We’ve received a lot of feedback from players that they aren’t getting card packs fast enough, and generally we agree. We have no intention to be stingy here, and have been so focused on gameplay leading up to launch that we simply missed this issue. Fortunately, this is easy to fix! We’ve made a number of improvements that should increase overall card acquisition speed by around 50%. Check it out!
- More tiers of beginner quests have been added! These quests are immediately available to all players who have completed the previous batch of beginner quests, and each reward EXP and a Card Pack. - Card Point rewards from random daily quests have been increased by 25% (from 600/400 to 750/500). - Season Weekly Quests now award a large amount of Card Points in addition to their exp rewards!
1. New Weapon skin Update ▶ Sales of BONE FEAR Series weapon will be ended. ▶ Sales of REX Series weapon will be starred. ▶ Sales Period : November 09, 2023. 05:00 (UTC) ~ December 07, 2023. 05:00 (UTC)
REX Series Random box
Item
Period
Quantity
%
MK46 REX
Permanent
1
0.0030000%
AK74M REX
Permanent
1
0.0038000%
AK74M GL REX
Permanent
1
0.0038000%
PENCIL REX
Permanent
1
0.0038000%
BATTISTA 45 ACP REX
Permanent
1
0.5856000%
MK46 REX
15 Days
1
0.0450000%
AK74M REX
15 Days
1
0.0570000%
AK74M GL REX
15 Days
1
0.0570000%
PENCIL REX
15 Days
1
0.0570000%
BATTISTA 45 ACP REX
15 Days
1
8.7840000%
MK46 REX
7 Days
1
0.1670000%
AK74M REX
7 Days
1
0.2115333%
AK74M GL REX
7 Days
1
0.2115333%
PENCIL REX
7 Days
1
0.2115334%
BATTISTA 45 ACP REX
7 Days
1
32.5984000%
MK46 REX
3 Days
1
0.2850000%
AK74M REX
3 Days
1
0.3610000%
AK74M GL REX
3 Days
1
0.3610000%
PENCIL REX
3 Days
1
0.3610000%
BATTISTA 45 ACP REX
3 Days
1
55.6320000%
Note ㆍIf you purchase 50 times, you can get 1 permanent random box of the REX Series. ㆍ If you purchase 3 times, REX Series Random box x 1 will be paid as a bonus.
[MK46 REX (DIAMOND)]
[AK74M REX (PLATINUM)]
[AK74M GL REX (PLATINUM)]
[PENCIL REX (PLATINUM)]
[BATTISTA 45 ACP REX (GOLD)]
2. Combination Item Update Notice ▶ After the maintenance on November 9, 2023, you can obtain the following items through combination. ▶ The base probability for all items that can appear in combinations is the same. ▶ Using the same weapon in a combination increases the probability of that weapon appearing.
Item Name
Note
KARAMBIT SHAHA PM
SHAHA PM series
BATTISTA 45 ACP SHAHA PM
SHAHA PM series
M4 CUSTOM SHAHA PM
SHAHA PM series
M4 CUSTOM GL SHAHA PM
SHAHA PM series
SCAR-H SHAHA PM
SHAHA PM series
AK74M REX ICE AGE
Combination limited item
AK74M GL REX ICE AGE
Combination limited item
PENCIL REX ICE AGE
Combination limited item
BATTISTA 45 ACP REX ICE AGE
Combination limited item
[AK74M REX ICE AGE (PLATINUM)]
[AK74M GL REX ICE AGE (PLATINUM)]
[PENCIL REX ICE AGE (PLATINUM)]
[BATTISTA 45 ACP REX ICE AGE (GOLD)]
4. Rotation Products ▶ Starting November 09, 2023, the components of the box below will be changed. ※ Changed Random Box : GOLDEN BOX, Old Box S2
November 09, 2023. 05:00 (UTC) ~ December 07, 2023. 05:00 (UTC)
M4A1 WRAITH BAROQUE CHROMA
M4A1 GL WRAITH BAROQUE CHROMA
AK74M GL DEAD LEAVES
M107A1 UNDERTAKER
AK74M GOLD SNOWFLAKE
