v0.5.5c * Annual stats have now history reduced to 100 years but a new quarter-century stats with unlimited history was added. - This fixed crash when viewing annual statistics for saves with 10k+ years. - This significantly reduced save file size by up to 20% and increased speed of save/load.
v0.5.5b * Increased terrain physics processing speed 4x to prevent issues with terrain collapse being too slow. * Fixed ocean rendering when repeatedly swapping rendering quality settings.
Guess what? We've got a little treat for you on this spooky night. We're dropping the teaser trailer for Albino Lullaby: Episode 2 - Alice's Lullaby, and it's watchable right now!
So, here's the scoop: We've hit content lock on our beta version and are beginning the testing and polish. We can't spill the beans on the exact release date just yet, but here's the good newsâit's just a matter of a handful of months before you can dive into the creepy fantasia.
Our website's up and running, and we've got some fresh new screenshots that'll give you the jiminy crickets, so take a peek at AlbinoLullaby.com.
Now, before we go any further, we've got some big thanks to dish out. Huge shoutout to all you longtime fans! Your support has been spine-tingling, and we wouldn't be here without you. If you haven't yet, please wishlist the game!
And here's the kickerâright this very minute, you can click the jump and check out the brand new teaser trailer for Albino Lullaby: Episode 2 - Alice's Lullaby. As our motto goes, 'Lights down, headphones on':
So, my friends, seize the moment, embrace the darkness, and take a plunge into the enigmatic world of Albino Lullaby. Happy Halloween, and may your dreams be filled with the gurgling screams of unbreaded Tim Curry clamstrips.
Chapter VI: The Sands of Fate is out now! Just in time for Halloween! I mean, it's not a terribly spooky update but you will be adventuring through dangerous ruins and fighting monsters, mummies, and more so hey, it kinda fits! Check out the teaser video below. Featuring a whole new region, more story, quests, new Guises, and lots more.
This new content update includes:
4-5 hours of content.
Main story quest: Journey to an undiscovered land to the Far West to stop an evil plot from unfolding. Meet new allies, prove your might in the Coliseum, and uncover ancient secrets in order to twist the Sands of Fate.
Tons of side quests: Uncover an ancient city beneath the city of Razunath, discover what lurks in the jungle deep, assist a chef in creating the most delectable dish in all of the West, learn the secrets of reanimation, and more!
New areas: Fight your way through the dense and dangerous Pawarma Jungle, make your way into the beautiful oasis of the Narunde Sands, tread carefully through the wind-swept Wandering Dunes, explore a variety of ancient ruins and tombs, bring in the many sights and sounds of Razunath, Jewel of the Desert, and many more interesting locales.
2 new Guises to unlock: Dance your way into the hearts of your allies as the Rhythmancer, who dances to the rhythm to heal allies and harm foes! And the Reanimator, a hybrid Guise that utilizes the Deadshot, a powerful rifle that hinders foes with ailments along with many tonics and tinctures to help your allies.
New achievements and collectibles to pad your Collectivus.
If you experience any bugs or issues, please let me know in the Discord or on Twitter! Both can be found on the store page.
A lobby browser is here to finally make public games actually public! With this added publicity, the ability to ban players (currently only accessible through typing "/ban" in the chat) is here to give just a bit more control over who you're playing with.
Other changes - Private Lobbies now support join codes in addition to normal steam invites - Accepting invites in non-main menus should work correctly - feedback button on mac is now f10 to avoid default binding conflicts - other small fixes
Hopefully you find some dutiful cultists to perform the ritual with! Happy Halloween!
Tunguska: The Visitation - Enhanced Edition - Rotorist
Dear Ghoul Hunters,
I just wanted to say thank you for all the support and patience! I'm about to take my kids out for trick-or-treating, but I thought I might drop an image of what I'm working on - the mugshot of the Slaughterhouse DLC (actual name TBD) map! It took me more than a month to model the buildings and other objects, and still much more work to fill the scene with plants and other furnishing. But it's coming along nicely :)
Basically this DLC is a fun little horde survival mode, where you will fight against waves of minions sent forth by Valentin the Mean Evil Villain Boss, while keeping them from reaching the Shrine of Mighty Strength that will replenish Valentin's power. And once you defeat the minions, you will face the All-New Facelifted Valentin whom you defeated back in Doownevar! Of course, this is my current idea and I will gradually improve upon it :)
Once I set up the scene I will create the official DLC page and announce the tentative release date :)
A new update is available for our RealFlight Evolution DirectX 11 public beta. If you donât already know about the DX11 beta, please read this previous announcement before continuing. We encourage all RF Evo users to join in! Itâs not too late.
