Nov 18, 2023
Multishot Playtest - yeoha
  • Fixed Multiplayer Lag
  • Added Ability for admin in lobby (Ability to ban players etc for lobby creators)
  • Added Voting Ability
Duck Simulator 2 - ERmilburn02
Another one?

Yep, another update. Here's the list of bugfixes this time.
  • Fixed a bug where an error cutscene would play on first boot.
  • Fixed an issue with the Prologue shop not adjusting in volume.
  • Fixed a rare crash due to issues with the volume manager.
As always, thank you for your continued support. Remember to join the Discord server if you haven't already, and we hope to see you again soon.
Nov 18, 2023
Monster Hide - TheLittlesGames
- The pvp mode "the last standing" has been redesigned with a new map
- Infinite ammo in team deathmatch mode
- The volume of weapons has been reduced a little
- Night vision was improved
- The sounds of footsteps has been improved
- Player can jump higher
- Some minor changes
- Bugs fixed
Nov 18, 2023
Peaks of Yore - andosdev
  • Fixed an issue with time attack breaking a bunch of stuff. Sorry for the inconvenience!
Bean Beasts - ____lame____

SKIBIDI BACKROOMS - DEVINSIDE
Welcome everyone!

We are pleased to announce that update v0.4 will be released in 1-2 days!

We have almost completed this level and would like to show it to you as soon as possible.

We are also currently working on localizing the game into different languages.

In the new update you will see a new level called - !RUN!

Write how much you are looking forward to the update, it is important for us to know your opinion!
Nov 18, 2023
PongBall - GINZUcz
0.9.0.1
[UI]
- Changed Font value in Campaign_proggress_scene (20 -> 25)
[Library]
- Added 2 new skins in library
[BugFix]
- Fixed crashing game after end match
- Fixed not showing coin in campaign (Rewards)
[Achievements]
- added 5 new achievemetns (not working for now they are uploaded and should be ready next update)
Nov 18, 2023
Escape from Manimal Island - mayhemgamestudios
intro screen skip allows players to skip some of the intro if they have already seen it.
Nov 18, 2023
Rail Route - Mišo
UPDATE: Localizations (es: achievements, ui; nl: tutorials, ui; zh-Hans: tutorials, ui; no: ui; ru: ui) UPDATE: Station visit info panels can no longer be dragged around in contract focus view FIX: Error thrown when train was selected and new contract was accepted in focus view FIX: Hovering a subtask icon leads to bad icon flickering FIX: Main menu tab selection buttons where still acting on keybinds when menu was closed FIX: Playing the story of Jozic with all researched pre unlocked leads to the story to get stuck FIX: Positions of windows were wrongly saved for stabling rules FIX: Reuse shunting command did not show up when editing stabling sensors FIX: Saving a go to signal shunting command with a deleted signal leads to a NPR and breaks the load FIX: Stabling sensor would still add shunting commands to train with rejected contract FIX: Start / stop train button was still listening to binding after train bottom bar was hidden FIX: Text in timetable completion modal had graphical artifacts FIX: Train dispatched from Coach Yard in advance (as ECS) caused errors when schedule editing was attempted FIX: Train shunting queue was not cleared when trains contract was rejected FIX: Trains outside of endless mode did not show timeline on hover FIX: Zoom to contract views were wrongly computed in some cases

Note: Build 1.17.15 contained critical bug and was skipped.
Nov 18, 2023
V.R.G. - latel88
Adjustment
  • The time lapse of day and night is now constant, even in slow motion.
  • The speed of looking through the monocular is now constant, even in slow motion.
Bug fixes
  • Fixed an issue where the controls would not work.
  • Game time no longer elapses when opening the store in campaign mode.
...