Improvment: New experimental server build running on US-West and Europe regions. These should result in faster communication to clients. Please report any new issues with these servers on the Discord.
Performance: Improved performance when determining spell predictions. Previously when the game had a huge number of enemies, preparing to cast a large spell could cause the framerate to tank. This has been much improved. It has further to go, but the game won't slow down to a crawl when trying to cast large spells in the late game anymore.
UI: Add unit stats (health, mana, etc) to summon cards Thanks Lemdoran for this suggestion
fix: Spells from Rene's Gimmicks not showing up in multiplayer thought bubbles fix: Auto-rejoining doesn't work if the game has a password Thanks Manman fix: Summon card descriptions update when difficulty or language changes fix: Urns don't take poison damage Add Doodads to action loop so that their onTurnStart triggers which is used by poison and other modifiers fix: urns' additional onDeath events (such as bloat) not working because the unit was cleaned up before it triggered fix: Skipping player turn on load when you load into a saved game and choose "join game as player" fix: Hotseat players not getting mana back after one player died Thanks Genthru fix: Not being able to capture soul ally spellmason fix: Hotseat players not getting stat upgrades fix: prevent calamities from affecting Urns Thansk PandaPhilly for reporting fix: Prevent friendly npcs from attacking urns. Thanks MattMellow fix: prevent ally npcs spawning from Blue Portals that are supposed to be used for teleporting
The cat-tastic playable prologue for Cats on Duty is now available to download for free!
It’s a purr-fectly hilarious and action-packed blend of real-time strategy, tower defense, and match-3 mechanics, where heavily armed battle-hardened cat veterans of rodent skirmishes and yarn tangles take charge in defending their homeland (and litter boxes) against the forces of great evil!
The Steam Prologue contains the whole first chapter of Cats on Duty spread over 10 captivating levels, each showcasing a unique challenge and certain game feature. There is even a minigame, and a full boss fight to get your claws into, to prepare you for what’s to come in the final game.
Here you can also try out the co-op mode with your friends or family. One player focuses on the tile-matching field of the game screen to win the food needed to recruit and upgrade your battle cats while the other builds an unbreakable line of defense. Co-op mode can be easily activated or deactivated from the start menu or as you play.
With ‘cat’ and ‘kitten’ difficulty levels available, you can adjust game difficulty on the fly should you find the current level too hard or too easy for your skills or mood. You will also be able to carry over your Prologue save files into the main game so you can either continue from where you left off or reset the game progress in the settings menu and start over!
So try the free Prologue and add Cats on Duty to your wishlist!
Time for another blog post! You may have seen him before trough our socials and if not, (go follow us on our socials of course!) let me introduce The travelling Merchant. One of the characters of BlackForge that you will get to know from the very start of the game. Lets dive into it!
The Merchant
As you step into the forge for the very first time. A familiar and peaceful aura embraces you, the present of the ancestors from you bloodline is all around you.
As you take your first step and look around, a voice calls on you from the fences of the backyard. Looking out into the backyard filled with flowers, plants and greenery, you see a silhouette.
With a friendly face and a dark raspy voice the silhouette presents himself as the travelling Merchant. He is happy to see someone in the forge yet again. You get some sense of familiarity as you get closer and you remember him from the stories told by you family when you were younger. He is a good friend who has visited this very forge for years and is now here to help you on your journey.
The Merchant Cart
The Merchant will travel all over the world of BlackForgeVR. he comes to your forge with his cart dragged along behind him, bringing you quests to accept and tradeable materials for you to barter. As he swings the doors open on his cart, you will see into his home and can get a hint of adventures he has been on. Materials and trinkets of all kinds becomes available to you throughout the game so make sure to check in when he visits you! NOTE: Pics of the cart model is Work in Progress.
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We're sorry to announce that we will have to dissolve our company Menacing Aura Games EOY and as such we will cease development on Cult Of Babel and remove it from sale on November 30th.
You will continue to have the game in your library and access to all of its current features after the removal.