On top of the recent preview updates described , ive also gone through and corrected two major errors which were game breaking.
Fixed Crash when hovering over a ship as it is destroyed. This was a bug i should have caught earlier and was due to the UI and Ship Destroy systems writing to different command buffers.
Fixed Crash when multiple ships attack. This was fixed moving to a single thread on the weapons collision handling, When multiple ships attacked there was potential for parrallel writing to same array entry at same time which is game breaking. Since per frame this should only deal with 10's of entries it shouldnt be a problem moving to single thread for this system.
I'm excited to introduce an update to the game where you encounter a tall, dark-skinned girl named Tove. This update contains sex content of the main character and futanari girls.
Huge congratulations to our Weekly Showdown Grand Final Winner, SilverDiamond01 who wins with a great round! Our course this week produced a hard fought Grand Final with only 8 riders going clear. Congratulations to everyone who made it through and did so well :) Happy Halloween everyone! 🎃
Hello everyone! A lot happened this past week - we accidentally made a small spoiler about the upcoming post after the update (we'll try not to do that again), and of course, we haven't stopped working on the long-awaited update! We've finished rendering almost all of the animations. Now we're in the final stretch of the update, only programming and final testing left. We plan to release the update this Saturday. Thank you for your patience!
-Already finished scenes: 9 out of 9 -Rendered images: 950 -Processed images: 950 -Posed animations: 27 -Rendered animations: 23 -Processed animations: 0 -Scenes assembled and in code: 0 out of 9
We will be part of their showcase amongst other interesting story-driven games on the 4th and 5th of November in London. We are looking forward to meet new players, trying out new games and listen to talks from other game developers.
Now you can listen to and/or download the tracks of the original soundtrack (OST) of Full Void, composed by Robyn Powell, both in mp3 and in the cherished Amiga MOD format.
And if you are into MOD music, you can tweak, modify, and re-imagine the tunes of the game and give it your own touch. And if you do, please share it with us! We'd love to listen to your creations.
In the regular update for October the GM Database feature has been updated. There are a total of four features in the GM Database!
* Mail You can now check mails now. By speaking to the GM and selecting the Mail tab, you can see mails!
* Target Now, GM will analyze the data obtained from the server and display it in a readable format. By tapping on the Target tab, you can check the data obtained so far!
* Enemy Data, Team Member Info (Scheduled for update in November) Miyaoong and GM are collaborating to collect data on Valkyries members (mid-bosses)... According to the GM, once enough data is gathered, this feature will be unveiled! Also, information about Rinasita team members will be updated as soon as it's compiled. :D
See you at our Rinascita hideout!
* Additional modification: In Adam's shop upgrade, the maximum umber of Option Resets for "Dice of Fate" has been changed from 6 to 8
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If you experience game execution problems after the update, please perform a file integrity check first.