Fantasy Grounds VTT - The Simple DM


ON SALE THIS WEEK THRU SUNDAY, 12TH OF NOVEMBER 2023
Pathfinder 2 RPG - Treasure Vault
Publisher: Paizo Inc.
System: Pathfinder 2.0
Type: Accessory
https://store.steampowered.com/app/2330590

Pathfinder 2 RPG - Pathfinder Kingmaker Adventure Path
Publisher: Paizo Inc.
System: Pathfinder 2.0
Type: Adventure
https://store.steampowered.com/app/2274350

Pathfinder 2 RPG - Pathfinder Lost Omens: The Mwangi Expanse
Publisher: Paizo Inc.
System: Pathfinder 2.0
Type: Setting
https://store.steampowered.com/app/1811090

Pathfinder RPG - Advanced Player's Guide
Publisher: Paizo Inc.
System: Pathfinder RPG and D&D 3.5/ OGL
Type: Core Rules
https://store.steampowered.com/app/607480

Pathfinder 2 RPG - Pathfinder Lost Omens: Pathfinder Society Guide
Publisher: Paizo Inc.
System: Pathfinder 2.0
Type: Accessory
https://store.steampowered.com/app/1385430

Pathfinder RPG - Pathfinder Flip-Mat: City Sites Multi-Pack
Publisher: Paizo Inc.
System: Generic Add-ons
Type: Map Pack
https://store.steampowered.com/app/2227640

Pathfinder RPG - Pathfinder Flip-Mat: Troubles in Otari
Publisher: Paizo Inc.
System: Generic Add-ons
Type: Map Pack
https://store.steampowered.com/app/2227610

Pathfinder RPG - Ultimate Wilderness
Publisher: Paizo Inc.
System: Pathfinder RPG and D&D 3.5/ OGL
Type: Core Rules
https://store.steampowered.com/app/1190920

Pathfinder 2 RPG - Blood Lords AP 3: Field of Maidens
Publisher: Paizo Inc.
System: Pathfinder 2.0
Type: Adventure
https://store.steampowered.com/app/2120280

Pathfinder Roleplaying Game: Villain Codex
Publisher: Paizo Inc.
System: Pathfinder RPG and D&D 3.5/ OGL
Type: Accessory
https://store.steampowered.com/app/1385490

Pathfinder RPG - Pathfinder Flip-Mat - Forest Multi-Pack
Publisher: Paizo Inc.
System: Generic Add-ons
Type: Map Pack
https://store.steampowered.com/app/2204080

Pathfinder RPG - Planar Adventures
Publisher: Paizo Inc.
System: Pathfinder RPG and D&D 3.5/ OGL
Type: Accessory
https://store.steampowered.com/app/1311810

Pathfinder RPG - GameMastery Map Pack: Shops
Publisher: Paizo Inc.
System: Generic Add-ons
Type: Map Pack
https://store.steampowered.com/app/2318140

Pathfinder RPG - Campaign Setting: The Inner Sea World Guide
Publisher: Paizo Inc.
System: Pathfinder RPG and D&D 3.5/ OGL
Type: Setting
https://store.steampowered.com/app/1434290

Starfinder RPG - Flip-Mat - Casino
Publisher: Paizo Inc.
System: Generic Add-ons
Type: Map Pack
https://store.steampowered.com/app/2150340

Pathfinder RPG - Flip-Tiles - Darklands Starter Set
Publisher: Paizo Inc.
System: Generic Add-ons
Type: Map Pack
https://store.steampowered.com/app/1978880

Pathfinder RPG - Pathfinder Flip-Mat: The Rusty Dragon Inn
Publisher: Paizo Inc.
System: Generic Add-ons
Type: Map Pack
https://store.steampowered.com/app/2220190

Pathfinder RPG - Pathfinder Flip-Mat - Bigger Forest
Publisher: Paizo Inc.
System: Generic Add-ons
Type: Map Pack
https://store.steampowered.com/app/2165990

Heliana's Guide to Monster Hunting
Publisher: Loot Tavern Publishing, LLC
System: 5E Compatible
Type: Adventure
https://store.steampowered.com/app/2528330

Level Up Monstrous Menagerie
Publisher: EN Publishing
System: 5E Compatible
Type: Core Rules
https://store.steampowered.com/app/1909460

Level Up Trials & Treasure
Publisher: EN Publishing
System: 5E Compatible
Type: Setting
https://store.steampowered.com/app/1953940

Level Up Adventurer's Guide
Publisher: EN Publishing
System: 5E Compatible
Type: Core Rules
https://store.steampowered.com/app/1905630

