Nov 1, 2023
Freestyle 2: Street Basketball - [GM] Remi


Win prizes that are decided by none other than you!

Participate now in our My Pick Event.

Get to choose from a variety of prizes and pick those you truly desire.

Event Period:
11/011 ~ 11/21 23:59 (PDT)



Event Mechanics:

1. From the "PICK! PICK!" on the right, pick your rewards.
2. Once you have selected the rewards you want, you can begin the gacha.
3. If you are having a hard time deciding what you want, click "Auto Select".
4. The selected rewards can be canceled and re-selected at any time.
5. The obtained items will be sent to your gift box.

- You cannot use the purchased currency when the event period ends.

** Reminder:
You won't be able to choose or unselect the Freestyle Ticket reward as it is meant to be included as a default prize (pinned in rewards).

The odds or chances of receiving a reward are individually set, and a portion of the selected probability is allocated as a Freestyle Ticket reward.

(The total chances for the selected rewards do not add up to 100%, and the remaining probability of 100% is allocated to the Freestyle Ticket.)



Here's a guide on how to navigate to this event:

First, pick your desired items from the right. These are your choices, and please note that each ball type has a limited number of items. It's best to think carefully before placing these items.

Before you can play the Gacha Machine, you need to buy Pick Coins.

See the prices below:



There are two ways to place your desired items into the Gacha Machine:

Manual Selecting:


Auto Selecting:
(Please note that you must wait for 5 seconds before clicking the auto select button again.)







/*Note:
The exchangeable items may be different depending on the character position.



Luck will play a big role in this, so it's better to make every coin count.

Now that you have finished picking your items, whether you
chose them manually or automatically.

It's time to play the Gacha Machine. Good luck, ballers!

Thank you for your continued support.

- Freestyle 2 Team
Sophia's Spa - Danny
We have added two image galleries, a gallery of sex scenes and a gallery of bonus images made for promotion. In addition, we have upgraded the Ren'Py engine to version 8.1.3.

Access to both galleries is from the game's main menu:


The gallery is organized according to the time of the main story and is separated by girls.


The gallery contains only pictures of sex scenes, without an introduction and without text.
Note: the picture gallery is not a replay of the game, but only a display of pictures used in the story.


The bonus gallery contains images that are not visible in the game in such a way that the background image is an image from the game, and over it is displayed an image as seen by the "camera" and which was made for promotional purposes.



Game version: 0.02.305

Battle Craft - startmarketon
Hello, dear Battle Craft player community! Today, we want to share exciting news about the latest achievements of our development team. We continue to enhance your gaming experience and are proud to announce that we have created a unique dialogue system with integration into the game's campaign.
This innovative dialogue system will allow you to dive deeper into the captivating world of Battle Craft, uncover unique stories, make important decisions, and influence the development of the plot. There will be moments when your choices will significantly impact the course of events, opening up new possibilities and triggering various consequences.
We aim to make your adventure in Battle Craft more interactive and unique for each player. The new dialogue system provides you with the opportunity to create your own story and feel how each of your decisions affects the world around you.

We hope you are eagerly anticipating the chance to try out this new system and enjoy even more thrilling moments in the world of Battle Craft.
Stay tuned for updates and get ready for exciting adventures!
Cavalry Girls - tuan_zhang2
Change the night battle strategy panel to night vision effect
Night combat brightness is no longer pure black
Added models of spray weapons
Added accessories for spray weapons
Enhanced ray weapons
Added relevant modules for ray weapons
Added element module synthesis for melee/ray weapons
Combat units can now use melee weapons and missiles
Overall Bonus can be freely added or subtracted
Fixed issue where the interface did not refresh after clicking on the Request cancellation
SPEARHEAD - Bluessing
Next month, the final wallpaper, development log will be uploaded.
This year is coming to an end

https://drive.google.com/file/d/1gxscc14ss5TUyjSf0xzRNpjSex0FtDvw/view?usp=sharing

https://drive.google.com/file/d/1sdIghdeELeuE-0M3V4AkUpmQZ6ohMrFm/view?usp=sharing
(No calendar)
Galacticare - CULT kobert
Greetings Director,

Welcome to this week’s Galacticare Wednesday!

This week’s topic is one that hasn’t really been showcased publicly, so consider this Wednesday to be the premiere reveal party for the Colossals.

Some xenobiologists argue that “Colossal” should be a term used for all the galaxy’s hyperfauna but, for now, we’ll talk about the familiar, whaley ones which swim between the stars.

In the demo, you met Bazzanorothogoria - Baz, to his friends - who’s suffering from a new malady and checks in at Galacticare’s hospital. In a rare instance of sapient-Colossal contact, he speaks to us - and in the voice of Richard Ridings, who’ll be familiar to anyone who has fallen under the “mentorship” of Mendechaus.



Species Overview
“Colossal” is the name bestowed by terrans upon a particular species of gargantuan, space-faring being. Though they must surely have their own word for whatever they are, they don’t seem bothered by the term. Hopefully, they feel like it’s an endearing nickname.

It’s hard to know for sure, though; they’re infamously elusive and naturally capable of loam-jumping, going wherever they please at whatever time they desire.

As Colossals jump and weave through the galaxy, they occasionally leave holes and rifts behind which allow access to the Loam - the tangle of highly-compressed, warped space which permits our faster-than-light travel.

It’s perhaps little surprise then that they hold such a revered position in most cultures as, whether by accident or design, they’re ultimately responsible for connecting the species of our galaxy together via Loamspace.

Based on the network of gates and loamholes, it’s been theorized that the Colossals are intentionally creating bridges between the galaxy’s various cultures. While hard to prove, given they so scarcely communicate, the routes of the tunnels left in their wake make for a compelling argument.



