All content in the major update has been fully translated into English.
This update contains the following fixes and adjustments:
Fixes
[Fixed] A bug where the Shopkeeper's Glasses causes bosses to not be able to dash properly;
[Fixed] A bug where the Unstable Launcher would sometimes fire extra shots;
[Fixed] A bug where you could equip items exceeding the power limit via spamming;
[Fixed] A bug with the save screen selection effects;
Additions
[New] Players can now select a default song in the phonograph. The default song will play whenever the player returns to the train;
[New] Players can now click on the character illustrations in the catalog to view the full illustration;
Improvements
[Improvement] During battle, players can now enter the loadout configuration screen from the pause menu. Players no longer need to head back to the train to change their loadout;
[Improvement] Players can now toggle help mode on/off at any time in the pause menu.
[Improvement] Locked stages will now appear in the Navigation Terminal;
[Improvement] In the loadout configuration screen, a dialog will pop up whenever the player's power limit increases or when they unlock a new item slot.
[Improvement] After the player completes story stage 4, the conductor will remind players on what to do in order to continue the game.
Adjustments
Slightly decreased the difficulty of story stage 5, story stage 6, In Arrears and Unconventional News;
Absolute Zero — Slightly decreased full screen damage; slightly decreased cooldown time; courage cost lowered from 2 to 1.
Extreme Snowstorm — Massively decreased hailstone damage; slightly decreased cooldown time; courage cost lowered from 3 to 2.
Icy-Hakkero — Each's level's laser is now easier to differentiate.
Unstable Launcher — Massively increased damage; increased amount of missiles fired under different circumstances; effect can also be activated while using the shield.
Lucky Carrot — Slightly increased the chance of not losing courage levels when hit.
We sincerely appreciate everyone's bug reports. We'll continue to address various issues in the game. If you encounter any problems during gameplay, please feel free to provide us your feedback!
We have some exciting news to share with you (it's been a while since you heard from us) and I'm thrilled to let you know that the game is about to be released. We're just waiting for Steam's approval to launch it. Remember that the game is in pre-alpha (Version 0.1), so it's normal to encounter bugs, etc. If you find any, please let us know in our Discord server. So get ready, because in a few days, the game will be out!
[Added] Bug report panel to F12 key [Added] UI Scale option [Added] 1 New achievement
[Changed] Beer scale increased [Changed] Now you can order at nights too [Changed] Cashier and Cleaner can stock boxes again, its come deactived by default you can active it from details panel [Changed] Cart does not send boxes to the robot anymore, because we have warehouse and we can stock or sell items from there
[Fixed] Sometimes customers get stuck at sitting animation [Fixed] Steam Cloud not working [Fixed] Customers saying no variety when there is variety [Fixed] Cargo truck sometimes can not get order and get stuck [Fixed] Sometimes cargo truck can spawn over customer vehicles [Fixed] Upgraded Cash register does not show tip amount [Fixed] Error occurs when trying to add drug to vending machine [Fixed] Sometimes pump can taken by fueling vehicle and cant put back [Fixed] Babies can block us [Fixed] Tutorials cant be completed before showing up [Fixed] Manager can not order with truck [Fixed] Vehicles inside house can stuck after upgrade
Scream Fest is underway with the latest mystical horror adventure "Code Alkonost". Peek into the mysticism of Slavic mythology, where you will run and hide from various attackers and mythical creatures. And some creatures from Slavic mythology will help you accomplish your tasks. Psst… this is a demo game that is until 2nd November on Steam. In the meantime, enjoy the game, and give us your honest feedback, experiences, and reviews. And various gaming surprises await you. That's not all!!! Are you interested in AR design? 