Vaesen - Nordic Horror Roleplaying
Publisher: Free League Publishing
System: Vaesen
Type: Ruleset
https://store.steampowered.com/app/1518450

Mythic Britain & Ireland
Publisher: Free League Publishing
System: Vaesen
Type: Setting
https://store.steampowered.com/app/2117540

AAW Map Pack Vol 3
Publisher: AAW Games
System: Generic Add-ons
Type: Map Pack
https://store.steampowered.com/app/425182

AAW Map Pack Vol 4
Publisher: AAW Games
System: Generic Add-ons
Type: Map Pack
https://store.steampowered.com/app/505510

Seasons of Mystery
Publisher: Free League Publishing
System: Vaesen
Type: Adventure
https://store.steampowered.com/app/2247890

A Wicked Secret & And Other Mysteries
Publisher: Free League Publishing
System: Vaesen
Type: Adventure
https://store.steampowered.com/app/1518470

Flash Gordon RPG
Publisher: Pinnacle Entertainment Group
System: Savage Worlds
Type: Setting
https://store.steampowered.com/app/1499100

Flash Gordon Kingdoms of Mongo
Publisher: Pinnacle Entertainment Group
System: Savage Worlds
Type: Setting
https://store.steampowered.com/app/1400780

Flash Gordon Journey to the Center of Mongo Adventure
Publisher: Pinnacle Entertainment Group
System: Savage Worlds
Type: Setting
https://store.steampowered.com/app/1500950

Flash Gordon Cliffhanger Supplement
Publisher: Pinnacle Entertainment Group
System: Savage Worlds
Type: Setting
https://store.steampowered.com/app/1400800

The Folio: The Complete Roslof Keep Campaign (5E)
Publisher: Art of the Genre
System: 5E Compatible
Type: Adventure
https://store.steampowered.com/app/651630

The Cities of Sorcery (5E)
Publisher: Art of the Genre
System: 5E Compatible
Type: Adventure
https://store.steampowered.com/app/703420

Space Entity Playtest - HotDog
AI minions health has been made to adjust based on the number of players in your session. AI minions health will be less if it's only 1 player. More players means more health for the AI minions.
Apex Legends™ - mattrodriguez


The biggest partnership in Apex Legends™ history starts now, Legends. We’re squadding up with Post Malone to unleash two weeks of beautiful mayhem featuring a brand new Limited Time Mode - Three Strikes, cosmetics created in partnership with the superstar musician and inspired by his love of The Games, and more. So get ready to squad up, grab a loadout, and step into the spotlight–it’s your Time to Shine.

NEW LIMITED-TIME MODE: THREE STRIKES


Unleash mayhem in this new LTM with faster revives and invincibility when downed. In Three Strikes, you and your squad will have three chances to be the last squad standing. Players can be knocked, but not killed unless the entire squad is wiped. At that point, you’ll lose a strike and respawn back into the map fully equipped. Lose all three strikes and you’re out.

Players will respawn one POI away from where their squad wiped with the gear that was equipped at the time of the squad wipe, including:
Armor and EVO progression
Weapons and attachments (except for mythic weapons)
Ammo, ordinance, and consumables

Jump in Fridays through Sundays for 1.5 times the fun with:
1.5x boost on all XP gained November 10 - November 12, 2023
1.5x boost on XP gained when playing Three Strikes November 17 - November 19, 2023

COSMETICS DESIGNED WITH POST MALONE

Our “Iconic” tier cosmetics make their debut with skins, stickers, and bundles created in partnership with Post Malone for some of his favorite Legends including Octane, Wraith, Horizon, and Lifeline.



Unlock all 20 stickers from Posty Sticker Packs† to receive 3 Legendary stickers to tat up your heals and shields.

CAMO CREDITS & REWARD SHOP

Choose the right rewards for you with our event currency: Camo Credits. You can earn up to 285 Camo Credits per day by completing Daily Challenges and use them to unlock event cosmetics.



And cosmetics aren’t the only thing available. Camo Credits can also be used for a limited amount of Battlepass Stars and Sweepstakes Tokens**. Check out our Ignite Sweepstakes blog for all those juicy details. With only 14 days to earn Camo Credits, you won’t earn enough currency for everything and to max out on Sweepstakes Tokens—so choose wisely. Camo Credits expire at the end of the event.

You can also unlock four unique variants of the Apex Legends X Post Malone Event badge by completing challenges and earning currency throughout the event.

TWITCH DROPS


Tune in to select Twitch streams between November 7-21 to earn exclusive cosmetics while watching your favorite streamers dominate.

Connect your EA account with your Twitch account, and tune in during the dates below to unlock the corresponding items. Instructions on how to link your EA account can be found here.




