Dwarf Fortress - Not Alex
Hey Urists,

It’s been a little over a month since our big Adventure Mode Roadmap. If you haven’t had a chance to read it yet, go ahead and do that here. Since then, we’ve been working on a ton of new procedural portraits for goblins, kobolds and animal people which will be added to both Adventure Mode and Fortress mode. Soon you will be able to stare into the face of every single being you encounter in your fort or, bring them along with you in Adventure Mode. Watching humanoids slowly go insane from sobriety or die of dehydration was never so personal.

Here is one of the first screenshots from the new Adventure Mode, featuring an ambitious hippoman at a tavern. Maybe you can convince him to join you on your party? We also see the Adventure Mode UI coming along with your character’s portrait in the bottom left as well as all the new buttons for the various actions you can do.



Below, we also have a first look at the Adventure Mode world map. As you can see, towns are represented in much more detail including roads, farm plots and homes. The little shield acts as the marker for your party as you move through the map to reach new points of interest.



We will have more to show with Adventure Mode as well as a more accurate release timeframe in a couple of weeks. If you're curious to pore over the little pixel icons and implications, Blind did a little livestream grilling Tarn and Zach over the Adventure Mode details, so check that video out here.

New Bugtracker

We are happy to announce that we have a new bugtracker ready to go! The bug tracker has now migrated to a new domain with the old account system for reporting and commenting. The previous address and email reporting will no longer be used, so please update your bookmarks and follow the new instructions here: {LINK REMOVED}

Thank you to everyone for your patience and willingness to help to squash all those pesky bugs!

New FanGamer Merch + European Store



New Dwarf Fortress merch has arrived to FanGamer as well as select items on the FanGamer Europe store. We have the vinyl soundtrack, a journal designed to document your favourite forts, a giant desk mat and a hood with customizable menacing spikes! And European Urists can finally rejoice because you can now pick up the vinyl, journal, desk mat and pin on the European storefront, at least until they sell out:

Wave 2: https://fanga.me/r/dwarf-fortress-wave-2

FanGamer Europe: https://www.fangamer.eu/collections/dwarf-fortress

----------------------

That’s everything we have for this update. Thanks for reading! In a couple weeks will have some very exciting Adventure Mode stuff to show off and a more accurate timeframe for the release!

-Alexandra

P.S.

Our friends at Freeehold Games just released one of the biggest Caves of Qud patches ever yesterday! It’s been a year in the making and features a ton of new content including new boss fights and factions as well as the next leg of the main quest and HUNDREDS of new visual and audio effects, plus improved Steam Deck controls. Now is the best time to pick up Caves of Qud or return to it. You can buy Caves of Qud in Early Access and read more about the update on Steam or watch the trailer.
Nov 16, 2023
Of Blades & Tails - coldi
  • Fixed potential issue with a blocking lever in dungeon level generation.
  • Fixed a bug where talent efficiency was not properly applied when healing allies.
  • Fixed a potential crash in the main menu due to invalid save files. This counts for saves files that got modified externally.
Out of Orbit - Out of Orbit Developer
Please send any bugs you find to outoforbitofficialgame@gmail.com

  • Added widescreen compatibility.
  • Got rid of "?" object status.
  • Added object stats and info while mouse hover.
  • Fixed stuck on buildmode bug.
  • Expended upon the tutorials.
  • Spawn backup appropriate to the player's level.
  • NPCs now chill out after an attack.
  • Increase faction favor after successfully defending ship.
  • Earn XP after successfully defending the ship.
  • Increase enemy wave amounts according to player level.
  • Fixed music overlaps.
  • Activated random events.
  • Added the "Asteroid cluster" random event.
  • Added the"Gamma-ray Burst" random event.
  • Added a variety of missions.
  • Added new "Defeat Prodigious" achievement.
  • Fixed various typos.

* This update will corrupt your inventory.
* Might corrupt save files
* might require reinstallation

Cheers,
Bryan
Nov 16, 2023
Community Announcements - Luci
Finally level 10 got fixed. Now you can complete all levels and get all achievements. Sorry for the delay.
Destiny 2 - Destiny 2 Team
This Week in Destiny, we are seven days closer to the Season of the Wish.

So if you were wishing for even more details, you’ve come to the right place! The team has some news to share regarding Lost Sectors and ritual activities. And don't you worry, we will still share even more next week. Let’s get into it.

