Another hotfix patching bugs players have let us know about. Please keep them coming!
NOUN LEARNING FOR LAST WORDS: The game would ask you to learn five learns, but sometimes there were only 4 or fewer left to do. Now it is dynamic and shows the correct number.
OBJECT HIGHLIGHTING UI: This would sometimes show when you were in other screens. Now fixed
SCREEN TEARING for some users: You can now set your VSYNC in SETTINGs.
UI: If your mouse was hovering over a button, you couldn't used WASD to select another option. Now fixed.
AUTOPASS Disable: Autopass sometimes would not turn off when the user turned it off. Now it does!
SPEECH REC FEEDBACK: Sometimes we showed players "NOT HEARD", when we met to show "NOT QUITE". So, we were hearing the word, but the sound was not quite the right word, rather than the mic not working.
FABRICATOR 4 TOUCHPAD: Some players couldn't open the fabricator as they don't have a middle mouse button. Now you can push F to open it!
SPEECH REC ISSUE WITH "CD": the word CD had issues, now resolved.
WORKSHOP SCREEN: We were showing the wrong number of bolts per number. Now fixed.
PIG OBJECT: The pig object had problems. Now it doesn't.
NOUN REVIEW "MAYBE LATER": Clicking “Maybe Later” now shows a default button for controller users
LEARNING RUSH SCORE: Could clip in front of characters. Now doesn't.
SPEECH RECOGNITION FEEDBACK: Object name + feedback would get cut-off. Now doesn't.
DELIVERY GAME: Exiting vehicle after waiting for delivery fail timeout will lock the player from moving. Now fixed.
DELIVERY GAME VFX: Re-added VFX for exiting car when reaching checkpoint
We're happy to announce that Pathfinder: Gallowspire Survivors is currently part of the Bullet Heaven Fest (until November 20th), and to make this event even more special, we're offering a 25% discount for the duration. We're also thrilled to be alongside some incredible games during the festival. Join us and discover amazing games! 🎮🔥💥
I want to say thanks to everyone who has checked out the game. I'm thrilled to announce that we've sold more than 250 copies this week! I would also like to outline the upcoming content for the end Nov and share some of my thoughts.
Patreon & Steam Update: Typically, each update provides an additional 1hr to 45 minutes of gameplay. I usually complete my work by the end of the month and release it on Patreon, but sometimes I find myself spending an additional week or two fixing bugs and polishing animations. So, I might release updates on Steam in the middle of the month at times.
Next Steam Update, ETA End Nov ~ Mid-December: This month, I am expanding the content for the Puppetress faction. Introducing more mini-game and lewd scenes for the Puppetress faction. You will be able to enter the VIP room from the Casino. There will of course be some punishments if you lose.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Road map -Puppetress ETA End of Dec ~ Mid Jan. I want to keep expanding Veronica/ Alice/ Kaitlyn/Kevin's content. I feel like it will take me more than 2 months, but we will see.
-Snake girl in lava dungeon ETA End of Jan ~ Mid Feb. The drawing is a work in progress, she will be the mini boss for the Lava dungeon.
Languages I aim to localize the game into as many languages as possible, but I will only begin to work on that at the end of next year when I am in the polishing stage.
Review Reviews appear to impact the game's visibility on Steam, so if you have the opportunity, please leave a review. It would help the game out a lot and I would love to read your feedback to further improve the game.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Feel free to reach out on any platform, I check Steam Discussion very often, I also have a Discord server and Twitter.
Sanctuary beckons you forth, wanderer. At BlizzCon 2023, associate game director Brent Gibson, production director Tiffany Wat, lead game producer Kalyeigh Calder, game director Joe Shely, and associate director of community Adam Fletcher, gave a tantalizing glimpse into the future of Diablo IV. Toward the end of the Campfire Chat, the team answered questions from the community, collected from players at BlizzCon and afar. To watch the Developer Campfire Chat in full, check out the replay at the end of this article.
Diablo IV First Expansion: Vessel of Hatred
For the first time since Diablo II, players can return to the land of Nahantu. Vessel of Hatred, the first expansion in Diablo IV, continues from where we last left the main story. Descending deep into the jungles of Nahantu, Neyrelle struggles to control perhaps the worst possible travel companion: the Prime Evil Mephisto.
