Improved the checking of internet connection when DSX is initializing
Implemented option to show DSX as the now playing status on Steam. With this on, the playtime will count for DSX and making it easier to write a steam review for users. It's ON by default and can be configured in Settings Page -> Behavior -> Steam Now Playing Status
Previous Beta Patch notes:
BETA 003:
Removed a library that would cause DSX to crash for some users
Fixed a crash when attempting to access the list of hidden devices in HidHide and provides a solution to solve it for the user as well as fixing another bug for HidHide
Fixed a crash when DSX attempts to add itself to launch on startup due to access denied for some users
Enabled more info to be put in logs to help better identify issues when diagnosing
Updated the attached DSX v2 to version 2.5.0 instead of 2.4.2
🌟 New endings are HERE on our Patreon page! 🔥😉 We're thrilled to announce the release of two more additional endings for Fetish Location Week 3 - Ending-11 with Daisy's captivating solo story and Ending-17 featuring Dahlia💔 Get ready for an emotional rollercoaster, as these endings will take you on an unforgettable journey. Ending-17 with Dahlia is bittersweet 🌶️, while Ending-11 with Daisy features steamy scenes that will leave you breathless 🌋.
We are actively working on the remaining 2 additional endings for this DLC.
Stay with us, and more exciting content awaits you! 🎉
Fixed UI options in Stage Pack Management and Edit Stage Pack views: - Not available options are not visible - Confirmation splash screens are properly handled by GamePad
Improved text rotating using GamePad. Up/Down is auto repeating.
Pressing GamePad Start/Menu button in StagePackManagement and EditStagePack shows up left menu
Fixed that now checkbox in EditorHelp page can be toggled by GamePad A button
Pressing GamePad Start/Menu on StageEditor will focus right toolbar
Fixed that on StagePack selection screen title can be clicked by mouse and is hoverable
Hotkeys are not shown in Editor when GamePad is used
The stuttering issue has been preliminarily fixed, and we apologize for the bad game experience for all players. We will continue to follow up on follow-up questions, thank you for your understanding and support.
Bound by more than words – an unbreakable emotional connection.
Hey there, amazing community! We're thrilled to share an update on the progress of "The Chase."
Yes, the game is very much under development, and we want to thank you for your patience and unwavering support. We've been through some tough times securing the necessary funds and resources for the project, which has led to a bit of a delay.
But we've got some exciting news to share!
Here's the big reveal: We've migrated the project from Unreal Engine 4 to Unreal Engine 5, ensuring that you'll experience the best next-gen gameplay.
In addition, we've revamped the game's narrative, creating a powerful and immersive story. We've crafted all-new character models and animations for cinematics from the ground up, adding a whole new level of realism and immersion. Also more maps, optimizations, and new content have been in the works, all to provide you with an even better gaming experience.
Now you can join our all new Discord group for further updates 🔗 ︳Join Discord server: https://discord.gg/PGCkrtbmmj
Rest assured, we're dedicated to delivering a top-tier game, and we'll release it when it's ready. Your support means the world to us, and we can't wait to show you what we've been working on.
- Removed the laws against vandalism in player settlements. - Leather Boots and Shield now require a workbench instead of anvil or tailor workplace.
Fixed
- Fixed crash related to birth rate simulator attempting to make babies in player settlements. - Fixed crash on death in High Fantasy mode. - Fixed crash related to attempted NPC caravans to player settlements. - Fixed an issue that incorrectly assigned ownership to ordered items and caused the player to be accused of a crime. - Fixed an issue that sometimes caused pickpocketing to steal too much. - Fixed an issue that caused Dwarven mushroom farm to sometimes not connect with the rest of the world. - Fixed selling multiplier to match what's visible for items other than weapons and armor. - Fixed +range amplifier for cone abilities. - Fixed an issue with the max trade count when using the bulk arrow button. - Removed trade option from action selection when not offering trade conversation option. - Fixed an issue that caused the message about getting to know a new person to persist over future conversations with different people. - Fixed an issue that sometimes caused player character to become controlled by AI. - Fixed an issue that caused the ability effect to persist longer than it should.
-added fire system -added flamethrower -added working fire extinguisher (interactive prop) -added working jerrycan (interactive prop) -added physics based bloodflow on clothes and skin from wounds -barrels, RPGs and Radioactive Barrels will set things on fire when they explode -fixed bugs