Greetings fellow critters, its me Kai creator of Inukari.
I can't believe that I'm doing this again. But here we are. Born from a wish to make a tiny little DLC and some polishing for the main game. Fateful detour was created more and more to a stand alone experience.
Its fascinating to work on a video game and see how it grows and get personality with every little detail. That's why my focus this time was on lil' cut scenes and smoother animations. On top of this. I wanna add these new animation for our hero into the origin game as soon as possible. So if you own chase of deception. You may take a look back and see what I will add for this, too.
But hey lets celebrate! Just in time for Halloween we made it. The passionate Nakanoi_ did it again and add a massive awesome Soundtrack within 11 blasting hits!
I'm very grateful and happy about the result.
Hope you are with us and have an amazing experience with Inukari.
After more than three years, I've decided to discontinue my game, and it will soon be removed from the store. The game servers have already been shut down, but you can still enjoy the single-player mode.
I appreciate the time you've spent playing my game and the support you've shown. While it's unfortunate that it didn't reach the level of success I had hoped for, I want to thank you for being a part of my gaming community.
Thank you for your understanding as I wrap up this chapter. I hope you've had some fun moments in the game, and I look forward to new adventures in other virtual realms.
Notice: Following Change only happened with Simplified Chinese version of the game.
To all players: Thank you for purchasing and supporting Dragon's Gear - Fragments of New Era. Based on current player feedback, we have now fixed the following issues within the Simplified Chinese version of the game: 1. Fixed some of the plot text; 2. fixed labeling errors in some UI; 3. fixed issues related to equipment with prefixes: - Unable to see item details - Equipment information within the enhancement value and magic stone holes do not match the actual value. - Equipment icon misalignment 4. Fixed the workshop magic stone related problems: - Fixed a part of the magic stone can not be embedded in the equipment problem.
Forest background changed to autumn - Loot chests will now be displayed as pumpkins - Added female dwarves! - Added 1 new Weapon: -- Scarecrow - Banner (2H) - Ultimate: Terrify (Shop Tier 11)
【 Changes 】
Changes to Warlocks: -- Fear can now stack up to 6 times (from 5) -- Crows now have a more chaotic behavior
- Increased weight of Trolls and Wyverns - Increased possible number of simulataneous Orcs in Endless battles - Increased 'Wizardry' formation chance from 20% to 25% - 'Pack of Thieves' formation now also adds 1 max stack of poison per Thief - Arrows can no longer become stuck in a character if they have been blocked/dodged/parried - Increased arrow speed and flying distance of 'Staggering Shot'
- Changes to 'Axe Throw': -- Throws an additional axe for every 40 STR -- Axes cannot be blocked or dodged -- Increased throwing speed
- Changes to 'Tornado' -- Now deals physical damage based on INT for all races -- Base damage is 0.25 x INT [Dragon damage was 0.1 x INT] -- Damage will be dealt on impact and every 0.05s -- Damage cannot be blocked or dodged
- The following attacks cannot be dodged: -- Smite (base attack and 'Deliverance') [unchanged] -- Thunder (base attack and 'Thunderstorm') [unchanged] -- Pyromaniac [unchanged] -- Staggering Shot [new] -- Axe Throw [new] -- Tornado [new]
Battle text (dodged, blocked, etc.) will now be shown less frequently - Optimized animations on the battlefield
【Bug Fixes 】 Fixed several bugs when attacking dragons with magic - Fixed a bug where Avalanche could get interrupted - Fixed a bug where Armor Penetration was not applied correctly - Fixed a bug where raid bosses could appear in a tavern brawl - Fixed a bug where Holy and Dark Crystal where not displayed on activation - Fixed a bug where you could have more than 10 dwarves