Today is the day that we can finally play the most blasphemous, diabolical, and insane management game ever! Get ready to rig executions, conduct horrid experiments, and do the unspeakable in The Kindeman Remedy!
Prices
$7.99 USD / €7.99 EUR / £6.69 GBP / China ¥33.00 / Japan ¥890
Live Stream
3D Realms Live! streams this week are dedicated to The Kindeman Remedy and you can watch here at 2pm EST/8pm CEST on today and tomorrow.
The game is available on PC via Steam. PlayStation 4|5, Xbox Series X|S, Xbox One, and Nintendo Switch versions are scheduled for Q1 2024.
We launched Slime 3K exactly two weeks ago, and it's been an exciting Early Access phase for us so far. 🎉
What a generic opening, Jesus! Ugh. Don't recognize myself here.
The launch was awesome, sure, but not without its hiccups lol. Some things straight-up SUCKED (launching a game without controller support, anyone?), and we've been busting our *sses to fix those things. As proof, we can offer four diligently delivered patches and this EA Roadmap, sealed by Despot's honest word (however honest Despot's word to puny humans can be.)
REVIEWS
In general, you punies have graced us with some wicked reviews on Steam:
Man, these can really motivate a dev on a Monday morning. Even when coming from someone who just fell asleep on their keyboard. Tired from trying to beat Level 9, we presume.
PRESS & INFLUENCERS
It is widely known that some humans are less puny than others. That "less puny" category includes influencers and journalists who have covered Slime 3K's launch and thus earned Despot's favor. Not to be confused with kindness of any sort, of course.
IGN, Vulgar Knight, and Evil Gamerz put out some rad articles. Thanks to them, even more players will have the chance to help Slime massacre little pink humans. Missi, the Achievement Huntress published a kick-*ss achievement overview. Dive in, trophy addicts.
That Slime character seems to be quite simple to draw, right? Nah, wrong. Do you think getting all those shades of green right is easy? And the smile? Mona Lisa would be jealous.
Here are some killer works of art depicting our well-armed gooey renegade:
By Mawa (Twitter)
By Geraic (Discord)
By nihina (Discord)
By Stripes (Discord)
SCREENSHOTS
Players have captured many dope screens of the Slimepocalypse; here are just a few of them:
Let's see how many players have beaten each of the levels:
So far, only 0.9% of players have been able to get all 65 achievements. One of them? Let us know in the comments below for a pat on the back! Or join our Discord Server and brag about it there.
There you have it, a brief overview of how Slime was unleashed on the unsuspecting puny humankind. And let me guess: now you will naturally ask: "Ok, cool, well, what do I get next for my buck in this game?" That's no problem, we got you. Our next update is going to be ready in about a month, featuring, of course, controller support and secret passive abilities. That update will be meant to increase the gameplay depth and add more ability synergies.
Thank you everybody for playing and for your feedback.
In the wake of the Typhoon Initiative's collapse, a new threat has risen to challenge the city's obsession with Shinogi Chess, a board game variant which has taken hold of countless schools across Japan. With the Spring Championships behind her, Himiko Masaki continues the search for her mother, and will stop at nothing to acquire power in pursuit of this goal. As she investigates new leads and unravels a sinister conspiracy, Himiko is driven down a path of vengeance, and discovers just how far she's willing to go for the truth.
Meanwhile, Yoshino High School has finally recovered from last semester's shocking events. The Shinogi Chess Club struggles to stay afloat when new arrivals, including aspiring poet Kenshi Okawa, shake the group to their core. As Himiko learns more about the other members, such as Kaito Sakuma, a brilliant student with suspicious connections, she realizes that more lies beneath the surface when it comes to her friends. Amidst these complications, rival clubs at Yoshino High have also caught wind of Himiko's activities, and seek involvement for the safety of the school.
In this next chapter of Himiko's journey, you'll uncover the truth behind the disappearance of Yuko Masaki and unveil new mysteries within the school! If you haven't yet, you can pick up the game here!
Thank you
Huge thank you again to everyone that supported this series, and I'm looking forward to seeing your reactions to this continuation :) As always, you can keep up with the latest news on my Twitter @RobProductions. Stay well, and I hope you enjoy the game! <3 - Matt
* Players can now respec affinities and resources spent will be refunded * NOTE: THIS FEATURE WILL BE ENABLED EARLY NEXT WEEK due to a bug that was found last minute * Added cooldowns to ability icons * Talon of Pyre should no longer become unresponsive during his final phase * Increased Accessory limit from 100 to 125 * Increased Reward Tower XP for Hunt completion by 1625% * NOTE: The old XP values that are live now included a bug. While this number is high and you will see gains, it isn't as astronomical as it reads on paper * Fixed an issue where a pre-made parties were unable to leave Expeditions and Hunts before the travel timer reached 0 * Fixed an issue with "The Caged Bird Sings" where players could not craft a Gloomtrace * Fixed an issue where torches could be duplicated in a Gloom Collapse * Fixed an issue where Gold Mutator wasn’t spawning gold piles
A hotfix has gone live today on Steam for the regional issues that some players have encountered, the other platforms should expect the same fix as soon as possible.
