Rising Lords - Caro
Lords and Ladies!
Our automatic in-game toggle for Halloween assets may or may not have leaked this update 🎃
Nevertheless, the spooky season is upon us, so either embrace the unique look of Rising Lords' annual Halloween patch, or decide to leave things as they are by switching to the non-Halloween branch!
To switch branches, go to Rising Lords in your Steam Library, press the gear icon and select 'Properties', go to 'Betas' and select 'no-halloween' from the drop down menu.

In addition to the visual changes, you can look forward to some bug fixes and improvements. As always, thank you for your continued input here on Steam and on our Community Discord! 🖤

Shaman Skin Set
For those of you who want your general to match the atmosphere of skeletal animals and black crops, we have even more news: There's a brand new Shaman Halloween Skin!
Frighten others with your gruesome appearance and conquer the whole map!




0.22.8 (Oktober 27) Halloween Update

New:
  • shaman halloween skin (arms + torso + headgear)
  • halloween graphics in scenario gameplay
  • notification when lacking gold to send resources
  • joystick sensitivity setting in graphics menu
Fixes:
  • Prevent the player from ending a turn early in story mode skipping tasks or texts
  • Fixed "change army resource" node in story tree
  • Fixed some options not saved correctly
  • Fixed some missing characters for Turkish language
  • Fixed missing wall mode / castle mode exit instructions
  • Fixed infinite loop in story tree where a task was deleted and added over and over again
  • Prevent conquering allied regions in automatic battles
  • Fixed bathhouses / cathedrals showing as 'plains' in battle
  • Fixed menus behind 'to battle!' popup and others
Changes:
  • regional battles now center around castles, when appropriate
  • helper card dismiss state saved to map to prevent re-display upon load
  • opened up more tiles for castle building
  • snapping cursor to tiles prioritizess rows
  • added some dynamic tokens to 'workplace snap group'
  • Modified placement of HUD button gamepad hints on the bottom left. Spaced out army + diplomacy hints from the provisions.
  • adjusted linewrap to prevent splitting quoted text poorly
Some AI changes for very small maps:
  • Added reckless land grabs for small maps where the AI player only has a single region. This will break up stalemates on small maps with the same resources in each region.
  • Added AI to bypass maximum building restrictions on maps of 4 regions or less, but only if there is a region with more, or equal structures.
  • Removed AI allowing any army strength to attack neighbors in maps of 4 regions or less.
  • Added AI to clear fields on maps of 4 regions or less, even if their personality doesn't want to.
  • Added Aggressive AI to no longer deal with beggars by mustering an army on maps of 4 regions or less. Now it builds, which is the default.
  • Added stables to be built on maps of 4 regions or less without having need for them.
Alchemist: The Potion Monger - starykazia

Hello Alchemists!
It's witching hour!
We present to you the second Alchemist: The Potion Monger patch.
Have a happy Halloween everyone! On this occasion, we've prepared a themed game addition, as well as, bug fixes and more things for you to enjoy.

HIGHLIGHTS
Halloween visits the Town!

Immerse yourself in the spooky climate of All Hallows' Eve, thanks to the new festive decorations.
The town is now filled with pumpkins and candles!

New festive decoration for your home!

Visit the Greengrocer on the Towns square to purchase the new Halloween decoration - Jack-o-lantern. Place up to 6 of these mean, animated, music-playing fellows in your home and celebrate!
P.S. Save some money because they are not cheap, but worth every penny, and Halloween-limited.

New visual effects on Ingredients.

10 Ingredients received a graphical overhaul with new visual effects!
Fly, Rotten Meat, Animal Excrement, Rotten Milk, Warmshroom, Papaj Shroom, Lotus, Many Eyes, Devils Fruit and Diamond.

OTHERS
  • Fixed all the Achievements.
  • Boss Trophies are now pickable and functional (if you have not gathered them they will await you in the place the boss was).
  • Loot now hangs lower above the ground.
  • Lowered the points needed for the Reputation levels higher than 5.
  • Ingredients are no longer lost when picking bushes and milk from cows with full inventory.
  • Discord link in the main menu fixed.
  • Nukes now works on slimes.
  • Fear Gas fixed.
  • Gamepad movement in Ingredient Album and Character Abilities tab added.
  • More Ingredients now sway with the wind.
  • The dog will no longer move characters when talking with them.
  • Added cooldown on the doors in the player's home.
  • Added music to the boss fights.
  • Picked-up Skillboks and Recipes should no longer respawn.
Thank you for your feedback on Discord as well as on Steam Discussions.
Happy Halloween!
AGS Team


Oct 27, 2023
MASKA - pers-krolya
🎃 Themed balloons
as a gift to all residents
3D world! 🕷
ICBM: Escalation - Death


Slitherine and SoftWarWare join forces once again, we are proud to announce ICBM: Escalation.

