Patch 1.0.0.026 is now up! This patch brings mostly bugfixes, as I am working on the side on an important feature you can see a prototype of here...
Yes! You guessed right! Controller support is underway! I am testing it now, so it is a bit buggy still, but I'm already happy with how it feels!
Also, in the meantime, I am working on the balance patch, which will bring many changes to existing buildings following feedback from players. Remember to check out experimental branch if you want to give your opinion on the upcoming balance changes!
Have fun! - Michele
V 1.0.0.026
Balance: Events
Increase chance for the Cute Kitty event to appear
Bugfixes
Fixed rarity of events not being correctly shown
Fixed bug with refusing to accept a Pip granting twice the listed resources
Fixed children not being buried correctly
Fixed tools sticking out of graves on load
Fixed some stranger Vips sticking around even if you kick them out
Fixed Apocalypse sometimes hanging during Randolph
Fixed luring not switching to the next fruit or vegetable if at least 1 fruit/vegetable was available
Fixed win cutscene triggering even if the village is lost at the last event
Migrated to an entirely different service for Unofficial Free Cloud, which should hopefully fix most of the issues that were affecting this text gen option earlier.
After a disaster, the protagonists are sent to a hospital where mysterious research is being carried out. Although they successfully survived, a mad mutation ensued and the protagonists escaped from the hospital where both their minds and bodies were being eroded.
🎮◆Gameplay🎮
◇Horizontal scrolling shooting game. ◇A variety of props and puzzle games to create the perfect escape from the hospital room. ◇Interactive H-mode, play with your hands as you wish!
It is with a heavy heart that we announce the closure of Cinderstone Online servers. After four years of continuous development, dreams, and dedication, we've come to a difficult realization. Despite our best efforts, Cinderstone Online hasn't attracted the audience we hoped for, nor has it developed the features and content necessary to thrive.
We wanted to keep our world alive as long as possible, but the reality is, the costs have surpassed our earnings. So, with a mix of sadness and gratitude, we're saying goodbye to this chapter of Cinderstone Online.
But is this the end of Cinderstone? Absolutely not! We're excited to share that we're working on a new free-to-play version. This isn't just a new game; it's a token of our appreciation for your unwavering support. To our loyal players, expect special premium items in this new adventure - a small thank you for journeying with us.
Today may be a sad day, but it's not the end. Let's stay connected and look forward to the new horizons that await us in the world of Cinderstone.
To continuously enhance your gaming experience in Rampage Agents, we have planned a scheduled maintenance. This maintenance is vital for introducing new features, increasing game stability, enabling cross-platform play, and ensuring a more fluid and immersive VR experience for all our players.
Maintenance Schedule: -Date: November 14, 2023 -Time: 12:00 AM to 2:00 AM (Pacific Time) -Duration: Approximately 2 hours
Major Updates:
[Champion's Arena] Mode Adjustments · Slightly increase the number of [Shield Armor - Level 2] loot, allowing players to combat under more favorable conditions. · Change the configuration of top-tier firearms. · Add operational hints during the [Select Drop Zone] phase. · [Training Room] now includes tutorials for running, jumping, crouching, and quick map access.
HUD Interface ·Adjust the size and position of the HUD ·Add visual effects for the field of view when running
Control System · Optimize the interaction detection range for dual-wielding guns and cocking the bolt, making these actions less prone to errors. · Adjust the speed of field of view changes when using scopes. · Optimize the detection for running motions, making arm swinging during running more effortless.
Device support · Added support for Quest Pro and Quest3
Optimizations & Several Bug Fixes
During this period, Rampage Agents will not be accessible. We understand this may cause some inconvenience, and we deeply appreciate your patience and understanding as we work hard to bring these exciting updates to you.
We also want to take this opportunity to thank you, our loyal players, for your ongoing support and valuable feedback. Your passion and participation are what motivate us to continually enhance and expand the world of Rampage Agents.
Please stay tuned to our official channels for more news and updates about the game. We can't wait for you to experience the enhancements we're bringing to Rampage Agents!
Hey everyone, we're almost there! The game will be in your hands on November 29th. Listing below some of the unique aspects why you should play Orten Was The Case.
Stuck in a Time Loop - Ziggy wakes up one day with a strange mark on his hand, clueless about what happened the night before. After a couple of minutes lost amongst the familiar streets of his suburb, Orten, an explosion brings him back exactly where he woke up moments before… He’s stuck in a time loop.
Not everything is What it Seems - With no shoes or recollection of the past, Ziggy goes on a mission to discover what the hell is going on and how to avoid the destruction of his city. This won’t be easy though, cause the more he snoops in the wrong places, the more he learns that his hometown has a lot of secrets hidden. His weird neighbors become weirder, and he can only rely on his friends, and on his highly reliable brain.
Knowledge is Power - If the day repeats over and over, then how can one progress? That’s the catch: Knowledge is your key to progress in Orten. Each loop you go through, you will learn something new that will let you progress the story further. With this time loop mechanic, you’ll retain clues, notes, and timeline events, eventually knowing how you can change the future in just 12 minutes on a casual Sunday.
A Beautiful and unique Art-Style - Orten Was The Case offers a fully hand-painted art-style and a 2,5 D design. Walking around the town feels like evolving in a painting, a very stunning and curious one that is!
Don't forget to wishlist the game! And thank you if you already did!