3D Design of objects and characters? During Scream Fest, we are also organizing a competition for the best AR horror story: Tell your horror AR story - Use the design and AR environments that are most suitable for you. - Create creatures from Slavic mythology - animate and record alone or with your friends horror scenes with the theme of "feeling close and immediate danger from otherworldly beings" in a realistic environment. - Upload to your TikTok, Instagram, X, and Facebook account with the tag @codealkonost - Win early access games and become part of the creative Alkonost team. Description: Code Alkonost is a first-person story-rich, atmospheric survival adventure game inspired by Slavic mythology. Travel through a dark fantasy world and encounter the possessive spirits and illusions of the underworld. Experience authentic art style and stories never before seen in adventure games. The Alkonost team invites you to participate in Scream Fest and try the demo version of the game: https://store.steampowered.com/app/2062030/Code_Alkonost_Awakening_of_Evil/
DE/AT Grüße, Horror-Gamer! Das Scream Fest ist mit dem neuesten mystischen Horror-Abenteuer „Code Alkonost“ im Gange. Werfen Sie einen Blick in die Mystik der slawischen Mythologie, wo Sie vor verschiedenen Angreifern und Fabelwesen fliehen und sich verstecken. Und einige Kreaturen aus der slawischen Mythologie werden Ihnen bei der Erfüllung Ihrer Aufgaben helfen. Psst… das ist ein Demospiel, das bis zum 2. November auf Steam erhältlich ist. Genießen Sie in der Zwischenzeit das Spiel und geben Sie uns Ihr ehrliches Feedback, Ihre Erfahrungen und Bewertungen. Und es erwarten Sie verschiedene Gaming-Überraschungen. Das ist nicht alles!!! Interessieren Sie sich für AR-Design? 3D-Design von Objekten und Charakteren? Während des Scream Fests veranstalten wir auch einen Wettbewerb für die beste AR-Horrorgeschichte: Erzählen Sie Ihre Horror-AR-Geschichte - Nutzen Sie die Design- und AR-Umgebungen, die für Sie am besten geeignet sind. - Erschaffe Kreaturen aus der slawischen Mythologie. - Animieren und filmen Sie selbst allein oder mit Ihren Freunden Horrorszenen mit dem Thema „Nahgefühl und unmittelbare Gefahr durch jenseitige Wesen“ in einer realistischen Umgebung auf. - Laden Sie es mit dem Tag @codealkonost auf Ihr Tik Tok-Konto hoch - Gewinnen Sie Early-Access-Spiele und werden Sie Teil des kreativen Alkonost-Teams. Beschreibung: Code Alkonost ist ein geschichtenreiches, atmosphärisches Survival-Abenteuerspiel aus der Ego-Perspektive, das von der slawischen Mythologie inspiriert ist. Reisen Sie durch eine dunkle Fantasiewelt und begegnen Sie den besitzergreifenden Geistern und Illusionen der Unterwelt. Erleben Sie authentischen Kunststil und Geschichten, die es noch nie zuvor in Abenteuerspielen gegeben hat. Das Alkonost-Team lädt Sie ein, am Scream Fest teilzunehmen und die Demoversion des Spiels auszuprobieren: https://store.steampowered.com/app/2062030/Code_Alkonost_Awakening_of_Evil/
RS/HR/BL/MN Pozdrav, Horror gejmeri! U toku je Scream Fest sa najnovijom mističnom horor avanturom „Code Alkonost“. Zavirite u mističnost Slovenske mitologije, gde ćete bežati i skrivati se od raznih napadača i mitskih bića. A neka bića iz slovenske mitologije će vam pomoći u ostvarenju zadataka. Psst… ovo je demo igra koja je do 2. novembra na Steamu. Za to vreme, uživajte u igri, dajte nam vaš iskren feedback, iskustva, kritike. A očekuju vas i razna gejming iznenađenja. To nije sve!!! Iteresuje te AR dizajn? 3D Dizajn objekata i likova? Za vreme Scream Festa organizujemo i konkurs za noajbolju AR horror priču: Ispričaj svoju horror AR priču - Koristi dizajnerska i AR okruženja koja su ti najadekvatnija. - Kreiraj bića iz Slovenske mitologije. - izanimiraj i snimi sam ili sa svojim drugarima horor scene sa temom „osećaj bliske i neposredne opasnosti od onostranih bića“ u realnom okruženju. - Uploaduj na svom TikTok, Instagram, Facebook, X nalogu sa oznakom @codealkonost - Osvoji early Access igre i postani deo kreativnog Alkonost tima. Opis: Code Alkonost je avanturistička igra iz prvog lica bogata pričama i atmosferom inspirisana slovenskom mitologijom. Putujte kroz mračni svet fantazije i naiđite na posesivne duhove i iluzije podzemlja. Doživite autentični umetnički stil i priče koje nikada ranije nisu viđene u avanturističkim igrama. Alkonost tim vas poziva da učestvujete na Scream Fest i isprobate demo verziju igre: https://store.steampowered.com/app/2062030/Code_Alkonost_Awakening_of_Evil/
This official version and the beta version are updated at the same time, and the version number is the same
Changelog
Fixed the issue that the previous version of window centering caused input method candidates and other window centering to not be displayed