Following the great success of the first game, prepare yourself to engage in nuclear warfare with friends and foes once more.

ICBM: Escalation introduces a whole new series of improvements and features, including a renewed focus on conventional warfare, dozens of new weapons, an enhanced map, an upgraded diplomacy system, alternative victory conditions, a new research tree, and more.

Last but not least, the game offers a diverse and immersive single-player campaign, skirmish mode, co-op, alternative game modes, and a multiplayer mode up to 10 players, with ELO ratings and a ranking system.

We can't wait to reveal more in the coming months. Wishlist the game and stay tuned for further updates.

https://store.steampowered.com/app/2647680/ICBM_Escalation/
Stranded: Alien Dawn - Francesca Frontier
Hey survivors!

The Robots and Guardians DLC is coming to Stranded: Alien Dawn on 7 November, and we can't wait for you all to play it. This DLC adds a brand-new scenario to the game, plus new items, robotic defences, new recipes, and two new characters: the android Hope 9000, the heart and soul of the new scenario, and new survivor Henry Caldwell.

In this deep dive we'll be taking a closer look at what you can expect from the new Guardians scenario.

Let's get started:

Guardians Scenario

In the new Guardians scenario you'll be managing a group of 3 rebels who have recently liberated Hope 9000, the galaxy's first sentient android. Now on the run from the manufacturing consortium that created Hope 9000, the rebels have are forced to take refuge on an uncharted planet to regroup and must now find a way to safeguard the essence of humanity that exists within her.

The rebels have to battle the elements and hostile forces while Hope expands her skills and sentience. The manufacturing consortium will be sending non-sentient robots, combat drones, and mobile turrets to destroy both the rebels and Hope, but luckily the rebels can repurpose the robotic enemies and build robots of their own.


Your group will be on its own at first so choose your starting 3 rebels wisely. Hope can carry out tasks, but you can also have your rebels construct service robots to deal with cooking meals, harvesting resources and more. There's luckily the potential for provisions and help! Your rebels can build a Trading Pod and use it to trade with passing ship, or even find ways to recruit new survivors.

Your main goal for the scenario is to survive long enough for Hope to develop full sentience and attain an Intellect skill level of 10. Conversely, if she sustains irreparable damage, the scenario will result in defeat.

Best of luck, survivors!

Hope 9000

As mentioned, Hope 9000 is the galaxy's first sentient android and a massive scientific breakthrough for the people who created her. She shares similarities with both humans and robots, while also being distinctly different from both. 

In the beginning of the Guardians scenario, Hope will be a blank slate. She will share some basic skills with her human companions, but with limited proficiency. She'll be restricted to performing physical activities like harvesting and hauling resources, and Intellect tasks like Research and Observation.

As she accumulates experience and engages with the other characters, she'll progressively unlock new skills and acquire new traits. New traits include things like increased experience, faster movement speed, or increased manipulation efficiency, to name a few. She can even participate in combat if you decide to open up that particular skill. Any damage taken will require the use of Spare Parts to fix her up.


Being a robotic lifeform, Hope 9000 initially won't need sleep sleep, but she does requires energy substances called SilicaEnergel. She can also consume raw Silicon and Liquid Fuel, which come with negative side effects. If you find Energy Crystals we recommend you harvest and store as many as possible, as those are her favourite! Much like her human companions, Hope has a Happiness meter that can be affected by boredom and recreational activities. She'll even have favourite consumables and activities!

Robotic Enemies and Defences

Unique to the Guardians scenario are new robotic enemies. As mentioned previously, the manufacturing consortium is sending everything they have to destroy Hope and the Rebels. Starting off, you'll be facing down combat robots armed with both ranged and melee weapons. Eventually, you'll also be facing down flying Battle Drones and Mobile Turrets. Luckily, the rebels can repurpose these technological marvels for defence.

