Spellsphere - Sledge169
Hi all, the new update for Spellsphere is out!

Bug Fixes
  • Clipping into walls with speedshift is fixed.
  • Village loading screen not properly showing up is fixed.

Balance Changes
  • Number of bats spawned slightly increased
  • Sorcerer first encounter health reduced
  • Gravedigger's fight now spawns enemies based on the Gravedigger's attack, adding to difficulty and making the fight chaotic.

Additions
Arrow Bats
Arrow bats are a variant of the regular bats that have a 33% chance of spawning instead of the regular bats. They look like normal bats, but they are redder in color, have longer ears, and have arrow-shaped teeth, hence the name. They approach the player the same as regular bats, and upon getting within a certain distance, will dive at the player until either a certain amount of time passes, or until hitting an object. They have 1 hp and will die upon contact with an orb, a damaging ability, or an object while mid-dive. If the dive is missed, there is a brief moment where the arrow bat is stunned and can be attacked easily.

Chakram orb
The Chakram orb is a new orb able to be granted from the random selection of orbs currently in this version. It is lighter than a regular orb and maintains its gravity upon contact with something. Appearance-wise, it is the same as a regular orb, but with a hole in the center of it, replicating an actual Chakram. More may be added to this orb in the future, such as piercing or being able to split orbs, though these ideas are not final and may not even happen.

Next?
More bugs will be fixed, such as the dialogue for the Gravedigger fight not appearing. No other changes are planned besides bug fixes and polishing. Art assets may be finished, with the currently unshaded ones getting shading. After the next update, there will be a short while before the update after, which is hopefully the Beta version of Spellsphere.
A.V.A Global - jeehyojun
Surprise 24hours limited Capsule


Mercenaries!

Z3A3 Jungle Viper & XK. 18 Jungle Hunter are ready to open in Capsule Shop only for 24 hours!

Z3A3 Jungle Viper & XK. 18 Jungle Hunter are the perfect choice for players who want to dominate the battlefield with their mystical prowess. With its striking design and deadly aura, this skin will set you apart from the rest and command the respect of all who cross your path.

[Z3A3 Jungle Viper]


[XK.18 Jungle Hunter]


[Open Schedule]
*Time (UTC): 2023. 11. 08, 06:00 am ~ 2023. 11. 09, 06:00 am
*Please note that the skin capsule shop schedule may be subject to change.
After the open time, Pointman Capsule & Rifleman Capsule will be back to open [Space Invader]&[XA308 The Hallow Night].

Jungle Capsule Time Limit Benefit Event!
1. From 2023. 11. 08, 06: 00 AM ~ 2023. 11. 09. 06:00 AM(UTC), you will receive Unique Soldier Box*1 for purchasing over 20 Pointman, Rifleman, and Sniper Capsules. Don't miss out on this limited-time opportunity.

Also, Last Standing Mode open is coming again! We've prepared a surprise coupon before the new update!
Click the coupon icon on the top right of the game lobby and type:
Also, do not forget to participate Halloween main event to obtain limited skin: LMS Black Nunchucks!

----------------
WJDRMFFKTMXM
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[Reward]
Last Man Standing Box x 10

[Coupon Open Schedule]
Time(UTC): 2023. 11. 08, 06: 00 AM ~ 2023. 11. 09, 06: 00 AM

We hope you enjoy this event and wish you the best of luck in your matches!

Sincerely,
Your AVA Global Operation Team
Nov 7, 2023
Resonite - Frooxius
A whole bunch of bugfixes, many of them for ProtoFlux and did a fair bit of work on on the display nodes and a bit on input ones to make them a bit better. There's more to do still, but hopefully this helps!

Also you can now drag/drop actual direct values in some cases now. It's testing the waters a bit with that, right now you can't grab those values in the inspector yet, I'll have to add a thing for that later and see what fits there nicely, but it's a start.

New Features:
- Added ValueReceiver<T> component, which allows assigning values to target fields received from ValueProxy<T>
- Fields in the inspector can now receive direct values (e.g. vectors, colors and so on) dropped on them from value proxies, rather than just individual values in the text fields
- Added ValueProxySource<T> component, which serves as UI grabbable source of values
- Text fields are now able to receive non-string values dropped on them as well, which will convert those values to string
- Values displayed on Display nodes can now be grabbed to be dropped in other places
- Add custom visuals for display nodes for color and colorX that show the actual colors (requested by @shadowpanther, issue #292)
- Added support for upgrading node names for nodes outside of FrooxEngine

Optimizations:
- Switch ProtoFlux stack layout management to use native stack, rather than heap allocated structure

Tweaks:
- Improved Linux cache path selection for graphical client (based on feedback by yosh, iamgreaser, @banane9 and @enverex, issue #54)
- Increased size for display nodes when they are displaying vector or matrix values to avoid text becoming too small
- Fixed colorX input node being too narrow

Locale:
- Merged Icelandic locale update by @namminamm
- Merged English locale tweak by @namminamm

