We hope you've been enjoying the recent additions in our previous major update. How are you finding the Ape Army? A bit rowdy, aren’t they? And how about St Francis and his Army of Pigeons? Well, we can’t stop here though, can we? Oh no! Here at Yaza Games HQ, we've been crafting the next Inkulinati additions. Care to see what we’ve been working on? Splendid! Follow us in that case and just watch your head right here… and here we are. Welcome to our studio.
There's been a bit of a buzz about a mysterious new army joining the world of Inkulinati. While we can't reveal all the details just yet, one can say that there's something a little fishy about these new Beasts. Actually, there’s one just right there! Allow us to introduce you to the first member of this enigmatic ensemble - the Seal! This new Beast has the uncanny ability to control an all-new element that’s being introduced in the next update. We can’t spoil too much for now, but the one thing that we can say is that the Seal can definitely make a splash on the Battlefield.
Everyone, a new Beast! The Seal.
We can’t show you all the Beasts just yet, as that would be what some refer to as “spoilers”, but don’t fret, we will reveal them slowly to you in the coming weeks (however, for those with a keen eye, there might be another new Beast featured somewhere in this update. Where could it be…). And what else have we been working on? Well, we can say that we've been revamping the Battlefields. What we wanted to do is give you a more balanced and engaging experience on all the current maps. At the same time, we've also crafted a delightful assortment of new Battlefields that will soon become part of the game. Allow us to show you a sneak peek at a few of them.
And last but not least, a little inside scoop - we will add new Talents. Will these talents have something to do with a new element that is being introduced? Quite possibly… We will also make it easier for you to decide which new ones to pick up too, but we will reveal all the details properly when the time is right.
Finally, before we leave, we want to ask for a little favour. If you can spare a minute or two, leave us a Steam review. You see, the Steam algorithm works in such a way that the more reviews a game has, the more frequently it will be recommended to new players. And the more Inkulinati players we get, the more content that we can prep for you. So please, leave a review if you can. It’ll mean the world to us.
We're here with thrilling news in honor of the incredible reception the Guardian Edition of No Place for Bravery has received.
To ensure that our epic journey is experienced by a larger audience, we're delighted to unveil a Free Demo for everyone to enjoy. But that's not the end of our tale – prepare yourselves for an exclusive 35% Discount event that will sweep across our lands from October 30 to November 6!
Gather your companions and embark on this heroic quest with us, as there truly is No Place for Bravery.
The new episode has been finished and is fully playable now.
A Toad in the Swamp will take you on a journey to a new area of Aunewyth Valley.
Introducing Adventure Mode, players will have to tread carefully to avoid biting the dust.
There will also be new ways of interacting with the environment to alter the outcome of the game. These interactions may vary with each playthrough depending on the choices you make.
Do you have the courage to embark on an unexpected journey full of hazard and adventure?
Buckle up and get ready for a toadally different experience.
The best day of the month is the SALARY DAY! Our Maiden Cops get paid after each mission, and you can check everything, track your progress throughout the game, and compete for the top of the Leaderboard!
In response to popular demand, the Risk Map Design Competition is returning for a second season starting today! This is an event run by the RISK community Discord.
This event lets players unleash their creativity and design their ideal Risk map related to the theme for a chance at winning prizes. This season's finalists will be selected by guest judges from SMG, who have created the maps in Risk. Then it will be up to you to vote for the winners.
We're welcoming all skill levels and we'll be providing useful guides on how to make your map strategic, exciting and beautiful, so even complete beginners have somewhere to get started. To enter, simply post your design in │map-designs. We've also opened up a │design-chat to share ideas and discuss the event.
1st • Mystery Risk Board Game • 10,000 gems • Design Competition Winner Role • 1 month Nitro • Blue VIP badge in Risk • Map featured in the Risk Community Bulletin
2nd • 5,000 gems • Design Competition Winner Role • 1 month Nitro • Blue VIP badge in Risk • Map featured in the Risk Community Bulletin
3rd • 2,500 gems • Design Competition Winner Role • 1 month Nitro • Blue VIP badge in Risk • Map featured in the Risk Community Bulletin
Welcome to Sandrock, where the gaming experience goes beyond the single-player story mode. We've crafted an exciting sandbox-focused multiplayer co-op adventure for you and up to 4 players. Together, let's explore and create in the vibrant town of Sandrock, turning it into an interactive wonderland. Every move you make counts, earning you points as you construct towering structures, engage in battles, share romantic moments, or dive into mini-games with friends. Your character evolves, unlocking new dimensions.
The Urban Planner system takes your building skills to the next level. You're not just constructing; you're sculpting the entire town. Complete tasks, lure in new NPCs, and conduct the symphony of Sandrock's growth.
Join the cooperative guild, adding a fresh twist to daily activities and exploration. Picture an MMO vibe where players interact in a live server hosted by Pathea. Join the town, even if your pals are on separate adventures.
Solo play is seamless with dynamic difficulties ensuring a balanced experience. Whether solo or with a crew, it's all about enjoying the game your way.
Shared loot, space, and currency create a sense of unity. In Sandrock, we're all in this together. Anticipate 30 hours of gaming joy for a group of four players completing all town projects. Dive into the loops of town development, cooperative workshops, and witness your characters grow into legends.
Welcome to Sandrock, where the cool factor is cranked up to max. Let's build something legendary together!