**NO PURCHASE OR PAYMENT NECESSARY TO ENTER OR WIN.

Open to Legal Residents of Austria, Bulgaria, Canada (excluding Quebec), Chile, France, Germany, New Zealand, Norway, South Africa, South Korea, Taiwan, Thailand, the United Kingdom, or the United States (including the District of Columbia). 18 YEARS AND OLDER. VOID WHERE PROHIBITED. Max 5 Entries/day during the Promotion Period. Promotion ends Nov. 21, 2023. For Official Rules, prize descriptions, odds and how to enter without purchase or payment visit https://www.ea.com/games/apex-legends/apex-legends-ignite-sweepstakes-rules.

Sponsor: Electronic Arts Inc., 209 Redwood Shores Parkway, Redwood City, CA USA 94065.
Automation - The Car Company Tycoon Game - Killrob
Patch 3 took a whole lot longer than anticipated, mostly due to larger underlying structural problems found and resolved in the process of fixing seemingly minor problems.

For example, competitor car generation having some issues with data handling, which led to large sections of the car designer game code being translated from Lua to C++. That is something we wanted to do anyway, but certainly not right now!

As you can see in the big patch changelog below, in the last month we were able to get a lot done though, despite a lot of work being hidden under the hood.


A brilliant modern supercar, by iIvanSmith.

Open Beta Patch 3: Full Changelog

General
  • Converted a big chunk of car designer calculations from Lua to C++
  • Fixed various issues with competitor car generation
  • Fixed lua error when swapping fuel to nitromethane
  • Fixed lua error when importing pre-4.2 cars and improved prompt to show body name & UID
  • Fixed hard lock while using 4 grid mode and rapidly changing turbo settings
  • Fixed Lua error with convertible options in campaign
  • Fixed a performance issue with global colors
  • Fixed AI using emissions tuning when it doesn't use a cat
  • Fixed timing belts stop spinning when changing block material
  • Fixed semi-slick tire textures being backwards
  • Added lower-res map layers to the test tracks to use when fully zoomed out
Gameplay
  • Implemented gearing range reliability penalty and opened up allowed gearing range
  • Improved torque converter, CVT, and general shifting logic and test cycle behavior
  • Fixed inconsistencies in acceleration calculations and clutch logic
  • Applied all changes to shift logic and acceleration test improvements to test track calculations
  • Added in engine family stroke length effect on engine fitting
  • Added efficiency vs. cruise speed graph
  • Added traction tests sheet as a selectable graph
  • Fixed issues with downforce and lift calculations
  • Hooked up toe effect to tire wear / tire service costs
  • Implemented CVT hard torque limit (size-independent) and fixed limits not scaling correctly
  • Fixed reliability of CVTs being unexpectedly high
  • Fixed 4x4 / manual locker not having expected effects
  • Fixed issue in calculation of interior space vs seat rows used for coupes
  • Implemented drivability & sportiness gearing dependency (WIP)
  • Updated gearbox "grades" for drivability, sportiness, comfort, reliability, and engineering

The new power-traction graphs, which breaks down your car's performance on different surfaces, and with different traction levels at each wheel.
Campaign
  • Changed behavior of country tech pool to be a true offset you don't pay for
  • Fixed yearly autosaves in campaign zeroing various market data, including preorders
  • Fixed leaded fuel cars selling to other countries despite their leaded fuel ban
  • Fixed taking a loan for standalone factories starting payback immediately
  • Fixed market tab not updating when open and time is ticking in campaign
UI Changes
  • Fixed removing cat not resetting emissions optimization back to zero before locking it
  • Added piston / block icon at power density line depending on which item limits it
  • Added all-fixture scale controls to advance trim settings to resize of fully 3D fixture cars
  • Fixed some fixture slots not accepting light type changes
  • Fixed missing units in power / torque graph
  • Finished implementation of new detailed stats UI for Test Cycles & Emissions
  • Fixed previous decade safety button not working until a safety package is selected
  • Fixed inconsistencies in the display of fuel availability
  • Fixed mod wheels with incorrectly set up wheel families not displaying in wheel selection
  • Added car trim engine sound controls to engine testing UI
  • Added "open custom images folder" button to HDRI level widget
  • Added tooltip for steering and traction aids PU values
  • Fixed issues with drag graph formatting and labeling
  • Fixed gear selector for emissions UI not updating on gear change
  • Fixed gearbox warnings appearing before a gearbox is selected
  • Added various missing icons