Colossal Society
The scarce reports of Colossals engaging with other species suggest both a vast intellect and a deep knowledge of the universe. Given that they’ve been skirting the edges of colonised space for as long as we have records, and that so many cultures’ mythologies make reference to the space-whales, they’ve clearly been observing things for a very, very long time.

Recently there has been a marked change in their behavior; whereas Colossals were once highly rare and elusive, they’ve begun taking a more active role in engaging with the wider galactic community. Though they remain incredibly tight-lipped about their own nature and origins, they seem very interested in that of the sapient races, though the reason for this curiosity remains starkly unknown.

Whatever the case, due to the lack of any perceived means of recording, they must possess the ability to retain strong memories. It’s theorized that they possess some means of sharing knowledge through emotional bonds similar to those witnessed in the Vizarj species.



Narrative
[REDACTED] -and that’s why we’ve kept them hidden from the public eye until now.

---

That brings this Galacticare Wednesday to a close! We hope you’ve enjoyed learning a little bit about the Colossals and the way they’ve shaped Galacticare’s galaxy.

Don’t forget we publish a new deep-dive blog post once a month, and more weekly explorations (including daily Condition Research Logs) across our TikTok, Twitter, and Discord.

Have a wonderful, wisdom filled, rest of the week!



Until next time Director,

- Brightrock Games


Don’t forget to join us on Discord!
Under The Hood - Shades
Hello mechanics! Thank you so very much for buying the game and supporting us on our launch of Under the Hood! Its been wild seeing this game leave the gate and Im so damn excited you all get to play it!

We have a minor patch that is going into the game that will be fixing a small glitch we found involving the Lock n Lewd content.
-Moving of Dust Bunnies
-Adding new Frankie Art

The new Frankie art is a celebration of the launch of the game and felt it needed to be in the games files. So we hope you enjoy this added bonus as we got Under the Hood to fix a few things.

We will be updating you with some of the cheats and tips later as the weeks go by. Until then, enjoy and have an amazing start to November! Thank you for playing!
Beautiful Light - Matavatar
Thank you!
Greetings operators, today we want to express a massive thank you for the massive support we are seeing on a daily basis. 200 000 wishlists is a big number, especially for a studio of our size. While we continue working on the game, seeing your support growing stronger each day is truly motivating.

For the occasion, here is a little gameplay video of the game in its current state (WIP Pre-Alpha)


Why are wishlists important?
Wishlists help us getting a sense of how many people are interested in buying the game. We also get interesting data from wishlists, localization data being the most interesting. It helps us know which languages and regions to focus first for language and servers localization (without forgetting smaller regions).

If you're curious, here are the 5 regions where Beautiful Light is most wishlisted.
  1. North America
  2. Western Europe
  3. Asia
  4. Russia, Ukraine, & CIS
  5. Latin America
Playtests
We're hosting test sessions on our Discord to gather valuable player feedback. While everyone can get a chance to get in, please note that we're granting access to a limited number of participants. Selections are made randomly, so stay attentive to our announcements for your chance to apply!

Stay tuned
Follow us on our socials for more updates and content :
Predecessor - Steggs
Champions!

We've just released a new hotfix to resolve a number of issues you've reported since the last update. Take a look at the notes below for more information.



Hotfix 0.12.1 Release Notes:

◆ Fixed an issue on Countess' Shadow Slip [Q] where it could target wards and other unintended units
◆ Fixed an issue where Countess would become stuck after being stunned during Shadow Slip [Q]
◆ Fixed an issue where the ability tab could become stuck on screen
◆ Fixed an issue on Khaimera's Ambush [RMB] where it could target wards and other unintended units
◆ Fixed a visual issue with Morigesh's doll after killing a marked enemy
◆ Fixed an issue where Phase's Telekinetic Link [RMB] ability failed sound could be heard by allies
◆ Fixed an issue where Crunch's Forward Crunch [RMB] could still stun after the ability is cast
◆ Fixed an issue with Greystone's Sacred Oath [E] VFX while a Crown is equipped
◆ Fixed an issue where Greystone's Stoicism [Passive] would not activate correctly
◆ Fixed an issue where using a basic attack would cause other abilities to instant cast
◆ Fixed an issue where basic attacks could cause charged abilities to loop basic attacks
◆ Fixed an issue where Revenant will not reload when using Obliterate [Q] after his fourth basic attack
◆ Fixed an issue where certain Heroes with cooldown Passive abilities could sometimes go invisible
◆ Fixed an issue where the scoreboard would stay open when using a controller
◆ Fixed an issue where the Ability panel could get stuck while using a controller
◆ Fixed an audio issue where pings were too quiet
◆ Fixed an issue that prevented the scoreboard opening in Replay Mode
◆ Added the ability to see Gold for each player in Replay Mode
◆ Fixed an issue that blocked players from purchasing the Premium Affinity track after being notified of insufficient funds

This hotfix is available to download right now. Have fun, and we'll see you out there!
Alchemia Story - Alchemia Story Team

[11/2 18:00 Update]
This is Alchemia Story Team.
The maintenance we have started at 14:00, was completed at 18:00 (JST)




This is Alchemia Story Team.

We will perform a maintenace with the details below.

Scheduled date (JST)
2023/11/2 (Thu) 14:00 - 18:00
*Please note that the time of the maintenance will be different from usual.

Maintenance Details
Update
◆Event Update
[Start]
 ┗ Hallow-chan & Cain~Part 2~

Changes in system
・Changed the element of monsters in the Team VS Battle.

Fixed issues
・Some small adjustments and corrections

We apologize for the incovenience caused, and appreciate for your cooperation.

*Please note that items and EXP gained right before the maintenance starts may disappear.
*Please make sure to log out before the maintenance starts.
...