Bugfixes:
- Fixed null reference exception when checking for SystemHelper support when one hasn't been instantiated
- Fixed UserRef not being deep cloned when duplicating, resulting in references to its internal members being lost (reported by @art0007i, issue #12)
- Fixed references to Parent field on slot being lost when duplicateing (reported by @mpmxyz, issue #27)
- Fixed "Continously" being mispelled in some node names and attributes (reported by @_deltawolf, issue #248)
- Fix Continous field being mispelled on ButtonPlaybackSeeker (reported by @_deltawolf, issue #248)
- Add guard against writing references to local elements to non-local dynamic variable spaces.
-- This fixes crash when writing haptic sampler output to dynamic variables (reported by @marsmaantje, @elektrospy and @zyzylian, issue #18)
-- Dynamic variable nodes now have a new continuation OnFailed. This will fire when invalid write has been attempted
- Fixed regression causing missing RuntimeData folder for Linux headless build (reported by TisFoolish, @shadowpanther , @bredo, @foxworth and @liny_fox, issue #543)
Nov 7, 2023
Wizard Cats Tank Battle Playtest - Vashta Entertainment
  • Capture The Spoon victory score reverted from 80 back to 50
  • Fixed issue where “Drop Spoon” button would remain on-screen if the player died holding the spoon
  • Fixed issue where “Drop Spoon” button would remain on screen after the player captured the spoon
  • Fixed issue where HUD would point to spoons that were captured but have not yet respawned
  • Fixed issue where cursor could appear behind the login panel
  • Fixed issues with text overlap on the “Game Over” screen on mobile devices
HellFlame - Magnificat
We are pleased to announce that HellFlame is participating in Bullet Heaven Festival, taking place from November 6 to November 20! Follow the link to read more about the festival.

Add HellFlame to your Wishlist now to stay up-to-date on project news and avoid missing the game's release!

https://store.steampowered.com/app/2614710/HellFlame/

We also invite you to join our official Discord server where you can chat with the developers and learn more about the upcoming game, as well as get your hands on the latest teasers and development secrets.

Our other projects are also participating in Bullet Heaven Festival: check out our freshly released novelty FatalZone and the upcoming The Braves game.

https://store.steampowered.com/app/2488510/FatalZone/

https://store.steampowered.com/app/2479830/The_Braves/
Schlosshelden - Tiberium
Hallo Zusammen,

danke für eure Feedback!

Nach den Bossraum kommt jetzt immer ein extra Raum in den ihr Speichern und euch heilen könnt.
Dadurch sollte das Gameplay etwas angenehmer werden.

Viele Spaß weiter mit den Spiele

Euer Tib
Storm Striker - ss
Hello. I'm KM, Storm Striker GM.

Happy Friday, and we have some new information for you about Storm Striker!

1. Early Access Balance Patch Breakdown
We're putting the final touches on Storm Striker before it goes into Early Access,
we'd like to share with you a breakdown of the balance patches that will be included in Early Access.

Check out the link below to learn more!
https://drive.google.com/file/d/1TmgMO7cIY4f3PqgoX5_A5pSfNIWJtY3W/view?usp=drive_link


2. Announcement of developer broadcast

Next Wednesday, <t:1699437600>, we'll be hosting a developer broadcast for Storm Striker.
The developer broadcast will take place on the official Storm Striker channel on Twitch/Africa TV/YouTube ahead of the Early Access sale.

* Official Storm Striker Twitch: https://www.twitch.tv/superstormstudio
* Official Storm Striker Youtube (Video will be uploaded after the broadcast ends): https://www.youtube.com/@SSS_youtube

We look forward to hearing from you!


3. New character illustration for Al Manat released
We're pleased to announce that we've released an illustration of the new dealer character, Al Manat!
You can learn more about her during the Storm Striker Developer Broadcast on November 8th.
We look forward to seeing you there!


Hive Jump 2: Survivors - Raitheoshow
Survive as a lone soldier on an alien planet.

Equip weapons, unlock power-ups, and hold on tight! Tear through alien hordes and become unstoppable in this action roguelite set in the Hive Jump universe.

  • Build Your Jumper - Earn weapons, upgrades, and abilities to build the ultimate soldier.
  • Invest Permanent Upgrades - Unlock permanent abilities to give your Jumper an edge from the start of every run.
  • Blast Baddies -Utilize your Jetpack to dodge enemies and traverse the environment in search of Hives.
Check out our free demo during the Bullet Heaven Fest and connect with us online.

Stray Gods: The Roleplaying Musical - Summerfall Studios
Stray Gods... more like SALE GODS!

That’s right folks! For the first time ever, Stray Gods: The Roleplaying Musical is going on sale. Until 14th November 10am PST, enjoy 20% off this genre-blending game, as well all four Stray Gods soundtracks.

In other amazing news - Stray Gods: The Roleplaying Musical has won the Developer’s Choice Award at IndieCade!

It’s impossible to emphasize how much it means to us each time Stray Gods is recognized. Reviews, awards, articles and, yes, even the thirst posts (especially the thirst posts?) - they all make the team feel so proud to be part of such an incredible project.

If you’ve been waiting for a sale to pick up Stray Gods, this is your chance! Gamespot recently listed us as one of the best games of 2023, and we hope you agree. If you enjoy the game, please remember to leave a review!





LumineNight - Spicka Soft
Hello, fellow detectives! 🕵️‍♂️✨

The LumineNight demo is now live! Get ready to play demo of the mystery detective adventure game LumineNight.

Set in the 1950s Summerset, USA, you can play as Detective Kelvin Foster and his daughter, amateur detective Selen Foster to unravel a decade-long series of unsolved murders.

You can play through an hour of the storyline and a 40 minutes of stealth mode (infiltrate a police station!👮‍♂️🚓).

Please make sure to Follow us and add LumineNight to your Wishlist for the latest updates!!

Tweet @LumineNight_en and join Discord Channel to share the joy!

You can watch our latest trailer here:



Here are some images:




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