The new version, 10.00.071, includes a handful of additional fixes we'd like to get into users' hands for more widespread testing (more details below).
As always, we appreciate the feedback from everybody who has helped test the DirectX 11 update and reported their findings so far! Please continue doing so with the new version. We will post updates in the relevant beta forum threads for issues that we addressed in this latest update.
Release Notes:
Improvements/Fixes
[84278] The lens flare effect is drawn behind the various user interface elements and does not affect them when present [This was incorrectly noted as fixed; however, a new build arrives shortly that will include it.]
[84229] Aircraft preview images have the correct gamma appearance in the new RF Evo menus and in Windows (this was not discussed on the forums previously, but I'm including the case # anyway for our own reference)
[84338] Fixed an issue causing parts of a mesh to render incorrectly for a single visual frame; this was most easily observed as artifacts appearing in some aircraft preview images
[84370] Vehicle import fails with an appropriate console error message instead of crashing if certain internal path or file names get too long
Aircraft
Numerous aircraft received art updates. In many cases the nature of the changes results in subtle differences, though in some instances the improvement is more substantial.
How to Get It See the âHow to Get the DX11 Beta Buildâ instructions in this previous announcement. If you are already participating in the DX11 beta program, you only need to perform step #1.
Rowenna grew up amidst a war, but in a move that turned the tide, one Monarch Titan sacrificed itself to end the fighting. In the years after, her home planet of Nexus established ties across the Outlands, introducing Rowenna to the Apex Games. The Games represented everything she aspired toâheroism, hard work, sacrificeâand she became a dedicated fan.
When her elder sister Diwa suffered a terrible injury at work, Rowenna resolved to support her family no matter what. She stole the battery from the Monarch, still rusting on the hill, and had a combat rig built with its battery at the core. She used it to qualify for the Apex Games, and even though the battery exposes her to poisonous radiation, she refuses to give up. No one else was going to get hurt to support her family. Rowennaâs choosing to have hope for her dreams or die trying. Now, itâs Conduitâs chance for a day in the sun.
NEW IN-MATCH NOTIFICATIONS A new feature that launched during Resurrection is live: in-game notifications for banned players. This notification will appear in the kill feed when a player in your current match has been removed. This alert will only be triggered by our anti-cheat systems and will not display when someone quits a match, loses connection or is kicked for AFK. This is the first of many steps the team is taking to improve visibility and player feedback when users are actioned.
RANKED
NEW FEATURE: PROMOTIONAL TRIALS In Season 19, players will enter a Promotional Trial state when they reach the peak of their tier. During a Trial, LP loss and gains are frozen, allowing the player to focus on completing the trial:
Completing the conditions of a Trial within the given match count limit (either by winning a game or completing the alternative) will allow promotion into the next tier with a 250 LP promotional bonus
Failing to complete the Trial within the match limit results in the Trial ending and a loss of LP based on the playerâs performance
Trials are time limited to 5 matches, increasing by 1 game each time a player fails and then reenters the same Trial, up to a max of 10 retries
Promotional Trials are skipped during Provisional matches
RANKED TUNING If you missed our recent reddit Dev Team Update, weâve made some tuning adjustments for Igniteâs Ranked:
Increasing the amount of Rating Bonus given to help playersâ ranking catch up to their skill bracket Reduce the bonus that is withheld and thus the difficulty of climbing, when players are actively pushing against their skill ceiling Provisional Bonuses are adjusted to land players closer to the expected statistical 1.5 tier drop at the end of their 10 provisional games Ranking difference restrictions for 3 stack premades has been REMOVED. Players will now be able to play with friends no matter where they are on their climbsâwith the caveat that your squad will face more difficult battles if thereâs a bigger discrepancy between your skill
Improved Loading Times on Main Menu Fixed a bug with crashing when Joining Lobbies Fixed a bug with some cars having no visible wheels Made Host Text Red for easier reading Added Messages for Loading/Saving/Deleting tunes Added New âSort By Indexâ feature to qualifying sheet Added Auto-Fill for all qualifying sheet names Improved Top Alcohol Dragster Handling and Performance Improved Top Alcohol Funny Car Handling and Performance Added Top Fuel Dragster to the base game Added Top Fuel Funny Car to the base game Added 2 Pro Stocks to the base game Added 2 Pro Mods as part of DLC