset.

Bug Fixes:
  • No-Warden Areas no longer prevent players from removing Wardens.
  • Fixed an issue where the list of current spectators was not being properly wrapped.
  • Heartbeats nibs are now properly synchronized when hitting enemies.
    • This bug had no effect on the weapon's functionality; it only interfered with visual clarity for remote players.

New Variety Gashapon Items:
  • Cheerful Gorgon Girl (Uncommon Watcher Outfit)
  • Budget Sprite (Common Reaper Outfit)
  • Consolation (Common Angel Outfit)
  • Flicker of Inspiration (Common Inker Outfit)

Miscellaneous:
  • The menu button prompt no longer appears while spectating with the automated camera.
  • Gilded Gauntlet weapon skins now include unique projectile sprites for attacks.
  • Default emotes can now be bound to custom keyboard shortcuts.
  • A button has been added to the in-game menu to toggle the automated camera while spectating.
...