Topics for this week:
  • Teaser trailer for Season of the Wish
  • Season Pass Exotic preview
  • Economy recap and Lost Sectors update
  • Veteran’s Day update
  • Iron Banner last call
  • Season of the Wish dungeon date
  • New Prime Gaming rewards are here

Visit Bungie.net for the full TWID.








Avalon Lords: Dawn Rises - MayoMan$$
Greetings, valiant warriors of Avalon!

The drums of war echo once more across our lands, heralding a momentous occasion. The realm braces for a transformation as vast as the legends of old – the 2.0 update of "Avalon Lords: Dawn Rises," set to unfurl its banners this coming December!

🏰 What Marvels Await in 2.0? 🏰

Squad Combat Unleashed: Witness the awe of warfare as units band together in formidable squads, with numbers upwards of fifteen stalwart warriors.

Visions Reforged: Marvel at the reworked models for both NPC and soldier units, bringing a new depth and realism to every encounter.

Lands Reimagined: Journey through Avalon's terrains, now enriched in both fidelity and quality, immersing you deeper into our world.

Heroes of Legend Arise: Command the likes of Merlin, Arthur, Guinevere, and Lancelot, each hero from Arthurian lore gracing the battlefield with unique and game-changing abilities.

🗡️ Embark on the Journey This December 🗡️

As the leaves fall and the winds of change blow cold, prepare to step into a reborn Avalon. Whether you are a seasoned veteran or a new squire in our ranks, Avalon Lords 2.0 invites you to a new era of adventure, strategy, and legend.

👑 Your Destiny in Avalon Awaits 👑

Your valor, wisdom, and camaraderie have always been the cornerstones of Avalon. Your feedback, your stories, and your triumphs will shape the legacy of Avalon Lords. Share your voice, share your victories, and let us build this world together!

Ready your armies, sharpen your strategies, and let us meet on the battlefields of Avalon. Glory and honor await in December!
Nov 16, 2023
F1® 22 - Electronic Arts
It’s lights out in Las Vegas as the ultimate fusion of speed, style, and spectacle gets underway! Experience the dazzling Las Vegas Grand Prix in EA SPORTS™ F1® 23 for free during one weekend only, until Nov 20. Lay down rubber on the famous Las Vegas Strip, challenge Charles Leclerc’s lightning lap, or Unlock Las Vegas-themed items, including a helmet, a car livery, and more!



https://store.steampowered.com/app/2108330/F1_23/
Grounded - Obsidian Aarik
Bug Fixes / Changes



Major Fixes:
  • Weapons will equip after your attack animation completes if you trigger an equip action mid-attack.
  • You can build on the Baseball again.
  • Sizzle rate in the BBQ Spill is no longer being applied multiple times causing the rate to increase extremely fast.
  • Fixed issue where the client would not be allowed to build in locations that had a building that was removed.
  • You can eat off of the Campfire again.
  • The Fan in Playgrounds works more reliably when placed on the ground.

Changes:
  • Lowered Sour Battle Axe damage by 10%.
  • Health and Safety Badge only life steals on Combo Finishers.
  • Creature Spawner Gizmo for Playgrounds changes it's spawn radius based on the creature size and number of creatures spawned.
    • This lowers the spawn radius in most cases.

Crash Fixes:
  • Fixed client various crashes in Playgrounds.
  • Fixed crash that could occur during the Drink Water or Build a Lean-to quest.
  • Fixed crash that could occur when hitting the "Copy" action when not in range of an object to copy.
  • Fixed crashes related to projectiles and attacks.

Other Bug Fixes:
  • Don't show unreleased test recipes in Design Mode in the Crafting screen.
  • Unique items can be trashed in Design mode.
  • Using the "Building Menu" hot key in Design mode will not say "Building Disabled" if you have the Buildings custom game option turned off.
  • Publishing a Playground from a Shared World will no longer attempt to create a Local Shared Copy of that Playground.
  • Updating a Playground from a Shared World will no longer create a new Playground and code while hiding the previous published version.
  • Published Playgrounds from a Shared World will no longer show as a Shared World Backup Save.
  • Downloading a Design Copy of a Published Playground for a Shared World will save the copy under a new playthrough ID since only one primary save can exist per Shared World.
Nov 16, 2023
Dorfromantik - Toukana_Dom


Hey everyone!
Since we are participating in this year's Cozy Fest, we figured we'd do some cozy tile plopping ourselves and chat a little with y'all!
Join us on 11-19 at 1630 CET for some Tile Plopping goodness! <3
Polylithic - darkfejzr
Come hang out and let's have fun!

...