Fixed the issue that the icon in the start menu of the previous version of Launchpad could not be deleted
If there are too many buttons on the right side of myfinder and all icons cannot be displayed, the mouse wheel can scroll on the right side of myfinder, and the buttons will pan to show the remaining icons
Mydock background icon adds double-click activation function, if there is a situation where some programs cannot activate the window by clicking it, you can try to double-click the icon to activate the window, such as WeGame
MyFinder adds the media menu function, which can manage the media of multiple processes separately, which is enabled in Preferences-MyFinder General, and the volume menu will no longer show media control after it is opened
Mydock context menu recently opened files to add a fixed function, you can click the nail button in the menu
Added the background window icon blurring function in Stage Manager, which is enabled in Preferences - Stage Manager
Hold down the CTRL or shift key and click the window list icon to display it directly, which is similar to the function of dragging the window out of the list to quickly add window operations
Corrected the Spanish translation, thanks to the netizens for @TraHu
Additional instructions
Currently, the CS2 frame rate is decreasing, and the issue is being investigated
Once the Trash is deleted, it can be re-added in the Add System icon
The window display animation is not perfect at present, if there are more problems, you can close or add exclusions to individual programs, it is currently known that the window animation will occasionally disappear after the window animation is not displayed, and you need to reactivate the window to display, and the UWP program animation will be displayed twice
After MyFinder hides the window with its own menu bar, if the program that hides the menu is displayed abnormally or unstable, please unhide the window menu bar
The spooky season has arrived in Backpack Battles! We are adding two Halloween-themed Unique items with this update - the Pumpkin and Tim! Also, you can now unlock a new outfit for the Reaper in the wardrobe on the title screen.
Another week has passed with our demo being top 1 on Steam with a new peak of over 14,000 concurrent players. We're hyped and we're working hard on the full version! Don't forget to wishlist it <3
Mercenaries of the Kingdom: First Blood - Insane Dreamers
Hi, Captains of Fortune!
CHANGES IN EARLY ACCESS 2.6:
- I finally fixed the bug with the healing grenade that didn't allow it to be used below 50fps. Now, it also works below 10fps, and the bug is also solved for the other two types of grenades.
- The healing grenade can now only heal a maximum of 3 mercenaries within its range. It was actually really OP; tell me if this is better.
- Red enemies (I call them "Elite") no longer suffer weapon knockback, so they are more dangerous.
- Water spells have a smaller range. This change is due to the fact that you told me that the enemies, after such spells, are pushed right onto the player, doing worse than better. By decreasing the range, the event is more likely to occur in an advantageous manner for the mercenaries.
- Fixed the bug in the cost text of mercenaries and chests, as previously, when the value exceeded 999, it behaved incorrectly.
The game is getting better and better, thanks to you! If you have ideas and suggestions, or if you notice any bugs or imbalances, don't hesitate to write to me in the Community Hub. Each of you is welcome!
English ############Content################ [Boss]New Boss: Kayir's Brother (A big Chainsaw Scarecrow) [Wonderland Travel Agency] Halloween-themed random caves may now have Kayir's Brother spawn as Boss. [The House near the Paddy Field]Kayir's Brother now appears near the entrance of the 3rd floor of the maze. He does not wander around. But, he will start to chase and attack you if he sees you. It's possible to sneak behind him. [Kayir's Brother]He will attack you alongside other scarecrows. [The House near the Paddy Field]Reduced the number of Bufo Caeruleus on the 2nd floor of the maze. [Item]New item: Human Heart. [Alchemy]Added the Alchemy dat for Human Hearts. [Loot]All scarecrows may now drop Human Hearts. 简体中文 ############Content################ 【Boss】新Boss: 卡伊特的兄弟(一个巨大的电锯稻草人) 【奇幻之地旅行社】万圣节主题的随机洞穴现在可能会有 卡伊特的兄弟作为随机Boss出场。 【水田近家】卡伊特的兄弟现在会在迷宫第三层的入口处出现。他会站立不动而非像其它稻草人那样游荡。他会在发现你后进行追击。当然,你也可以潜行绕过他。 【卡伊特的兄弟】他可以和其它稻草人一起向你进攻。 【水田近家】降低了第二层中出现的布夫卡里洛略斯数量。 【物品】新物品:人类心脏 【炼金】加入了人类心脏的炼金数据。 【掉落物】所有的稻草人现在都可能会掉落人类心脏。