The new detailed stats page, for emissions and test cycles.
Balance
  • Significantly increased importance of reliability stat, proportional to demographic desires
  • Tweaked R&D branch cost multipliers
  • Tweaked costs of undertrays
  • Tweaked costs and PU of interiors and entertainment
  • Tweaked costs of steering options
  • Tweaked costs of traction aids
  • Tweaked costs and PU of springs
Car Body Fixes
  • 78_TaS_Comp_SWB changed to Truck
  • 78Comp/78Plus - Wagon changed to 5 door, Con and Coupe changed to coupe, cargo and ZMPV_Cargo changed to van
  • 80s_OR_LWB Wagon changed to SUV
  • Kei_Truck/LWB_Truck/MWB_Truck: removed convertible tag
  • JD1974_E3 vans adjusted to 3 doors
  • BodyEditor_70sFamilyvan and BodyEditor_70sPanelvan changed to 5 door
  • CS_Moore: All vans bulk edited to ensure 3 doors
  • 65_XMB_Wagon_2Dr_Alt adjusted to 3 doors
  • BodyEditor_60sCoupe Targas given hardtop flag
  • All eras of GPV 2 doors are now flagged as 3 door, and 4 doors are flagged as 5 doors
  • BodyEditor_60sSedan02 wagon variant adjusted to 5 doors
  • JD1974_60s_112A van and MPV adjusted to 3 doors
  • 60s_Mid_LM longer wheelbase van adjusted to 3 doors
Exporter Fixes & Improvements
  • Fixed exported cars sometimes having huge bounding boxes with certain fixtures
  • Implemented new sectional body JBeam generation among other minor body generation changes
  • Tweaked gearbox shifting logic
  • Added "Expand Body Bounds" parameter, controlling if unbreakable fixtures resize bounding box
  • Increased tire sliding friction
  • Lowered taillight flare intensity
  • Added an upper limit to engine braking torque of 60 Nm
  • Added a lower limit for speed limiters of 10 km/h
  • Fixed CVTs displaying a gear count in the name
  • Updated light triggers
  • Adjusted force feedback effects of various power steering choices
  • Reworked the Zip-Pack mode to modify the archive instead of entirely overwriting it
  • Added experimental prop support
  • Various optimizations


Retro-futurism at its finest, by Skyline.

Automation Track Art Survey



We are currently working on a series of new test tracks for Automation, and we want your feedback on the art style! Simply go to the Google Form by clicking on this link, and vote for the three finalists in the survey; it will only take a minute!

With all that out of the way, we've come a lot closer to a public, main-branch release of the Ellisbury Update. Of course there are more issues to address and likely even a few new ones introduced. We will continue to improve the update within the open beta until we believe it to be ready for general adoption.

Cheers!

Banner image credit: Oochya (Automation Discord)
Nov 7, 2023
The Fallen Night - ATEG
Hello Gamers!

Physics have been fixed for the next update (1.0.0.5), physics have also been fixed for the Bulletproof game, which will be coming soon, in TFN the update will be delayed in arriving due to a performance loss that is being fixed.

Our Vision for The Fallen Night: (Preview of the upcoming presentation video)
In a vast and cruel world, where justice is only the face of evil, where blood tells you who you are, where a knight risks everything for his love... Work, battles, romance, adventures, good times, good talks, events, and activities will make you forget who you are to the world.

The Fallen Night: Story
The Commoner's Dream






Nov 7, 2023
Enemy Trench - vulknoi90
Includes:

-New sprites for Sergeant and Medic classes (a new save will have to be started to view these changes but old saves will still work as normal)
-Fixed a spelling mistake on the class selection screen
-Added controls display to pause menu
-added the ability to close "select an item to pickup" window with the Esc key
Nov 7, 2023
Watermelon Game - MomSesImSpcl
Hotfix for a bug where the fruit wouldn't drop after a game restart sometimes.
Ruiga Pirates - Wunicolf
Hello, Mateys!

Your pirate brethren are hard at work, and today, we've received feedback from some of you on various matters. These feedbacks are so important for us, so don't forget to discuss them on the Steam discussion board.

Furthermore, don't forget to join our Discord server, where you can reach us more easily and chat with fellow captains.



New Features:
  • Pre-game selection screen added.
  • Different ships can now be selected.
  • Different captains can now be chosen.

Fixes:
  • Control issues have been addressed.
  • Certain button bugs have been fixed.
  • Map scaling has been updated.

With all this in mind, our updates will continue to roll out. Add the game to your wishlist and stay tuned. Be the first to know about the latest features!

Nov 7, 2023
Elfboarders - Lylek Games
Tutorial page has been made more accessible.
Nov 7, 2023
Another Day - Made_in_Mama
Bug Fixes

  • The hospital's location environment has been slightly modified
  • Added running at 2x speed
  • Fixed bug with riddles (now ALT + TAB closes the riddle and control is not taken away)
  • Added 1 secret achievement
...