Season of Blood: Unique Malignant Rings and the Abattoir of Zir
Though many tried to staunch and sanitize the wounds of the plague ridden... malignance has a nature of spreading. Five Malignant Rings based on popular powers from Season of the Malignant arrive in our next update on November 7, available immediately in both Seasonal and Eternal realms. For full details on these and more details on our next update, read our Diablo IV Patch Notes.
During Season of Blood, based off community feedback the Occultist will now display a preview of which potential affixes are available before your selected item is enchanted. Combined with the cost changes to enchanting items made earlier, this should help players optimize their items into the endgame.
Courageous wanderers in the Seasonal Realm can put themselves through a grueling test in the Abattoir of Zir. From December 5–January 23, after completing the final tier of the Season Journey, enter the Visceral Channel to push your Vampiric Powers to the ultimate limit with this Seasonal Event. The Abattoir of Zir is an ultimate challenge, it’s recommended to only use your best builds and Characters that are at the pinnacle of their power at Level 100. Note that all rewards earned in the Abattoir of Zir last until the end of Season of Blood.
A Chill Descends on Sanctuary with Midwinter Blight
Savage Blightfiends aim to disrupt any cheer the denizens of Fractured Peaks have managed to scrounge for themselves. From December 12–January 2, cull the cursed fiends and stay vigilant in case you receive an untimely visit from the Red Cloaked Horror. Restore the Midwinter Square and protect festive goodtidings!
Further details for Midwinter Blight will be revealed in an upcoming article.
Weekly Leaderboards: The Gauntlet
Arriving with our next Season in January, The Gauntlet will test your skills in the Seasonal Realm against fellow players in a set layout, non-linear Dungeon, where a potent combination of mastery and skills achieves high scores. Players will need to collect Proofs of Might to contribute to their overall score, which can be obtained from slaying Monsters and destroying items within the Gauntlet.
Weekly Leaderboards track scores between Hardcore, Normal characters, Party size, and Classes. The top players from each week’s Leaderboard will be displayed in a permanent Leaderboard called the Hall of the Ancients. With each week’s Leaderboard reset, so does the fixed layout of The Gauntlet! Refine your most trusted builds to emerge victorious.
For a handy reference for all that is soon to arrive, our immediate Roadmap can be seen in full here:
To glean all the details from our Diablo IV BlizzCon Campfire Chat in full, watch the below video:
Thank you all for an incredible BlizzCon 2023. Sharpen your blades and strengthen your resolve for the journey that lies ahead.
🚀 Hello Creators! We've got some electrifying news for you! 🌟
🎨 Introducing Shapes! 🎲
✨ Check out the new icon on the hanging toolbar that brings cubes to life! Now you can add a plain old cube, morphing it to your heart's desire. Personalize your cube by applying your own textures, giving it the look you envision. Crafting a cardboard box? Easy-peasy - just apply a box texture. A companion cube? - we got you covered. And that's just a taste of what you can do - we've got even more shapes and customization options on the way. This is only the start of our shaping spree!
🔄 Import and Export Enhancements
We've supercharged the import and export function to handle images and videos with finesse. 📸🎥 Showcasing an image or flaunting a video in your clubhouse? They'll now hitch a ride with the export, ensuring anyone you share your masterpiece with gets the full, immersive experience, just as you planned.
Keep on innovating, and stay tuned for more updates! 🛠️ - The mtion Team 🎉
Hello Super Raft Boat Together players! It's time for another update! This one focuses more on quality of life, base improvements to the game, and points brought up by the community!
Boss Squads
On Loop 1 some bosses (Dolphin, Otter, and Giant Fish) will appear as a duo. On Loop 2 they'll become a trio, and on Loop 3 and beyond, they'll become a squad of 4. Dolphin, Otter, and Cooler also got buffs to make them tougher.
Lobby Ghosts
There's a new way to find people to raft boat together! Lobby Ghosts will now appear in Raftport. They represent players that are hosting public lobbies or queuing. You can see who they're playing and how many are in their party. The public lobby list has also been updated to show this information.
