Thank you all for the positive reception of Wanted Shadows since its release 4 days ago! I've been working hard on an update since then, and here are the patch notes for it!
Also, I would really appreciate it if you left a review! It's the best way to support the game!
Version 1.1.0 Patch Notes
Added a new character, Holig. Stamina depletes instantly when attacking and dashing, but has incredibly fast daze recovery and more power.
Added ascension 4 - Enemies have even more HP.
Added ascension 5 - Enemies move faster.
Added ascension 6 - Enemies move faster over time.
Added achievements for completing all of ascensions 1 through 6 on Tundra.
Added achievements for completing all of ascensions 1 through 6 on Mansion.
Added achievements for completing all of ascensions 1 through 6 on Hell.
Added achievements for beating Hell in ascension 6 for each character.
Increased the cost of all unlockables.
Fixed bug that would cause the game to crash if you obtained the Spider Shock.
Changed the color of the hammer enemy in Hell from purple to white to make it more easily visible.
Fixed bug that caused the special upgrade and level up screens to appear at the same time.
Fixed bug that caused the Hell miniboss to have no entrance animation.
Fixed bug that caused beams to self-proc crit and hence crash the game.
Fixed bug that caused music to be unhearable if there were too many sound effects playing.
Fixed bug that caused fast-acting hitboxes to not register as hits on enemies.
Toned down sound effects on melee attacks.
Fixed some upgrade typos.
That's it for the patch notes, but I wanted to mention that if you own Wanted Shadows, you can get our other game, Soul Stalker, at a discount! Also, if you don't own Wanted Shadows but you do own Soul Stalker, then you can get a discount on Wanted Shadows!
After rebuilding 4 days of lost work, another PlayTest for Character Selection.
Character Selection
Player Profiles linked to username were built separate of save game profiles. Allowing ability in the future to collect stats on these profiles. When testing Character Selection pay attention to popup hints. Make sure character you are selecting is what spawns.
----- Maps Added -----
Camp Confusion Night - TDM
Camp Confusion Day - TDM
These maps are not completely optimized. Needed to have a build with them in it so I can profile these maps outside of the editor. CCD - TDM seems to run the best right now. CCN - TDM is heavily lit with point lights and spots, eating up frames but looks great!
STAR WARS™: The Old Republic™ - SWTOR Community Team
PvP Season 4 “Fortune and Fame” is coming November 7th! Like previous PvP seasons, “Fortune and Fame” will run for 12 weeks.
Read on for all the information about season objectives and new rewards players can earn or purchase from the seasonal vendors, Tullek and Giradda the Hutt. Be sure to also check out the map changes made in Season 3 “Reign of Glory”!
Season Objectives
F2P and Preferred players will receive 4 Weekly Objectives while Subscribers will receive 6 Weekly Objectives upon the Weekly Reset. All players will need to complete 4 objectives per week to make progress on the reward track.
New Rewards!
More armor sets, decorations, titles, and an achievement will be coming with Season 4! Here’s a breakdown of all the seasonal rewards.
(Season 4 flags)
Titles
Legacy Title: Scourge of the Outer Rim - earned at level 6
Title: Pirate Captain - earned at level 11
Armors
(Renegade Gunner Armor and Burning Rampage Armor - earned on PvP Reward track)
(Renegade Bandit and Rampaging Bandit Armors - found on PvP vendor)
Decorations
(Battler trophy, Renegade Gunner Armor display, small and large PvP trophy)
(Large and small trophies decorations)
(Renegade Gunner Armor Display and Battler Trophy decorations)
Additions to the seasonal PvP vendors
(PvP vendors, Giradda the Hutt and Tullek, can be found on the Fleet in the Combat Training area)
Tullek
Tullek will update his inventory with new rewards when the season starts. Among the new rewards available for purchase, players can choose between the Renegade Bandit Armor, Rampaging Bandit Armor, Season 4 flags, and the Renegade Gunner Armor Display decoration. Similar to previous seasons, these rewards will stay in Tullek’s inventory for the duration of Season 4 and move to Giradda’s inventory at the end of the season.
Giradda the Hutt
Giradda’s inventory will also be updated with rewards from the previous PvP season, “Reign of Glory.” A collection of previous replicas and trophy decorations will still be available in the inventory rotation. Below are the items that are permanently available (new additions in bold):
Scorched Warlord Armor Lockbox - 6 PvP Tokens
Sandstorm Raider Armor Lockbox - 6 PvP Tokens
PvP Season Blue Flag decoration (Season 3) - 2 PvP Tokens
PvP Season Red Flag decoration (Season 3) - 2 PvP Tokens
[/b]
Shadeveil Assassin's Armor Lockbox 6 PvP Tokens
Shadowfiend Armor Lockbox - 6 PvP Tokens
Cartel Enforcer Armor Lockbox - 6 PvP Tokens
Cartel Delegate Armor Lockbox - 6 PvP Tokens
PvP Season Blue Flag (Season 1) - 2 PvP Tokens
PvP Season Red Flag (Season 1) - 2 PvP Tokens
PvP Season Blue Flag (Season 2) - 2 PvP Tokens
PvP Season Red Flag (Season 2) - 2 PvP Tokens
[/list]
Each rotation group (A, B, C, and D) of Giradda’s inventory will be available for 1 week and then cycle out for 3 weeks during the weekly reset (on Tuesdays at 12:00 PM GMT/UTC - 7:00 AM CT).
PvP Season 4 “Fortune and Fame” begins November 7th!
Cooking Live - Italian Kitchen Simulator - Victoria S.
Jane’s been asked to shoot a TV program called “Cooking Strike” to show off her incredible cooking skills, and she needs to complete five levels in a row to make sure she’s ready!
While you complete the levels to get ready for the show, the TV crew will bring some more professional equipment.
If you fail a level, your progress will be reset and you’ll have to start from the beginning! You can try as many times as you want. The TV show’s paying for the food, so you won’t be using yours up.
When you finish the fifth level you’ll receive a big reward that includes booster parts, Coins, Rubies, and blog points!
If you don’t complete all the levels before the event ends, don’t worry. You aren’t losing anything, and there’ll always be another TV program!
Exciting news! We have released the demo version of our game "Gym Simulator 24" on Steam for you to explore. Take a look, try it out and don't forget to share your thoughts with us!
We are waiting for your feedback!
Don't forget to share your feedback with us after playing our demo. As developers, players' thoughts and suggestions are very valuable to us. We look forward to your feedback to make our game even better.
We're thrilled to roll out the latest update for Parking Tycoon: Business Simulator, now live and waiting for you! This patch not only squashes the second-floor bug but also brings a host of improvements to enhance your gameplay.
Here's the rundown of the fixes and improvements: - Second Floor Bug: We've fixed the issue with cars falling through the second floor. - Vending Machine Crowds: Reduced the number of people at vending machines for better flow. - Night Visibility: We've brightened the night, so you can see more clearly after dark. - Traffic Improvements: Enhanced car traffic logic to decrease collisions.
This update is a direct response to your valuable feedback. We're always listening and working to make your experience better.
To ensure a smooth transition: Please download the update immediately. After updating, any issues with the second floor should be resolved. Check out the vending machines, night-time visuals, and traffic flow - and let us know what you think! Your support makes continuous improvements possible. If you notice any other issues, please continue to send your feedback.
Enjoy the improved Parking Tycoon: Business Simulator, and thank you for being an essential part of our community.