Here is the changelog:
Fixed game not starting for users with specific system languages (Finnish,Swedish,...)
Please let us know if you have further problems on our Discord server or send an email to our Support: support@slitherine.co.uk
@Rivaldo, @Keeks, and @Nocturnowl will be doing another stream today! But this time we got a bit of a different timing! This time, it won't be us chasing the leaderboard anymore! It's time for a more fun challenge for us!
The community has spoken! Challenge #1: Snipers-only run. It's going to be messy! Challenge #2: Pick defensive lythons ONLY, or worst of the three lythons. Challenge #3: Xi'an only weapons, challenge the Challenge Tower with Xi'an loots! Yup... may the RNG Gods bless us.
Aside from that, we will have an interactive stream! We invite @everyone here to join us on each of our streams and help us determine our run. Every action matters, and you... (unfortunately for us) have a say in it.
Thanks immensely for your continued feedback and support! The dungeon is already cleaner and more profitable!
Your participation has helped us to see how we can make this dungeon better! We are actively working on a series of balancing and bug fixes that will be arrived next week!
Detailed patch notes will be available next week, but here are already what we are working hard on:
Game's Stability in rare crashes instances
Balancing & Fine tuning for a better progression
New texts added for better understanding
Minions try to get paid in a treasure room with less waiting instead of all waiting in one place.
Pathfinding & AI behavior is being investigated intensively
Builder optimization
Quality of life
Thanks again for your support and if you liked our game please post a review it helps a lot!
We have just shipped an updated Steam Deck Client to the Stable (default) channel.
This update has been re-released with the following fix
Fixed video freeze when streaming games with launchers when using NVIDIA hardware encoding
General
Allow local game content transfers from a plugged-in Steam Deck to other Steam clients on the same LAN.
Fixed setting the correct AppID in Source SDK mod manager.
Visual tweaks to Steam Deck, Big Picture Mode and SteamVR: Many small changes throughout to make the user interface a more visually-rich experience in Home, Library and other areas.
Nicer layout for Soundtracks pages. These pages are now easier to navigate in Big Picture Mode and feature larger artwork on Desktop.
Fixed some layout and interaction bugs in the Media viewer.
Move the controller support information in the desktop client from the play bar to a widget in the right column
Add HDR badge to app details for games that are marked as having HDR output.
Fix bug preventing you from launching a game that had temporarily disabled auto-updates if new workshop content was available
Additional information about controller support has been added to the client:
Game details pages in the library will now show information about specific controller and VR support in the right-hand column when devices are connected
PlayStation controllers have a new default mode in Steam Input where Steam will route controllers to the game's built-in support if available and to Steam Input when they would be unsupported. These controllers can still be globally opted-in or out of Steam Input in the controller tab of the Steam settings page
The landing page of the controller configurator now has controller support information, and it has been made easier to quickly opt in or out of Steam Input for a particular game
In the Big Picture library there is now Xbox/DualShock/DualSense support tabs similar to the "Great on Deck" tab that are populated based on your connected devices
DualShock, DualSense, and Steam Input API support have been added to the available filters in the library
Games that require controllers (no mouse/keyboard support), require a VR Headset, or support both VR and standard game modes will now show that information in the client, similar to how it displayed in the store.
Footer icons for DualSense controllers in Big Picture have been updated to use the black and white style on the device
Remote Play
Fixed hidden mouse cursor when streaming to Android TV
Fixed stream lockup when using Intel iGPU hardware encoding
Steam Input
Improve look of configurator when there are no controllers connected
In games that support SteamInput API Actions we no longer hide the Flick Stick as Mouse option if a FlickStick action is defined - this is so that Gyro To Mouse can be properly complemented if you wish.
Fixed the ROG Pugio II mouse showing up as a controller
Fix: Gyro Joystick mode: Core gyro quaternion is updated even when the app requesting it is not focused.
Fixes to both Gyro as Joystick Modes: Min/Max remapping was not allowing values to become zero when gyro values were less than minimum required joystick output values.
Gyro to Joystick (Deflection) mode uses sensor fusion controller accelerometer rather than quaternion for more consistent behavior. This should address issues where the X output would become canted in the legacy modes. Note: it may feel subtly different. Feedback welcome.
ON SALE THIS WEEK THRU SUNDAY, 19TH OF NOVEMBER 2023 Pathfinder 2 RPG - Lost Omens: Highhelm Publisher: Paizo Inc. System: Pathfinder 2.0 Type: Accessory https://store.steampowered.com/app/2487470
The Savage Caverns of Tyrant Isle Fantasy Adventure Publisher: Pinnacle Entertainment Group System: Savage Worlds Adventure Edition Type: Adventure https://store.steampowered.com/app/2475900