M4 CUSTOM GL UNDERTAKER
BLAZER R93 RUBY CRISTAL
AEK973 GL POMACANTHUS
BLAZER R93 COOL SUN
DSR-1 COOL SUN
S15 GL MTP
G36 RETRO NASSAU BLUE
▶ New components of rotation products in Exchange Store as below. ※ Period : November 09, 2023 05:00 (UTC) ~ November 23, 2023 05:00 (UTC)
Item Name
Price(BS Coin)
AK74M GL DAFFODIL
125,000
KARAMBIT GALAXY
100,000
AK12 GL NEON BLUE
100,000
BOWIE KNIFE STEAMPUNK
75,000
DESERT EAGLE 50AE BLACK METAL
75,000
MDR GL FANCY FLOWER
75,000
M4 CUSTOM GL SANDSTORM
75,000
HNK417 GL 2020 SNOWFLAKE
50,000
SCAR-H MTP
50,000
DSR-1 SOLID VIOLET
50,000
SR-47 GL CHERRY ART
50,000
SIZMPX ULTRA VIOLET
50,000
5. Other modifications ▶ Starting from November 9, 2023, we have made it possible to use time extension tickets for the following items.
Item
KARAMBIT SHAHA PM
BATTISTA 45 ACP SHAHA PM
M4 CUSTOM SHAHA PM
M4 CUSTOM GL SHAHA PM
SCAR-H SHAHA PM
KARAMBIT SHAHA VC
BATTISTA 45 ACP SHAHA VC
M4 CUSTOM SHAHA VC
M4 CUSTOM GL SHAHA VC
SCAR-H SHAHA VC
AK ZHUKOV WESTERN GOLD
AK ZHUKOV GL WESTERN GOLD
AK12 WESTERN GOLD
AK12 GL WESTERN GOLD
SR-47 WESTERN GOLD
SR-47 GL WESTERN GOLD
S15 WESTERN GOLD
S15 GL WESTERN GOLD
M4 CUSTOM WESTERN GOLD
M4 CUSTOM GL WESTERN GOLD
DSR-1 WESTERN GOLD
BLAZER R93 WESTERN GOLD
M40A5 WESTERN GOLD
DESERT EAGLE 50AE WESTERN GOLD
(BRONZE) SHAHA
(SILVER) SHAHA
(GOLD) SHAHA
(PLATINUM) SHAHA
▶ Tuning options have been added to the MILIKY WAY JEAN and MILKY WAY VIOLET weapon series. ▶ We have improved the delay when changing inventory presets. ▶ Fixed the issue where the news pop-up window still appeared upon game reconnection even when 'Don't show again today' was checked. ▶ Can now close the news pop-up window with the 'ESC' button.
■Additional Features ・Added the sub battlefield “Twilight’s Calling” as part of the “Nioh 2” collaboration. Note: Once the main battlefield “Behold the Glaive of Righteousness” has been completed, “Twilight’s Calling” will be added to Other in the Travel menu. This battlefield will not affect the conditions for acquiring the trophies/achievements “Battle-Hardened” and “Hunting the Great Deer,” the ratio of Battlefields Conquered, or any titles related to conquering battlefields.
・Added the headwear Scampuss Hat. Note: This item can be obtained as a clear reward for the first playthrough of the sub battlefield “Twilight’s Calling” from the “Nioh 2” collaboration. After the reward is obtained, this item may also be randomly dropped by enemies.
・Added new titles and records.
・Increased the maximum amount of Genuine Qi that can be stored via Store Genuine Qi.
・Increased the maximum amount of upgrade materials, items that grant Genuine Qi, and Golden Horse Hooves that can be possessed by the player.
・Improved the function for pre-compiling shaders. Note: This function was added in order to reduce lag during gameplay. After the update is applied, shaders will automatically be compiled upon launching the game. If graphics card drivers are updated after this update is applied, or if the game continues to lag, players can update the shaders by accessing System on the title screen and selecting Compile Shaders. Relevant images will be posted after changes are implemented.