Beta Power Slide
Beta can now "Power Slide" when starting a slide on a Buddy Raft. The power slide is more powerful and has more knockback, and instantly recharges his active ability. Beta can also cancel out of it with a regular slide. Beta will not hi-five Buddy Rafts when power sliding, only regular slide.
Magnet Raft
The magnet raft will draw in money, pickups, chests, bottles, and helpers that have fallen in the water. They're pretty handy to retain money from enemies, and can be used to make saves for drowning helpers!
New Trinkets
Haunted Lantern
Increases fire rate of self and allies when closeby to them, but your view becomes more limited.
Chrysalis
Reduced bullet size, but bullet size increases over time. Damage now scales with bullet size.
Dead Man's Switch
When an ally or buddy dies, burst into bullets. (Only in multiplayer)
Full Patch Notes
New Content
New Super Raft: Magnet Raft
New Trinket: Dead Man's Switch
New Trinket: Chrysalis
New Trinket: Haunted Lantern
New Systems
Join a game by interacting with a Lobby Ghost. If you queue or host a public lobby, your player's ghost will appear in other player's lobbies, and they can join you.
Beta can now "Power Slide" when starting a slide on a Buddy Raft. The power slide is more powerful and has more knockback, and instantly recharges his active ability. Beta can also cancel out of it with a regular slide. Beta will not hi-five Buddy Rafts when power sliding, only regular slide.
Dolphin, Otter, and Giant Fish variants will show up in squads of 2, 3, and 4 after looping.
Breathing UI above player has been revamped to be more clear. Healing Raft progress will also display in the same way.
Player effect icons show up on the bottom of the screen to show what effects are active. These include super raft, trinkets, and status effects (only for non local-multiplayer).
Ship of Deals now sells stacks of raft wood instead of eggs.
Ship of Deals traveler spots are now merged. Raft Swapper, Weapons Dealer, Compass Bird, and Mercenaries can now appear at either spot on the ship.
Added options menu to title screen.
Balance
Pickups now fade much faster and will flash 5 seconds before fading instead of a timer above them.
Chauncy now takes damage from sharks during his active ability.
Beta's regular slide has decreased power and knockback.
Mystery Wood is now a cursed trinket, and has an increased chance per stack.
Ship in a Bottle is now 50% more rare compared to other epic trinkets.
Snoozy Credit Card and Steamy Deal are 20% more rare.
Mercs coin cost raised (5 -> 8)
All mini-bosses and swarms now always give 5 coins.
Other
Spiky Rafts no longer hurt players and helpers.
Ship of Dreams will now restore half of the player's max rafts.
When the tutorial forces you to take damage from drowning, you're also teleported back to the raft.
Reset save data option is now only in the title screen options menu.
Added option to toggle Lobby Ghosts on/off.
On rare spawn chances, rocks could be money or gold rocks that drop extra dollars or coins.
Knockback for enemies has been reworked.
Dolphin dash gets interrupted by Bumper Raft.
Dolphin will move in phase 2 and 3 while showing their warning.
Otter shoots more seashells in succession instead of one burst per roar.
Cooler shoots more soda bottles at a time after each phase.
After looping, Cooler will also throw slower big blue soda bottles that destroy rafts.
Soda bottles thrown by Cooler have warnings.
Fixes
Controllers can now properly view trinket menus in game and at Ron's Fishing Stand.
Ship of Deals will have less duplicate trinkets for sale.
Mercenaries and compass choices can't be bought without having enough.
Keybindings can now be assigned to keys even if they're already binded to something.
Laser now gets bigger from Portal Rafts like other bullets.
Macro Mush now gives 1.5 health when picked up instead of only 1.
Fixed soda bottles not exploding when hitting rafts.
Jellyfish back to only shocking when nearby a player or helper.
Sailors that spawn during Path to Kraken should now always be rescuable before the point where you can't loop.
Cooler and Dolphin won't shoot at dead players.
Boss health bar for swarms is smoother.
When a client buys a random bottle it will show the trinket they recieved for a bit (was only doing it for hosts)
When a client buys an item, a poof of clouds will appear (was only doing it for hosts)
Raft Swapper and Weapons Dealers animation speeds are now consistent with other characters.