Your Battle Bots will work the same as any human survivor in combat. You can also leave them as stationary guards focused solely on defence. If you do they will attack any threats that come within range.


Flying Battle Drones are exactly what it says on the tin: When deployed against you they will attack from the air. As defensive forces they'll remain at their respective drone stations until a threat is detected. Then they'll take to the air to engage with both ground and aerial targets. They'll be a fantastic defensive measure against flying enemies, so make sure you have a few backing up your rebels.

Last, but definitely not least, are the Mobile Turrets. These are literally machine gun and laser turrets on legs that can cause devastating damage to your base if you're not careful. They can be very effective siege machines when deployed as enemies, but also very effective defenders when on the rebels' side.

If you're keen to see how all of this works in action we have some exciting news! On 6 November at 15:30pm GMT, the community team will be joined by developers from Haemimont Games for a run-through of the new scenario, and the rest of the new update on Twitch and YouTube. We'll see you there!

And that's it for the Guardians scenario Deep Dive. Let us know what you think in the comments! Don't forget to join the Stranded: Alien Dawn Discord and you'll never miss any news! You can also follow the game on TikTokTwitterFacebookInstagram, and YouTube, or join the discussions on Steam and the Frontier Forums
Oct 27, 2023
Escape From Mandrillia: Local Asymmetric VR vs PC - Germanban
Minor fixes and adjustments

  • Improved Mandrillian Bot behavior when searching for a fast-moving robot that is both far away and has the "always show on minimap" setting (for example in Super Soldier)
  • Mandrillian Bots now vocalize pain
  • Fixed bug where Mandrillian Bot colliders wouldn't disable when the body despawn FX started
  • Mandrillian Bots death indicator on the minimap now always looks like an "X"
  • Removed some leftover debug stuff
  • Plasma Rifle no longer an unlockable (it's available from the start)
  • Plasma Rifle added to "Starting Longarm" setting
  • Re-added "Random" setting for "Starting Longarm" setting
  • Excluded Plasma Rifle, Crossbow, and Chainsaw from the starting longarm random pool
Oct 27, 2023
The Panic Room. House of secrets - Evanesca


Don't miss the new sale and update the interior of your room! In the store you will find furniture and decorations with many ethnic motifs. Or create your own unique style. 20% discount on decors!
Warspear Online - oksana.kuzyk


Warriors!

We're glad to announce a special deal: this weekend receive a 50% bonus with every Miracle Coins purchase!

This bonus will only be active for purchases more than 1000 Miracle coins.

Discount starts: 27.10.2023 16:00 CEST
Discount ends: 30.10.2023 10:00 CET


Have a nice weekend and good luck!
AIGRIND
Tavern Talk - GentleTommysTavern
We have some amazing news for all of you and you don't wanna miss that!

We are ready to announce our first collaboration for Tavern Talk. It fits the spooky season perfectly, because there is probably no better game we could do a cross-over with than Monster Roadtrip from Beautiful Glitch!

Not only did they support us in a lovely way with this quote in our "A Word From Our Friends" section in our campaign body: "A funny visual novel with lovely art, charming characters and magic drinks? Something tells us Tavern Talk is right up our alley!"

They also agreed to us doing a fun bit in Tavern Talk, where Scott and Polly pay a visit to the Wayfarer's Inn: On their road trip they accidentally travel through the Primordial Vortex and end up in our beloved tavern.

What stories will they tell? Well, there is only one way to find out - by playing Tavern Talk, of course.

Don't worry, this won't be a DLC but free for all to enjoy. It is a testimony of Indie Gaming love, so to speak.

But who is this mysterious character in the middle? It's Baya, the swamp witch!
A new character you will get to know better in the upcoming days! Maybe she'll befriend Scott and Polly and they can go on a road trip together? It would be a monstrous Party!

100 Steps - norbertlitwinski
100 Steps is an epic medieval fantasy roguelite tower-crawling game. Each playthrough is a unique adventure, offering you a limited arsenal of 100 actions to explore, battle, scavenge, shop from vendors, and more.

But, for those who dare to defy the game's basic rules, there are ways to surpass the 100-action limit.

Leaderboard

We've introduced a brand-new leaderboard system that automatically tracks your score. Now, you can put your skills to the test against fellow gamers.

Do you have what it takes to claim the top spot and dethrone the current champion, ENDORTH, the game's creator?

...