・Reduced the time it takes to render large amounts of effects.
■Adjustments ・Decreased the amount of “Armor Break” accumulation for Feasting Ursine.
・Decreased the amount of “Armor Break” accumulation for Whistling Vortex.
・Decreased the amount of “Armor Break” accumulation for Fanning Peacock.
・Added Mezuki to the list of enemies appearing in “Boss Annihilation,” “Horde Eradication,” and “Onslaught of Warlords” in the Thousand-Mile Journey.
・Adjusted the probability of some enemies appearing in the Thousand-Mile Journey.
・Added “Sentry of the Underworld” to Theater.
・Added a note to the description of the negative effect “Armor Break” explaining that it is not influenced by the positive or negative effects related to status effects.
■Major Bug Fixes ・Fixed an issue preventing the game from being launched if the installation path included double-byte characters.
・Fixed a bug in which the player’s Morale Rank decreased even if they were successful in nullifying the damage from Critical Blows using a hammer or poleaxe.
・Fixed a bug in which the player was inflicted with Spirit Disruption even if they were successful in nullifying attacks that would deplete their Spirit using a hammer or poleaxe.
・Fixed a bug in which using a Wizardry Spell to imbue an equipped glaive, halberd, spear, slashing spear, or staff with an element reduced the elemental value granted to that weapon.
・Fixed a bug that increased the amount of “Armor Break” accumulation while “Zhurong’s Celestial Fire” under the set bonus Grace of Zhurong was active.
・Fixed a bug preventing Spirit from being consumed properly upon performing a Spirit attack following a deflect with a long sword.
・Fixed a bug in which Cups of Cordiality were not consumed as intended when used at Battle Flags in the Training Grounds.
・Fixed a bug in which staffs were not included in the description for the negative effect “Armor Break.”
- Changed houses to allow players to enter and exit them. - Houses have fixed cameras while inside. - Respawn rates of resources is now working correctly. Some have been lowered. 3 in game days for most resources. - Fixed an error with Planters in village now spawning crops in certain cases. - Fixed bug that locked up game if Dragons are interrupted from hatching. Essence will no longer be removed until hatching is complete.
Hi there everyone, today we're publishing the 2nd patch for Project Regolith, addressing a number of missing colliders, some issues with world-space portals, a missing achievement trigger, and some other things! Check out our full patch notes below:
Project Regolith Update, 9th of November, 2023 - Patch 1.02 - Fixed a massive performance issue being caused by a check that should've only been run once on the Main Menu. Framerates should be a little more stable on all machines now.
- Made some adjustments to the player's cameras to (hopefully) reduce noticeable clipping through world-space portals.
- Fixed an issue that was preventing an achievement related to the Atrium doors opening, revealing Cronus X from firing.
- Restored a missing label from the players' settings menus for Caption Opacity. This was previously labelled correctly on the main menu but not during gameplay.
- Fixed an issue that was causing some specific Puzzle-related objects, such as the "Unstable" Model Car in the Admin Puzzle being respawned in the wrong place when using the "Respawn Objects" pause menu button.
- Updated a few interaction prompts that were displaying the default placeholder "Interact With This Thing" text to display the correct prompt instead.
- Updated some of the prompts on the Terraforming Puzzle's interactable terminals to better reflect some components that can be interacted with.
- Fixed a number of missing collision issues.
- Fixed some world-space portals being culled/not rendering at incorrect times.
- Fixed the Key Rebinding Settings tab in the Main Menu not displaying the unchangeable bindings for "Display Directive", "Open Codex", and "Text Chat".
- Fixed the End Credits UI being displayed smaller than intended.
- Fixed a missing sound cue on the Atrium Viewing Shutter, more door-related missing SFX fixes will be coming with next week's patch!
That's all for this week - We're aiming to have another patch next week addressing some more noticeable world-space portal culling, as well as some general level culling/pop-in and out issues with the map.
Thanks for your patience, - Conor and the Regolith Team