Nov 3, 2023
手積み麻雀 Playtest - hartreefr
槍槓・槍椪ができないバグを修正
前卓の情報が残るバグを修正
強打を実装
フルスクリーンモードを実装
単騎待ちに平和が付くバグを修正
中国語のローカライズを追加(半分程度)
Nov 3, 2023
Fantasy of Caocao 2 - SunnyGame
- 文案优化
- 修复弱者臣服buff 没有生效多层的问题
- 增加机关槽上限提示 目前是9个
- 如果用牌触发机关行动,机关行动完毕后才会自动结束回合
- 优化机关行动逻辑,当大量机关多次重复行动时,增强已经合并已经过载等的判断,避免出现卡死
- 修复无尽轮回 卡牌继承注灵的问题
举例
轮回1,卡牌A 注灵效果1,继承卡牌A
轮回2 卡牌A 注灵效果2, 继承卡牌B
轮回3,卡牌A 将仍然是注灵效果1
Nov 3, 2023
Idle Exorcism Hero - 所以呢
1. Change the blood deduction font style
2. Change some wrong text descriptions
Spriter Pro - lucid
Hello everyone. We've made significant behind-the-scenes changes in our latest release. We’ve restructured project files, separating runtime and editor data, which is a substantial step towards both the feature complete beta and the first runtimes. We also implemented a comprehensive project file testing and troubleshooting framework to ensure file input/output is as reliable as possible. This foundational work took precedence in this cycle, so we're back to working on the the workflow flexibility improvements for next release. Thanks for your continued support.


0.9.4.5
Change Log
Changes and Enhancements
  • Implemented a new save file structure to segregate runtime and editor data
  • Developed an internal debugging tool to robustly test save stability
Known issues
  • Non-mesh children of strokes don't update in real-time when using ik
  • Visual bug when images armed for adding swappable image and mesh in reposition mode
  • Some pop-up ui elements appear below panels

Underspace - Camlann Producer
Happy November, Starchasers!

The beginning of the month means finishing old tasks and setting new goals. The beginning of this month in particular means it's the void boy's birthday.



Mimi gifted him some kisses :3

This week we'd like to feature Down To Earth Astronomy's Underspace video. Apparently he's shutting down his channel next month so definitely give the video a watch before that happens. It's really well done so it's a shame that this might be the only Underspace video he makes, but I know I speak for us all when I say we wish him the best in his future endeavors.



As always, if you're interested in trying out Underspace for yourself, you're more than welcome to give our latest demo a go. You're also invited to join the Underspace Discord. Like, I'm personally inviting you. All of you. Bring caffeine.



Now that we're all settled in the Underspace Discord, let's move onto what I did this week:

+ Added more volatile settings to cargo.
+ Added cargo expansions to places.
+ Added an indicator for autosave.
+ Rebalanced NPC hardpoints for destruction.
+ Deaddrops can be fighters.
+ Assassin targets can now override legendary spawns.
+ Added some more mission results and events.
+ Comms can call mission code.
+ Added more missions.
+ Finished adding all random missions.



One exciting thing to note is that I'm starting to transition into the polishing stages now that the mission work is more or less completed. November will see updates along those lines, so stay tuned for more of that.



Once again, thank you all for supporting Underspace, It's really cool to see your videos, tweets, comments, and posts about Underspace. Want to yell at us if you haven't already? Please give the Underspace socials a follow:

💥💥💥 UNDERSPACE 💥💥💥
Twitter
TikTok
Instagram
Facebook
Reddit
YouTube
Discord

And, because obviously:

🚂🚂🚂 TRAINWIZ 🚂🚂🚂
Twitter
Tumblr
YouTube

Thanks for checking out this week's devlog -- stay tuned for more Underspace updates!
Reapers - maguindon
Hello all,

I'm happy to finally release a new version of the Sparky bot, which should now be more of a challenge! It is not yet AI driven, but the code is taking shape to allow for it.

I also had the time to add hundreds of hints when you have take in-game decisions. This will remove doubts on what you are about to do and should greatly help newcomers as well as advanced players.

Give Sparky a shot! :-)
Nov 3, 2023
Roody:2d - redinator2000
  • Rollers will no longer get traction to self-push if the road is still frozen from recent placing
  • Added flip_horizontal and flip_vertical commands that can be bound in the console
  • Flipping or rotating frames and framed blocks will now also flip/rotate the weld detail pixels
  • Fixed a rare crash when trying to push large structures (thanks Tryn for sending a crashing save file on the Roody:2d discord)

Localization
  • BINDABLE_HINT rotate_right
  • BINDABLE_HINT rotate_left
Nov 3, 2023
Idle Exorcism Hero - 所以呢
1. Change the blood deduction font style
2. Change some wrong text descriptions
My Time at Sandrock - MoeeeZ
Howdy all Builders,

After the last update, we identified that some players encountered issues with game crashes. We promptly took urgent measures and attempted to fix this problem. We kindly ask all players to update to the latest patch as soon as possible to ensure game stability.

If any players continue to experience game crashes, please first verify the integrity of the game in Steam.



If the crashing issue persists, please follow the steps below to assist us in troubleshooting.

  • On the Windows desktop, press Win key + R, enter %LOCALAPPDATA%\CrashDumps, and send us all files containing Sandrock.exe.****.dmp to qa@pathea.net.

  • On the Windows desktop, press Win key + R, enter %LOCALAPPDATA%\Temp\Pathea Games\My Time at Sandrock\Crashes, pack and compress all files in this folder and send them to us at qa@pathea.net.

Thank you for your cooperation.

We're committed to keeping the desert winds blowing and your Sandrock adventure hotter. We need your help with some troubleshooting—you're the best!


Catch us for more information:
Subscribe to Youtube
Join our Discord
Sandrock Instagram
Sandrock Twitter
Sandrock Facebook
Sandrock Official Website

Nov 3, 2023
Solune - Bloot
Fixed a minor issue with Puzzles #3, #30, and #41 that allowed players to obtain their rewards multiple times.
...