You can now get Opening up the street. - This comes from getting The Shark correct or a choice on Another way out.
You can now open simple sealed boxes with a penknife. Specific wounds no longer have a number attached to them. The numbers on Clothing wear have changed but the system is otherwise unchanged. You now keep your Caps and beanies slot when entering prison. Being very low on fuel blocks your own vehicle for Transport capacity and Access/Heavy goods.. There are some more options on So horny it hurts. You can now potentially have a motorbike accident on Got your wheels.
New artwork. - Includes a new icon for Switched on/Phone. Tweaked the inventory and slot tabs layout.
Fixed some typos and smaller bugs; thanks for the reports!
We’re thrilled with the feedback from our players. Many of the updates in v2.1 have been inspired by their invaluable suggestions across forums, Discord, Reddit, and more.
In addition to the Supernova update, Stardock has introduced its first Expansion Pass for Galactic Civilizations IV. This pass offers players a significant discount on upcoming DLCs and expansions, drawing inspiration from the popular Founders Program of the previous game. The Expansion Pass is a fantastic offer, covering the first years' worth of expansions and DLC, modeled after our successful Founders Program.
The Expansion Pass
Players immediately gain access to the 60+ song Soundtrack of Galactic Civilizations IV. The pass will also automatically unlock upcoming content, including:
The Expansion Pass not only supports the development of exciting new features and content, but it also enables us to expand our team with more engineers and artists. This growth will help us incorporate the fantastic ideas our community shares for future free game update.
- New Power Progression and Player Loadout - upgrade your weapons, level up your Power Level and customize your Loadout. - New and improved Matchmaking - Revamped Trophy Road - claim rank-up gifts directly! - Events! Complete the actions to progress and win limited time prizes - Weapon Skins - collect and customize weapons in your loadout with creative and colorful skins! Follow our LOL Pass season and limited time events to find and earn them! - Bug Fixes & General Improvements
Just in time for our Free Weekend, here's a hotfix that resolves some of the most annoying issues. Another updates are in the works so please keep the reports coming!
Patch notes for build: 0.6.0.0.3
Fixed an issue causing coachesto disappear (coaches bought before November 13 are back again, if you did not save your game between 13. and 16. november. If you bought coaches between 13. november and this hotfix or if you saved the game in this period, the coaches are gone)
Trees are back on Pine Valley, they should be removed again for hosts (clients still see them, next fix is in work)
Fixed some issues with blurry graphics
Fixed loading lumber to Gregg Sugar cane stake flat is twisted (across instead of lengthwise)
Fixed Groundwork Ballast I with no rail have sharp ends
Fixed an invisible wall at coalmine back
Fixe Freight Depot and Logging Camp cause collision
Fixed that both Clients and Hosts lose money and game XP when using the respawn button
Fixed clients opening the buy menu causing the game to crash
Fixed that Lake Valley world border has shrunken down
Fixed cactus shiny texture at sunset/sunrise
Fixed stock car name and numbers not showing correctly
Fixed some marker lights and head lamps have had their led’s installed back on them
We hope you have a wonderful weekend ahead of you. Happy Railroading! 🚂
The last patch addressed the memory leak and stutter problem, but many of you reported issues with creating the Piranha Drone and the unrefiner with the update. This patch will let you craft your Piranha drone without issue.
As for the unrefiner, it isn't technically implemented in the game yet despite the PGP mailing you one along with the blueprint. Someone at PGP must have snuck it into the outgoing mail without us knowing. The unrefiner will be fully implemented in the next update!
Check out the patch highlights and notes below to see all the improvements, fixes, and changes.
You can now toggle movement speed between a walk and run by pressing Left Shift or L3 on controller. This will be rebindable on keyboard in the near future.
Improvements & Changes
Added run toggle with Left Shift or L3 (controller)
Roast Carrot no longer has a special effect
NPC birthdays now activate earlier
Using “Pet” command on QWERTY will increase his affection once per week
Adjusted water sources; it is now easier to refill water
Updated Omninac tabs
Adjusted NPC speed and AI: they will keep up with the player better
Bug Fixes
Piranha Drones can now be crafted correctly
Autosaves created when the player has low Stamina can now be loaded correctly
Added missing Solar Storm weather background
Fixed PGPay audio
After reading a pop-up its prompt will disappear from the game UI
Added missing icons to NPC Preferences
Quests that ask the player to purchase a blueprint will now complete correctly
Portal fix animation no longer plays every time the player enters Nereid Canyon
Removed an object without collisions in the middle of Seaside Nexus
Relationship heart changes are now always displayed above the character
“Generate Power” objective can now be completed correctly
Deleted an invisible object next to player’s Lander
Placing a cursor on the Toolbar no longer prevents actions from being performed
Fixed some graphical issues on the river part of Farmstead
QWERTY should no longer obstruct the player while farming
Bauxite Ore now has a correct icon in the Omninac (this will only apply to new games)
Follow us on our socials and join the amazing community in our Discord to share your feedback and thoughts as well as any issues you come across.
The Xbox version of the game has been sent to Microsoft for certification and in the meantime the game has been updated to version 2.8 and today we're pushing it out for Steam as well.
Patch 2.8 for Steam improves the game's quality of life, touching on big changes to the behavior of opponents in races and other changes:
🆕 Changes:
- Significantly improved AI performance on all race tracks - Added candidate character skin (available after 100% company) - Maps cargo port improved optimization, slightly improved route on Behind the Port - Changed joker tick trap, timer now decreases each time and automatic win for 1st place - Some changes to career eventing - Heavy objects (cars, columns, trees) have become slightly easier to destroy at speed - The final arena with Woods has been simplified and the oil drum has been removed. - Frank Woods' facial texture is slightly improved - Toilets create more of a slippery shit zone, but for the time being - Improved the display of the penalty on the HUD for hitting a fan or unnecessary use of "return to track" - Roulette becomes available later in the career
🛠️ Fixes:
- Fixed slots select on gamepad in tuning and store in Dead Out mode - Fixed missing focus from button in Skins - Fixed missing focus from button when returning from Workshop - Fixed "Trap" appearing in the leaderboard in the boss race against Woods and in loading screens - Fixed a bug where body parts might not disappear in hunter mode - Fixed table in hunter mode - Fixed a bug where near steam rifts or refueling a car could be in reset mode indefinitely - Fixed a bug where volume settings were not saved while racing on the gamepad - Fixed a bug where gamepad vibration could freeze in the derby prologue - Fixed a bug with garage and car recycler - Slightly less frequent flash from the joker - At the moment of blinding can not now go into pause - Improved motion blur in photomode and at wheels - Other minor fixes and optimizations
The latest free DLC should be available this month.